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pry--pry/lib/pry/indent.rb
2011-11-27 10:40:31 -08:00

217 lines
7.4 KiB
Ruby

require 'coderay'
class Pry
##
# Pry::Indent is a class that can be used to indent a number of lines
# containing Ruby code similar as to how IRB does it (but better). The class
# works by tokenizing a string using CodeRay and then looping over those
# tokens. Based on the tokens in a line of code that line (or the next one)
# will be indented or un-indented by correctly.
#
class Indent
# String containing the spaces to be inserted before the next line.
attr_reader :indent_level
# The amount of spaces to insert for each indent level.
SPACES = ' '
# Hash containing all the tokens that should increase the indentation
# level. The keys of this hash are open tokens, the values the matching
# tokens that should prevent a line from being indented if they appear on
# the same line.
OPEN_TOKENS = {
'def' => 'end',
'class' => 'end',
'module' => 'end',
'do' => 'end',
'if' => 'end',
'unless' => 'end',
'while' => 'end',
'until' => 'end',
'for' => 'end',
'case' => 'end',
'begin' => 'end',
'[' => ']',
'{' => '}',
'(' => ')'
}
# Which tokens can either be open tokens, or appear as modifiers on
# a single-line.
SINGLELINE_TOKENS = %w(if while until unless rescue)
# Collection of token types that should be ignored. Without this list
# keywords such as "class" inside strings would cause the code to be
# indented incorrectly.
#
# :pre_constant and :preserved_constant are the CodeRay 0.9.8 and 1.0.0
# classifications of "true", "false", and "nil".
IGNORE_TOKENS = [:space, :content, :string, :delimiter, :method, :ident,
:constant, :pre_constant, :predefined_constant]
# Tokens that indicate the end of a statement (i.e. that, if they appear
# directly before an "if" indicates that that if applies to the same line,
# not the next line)
#
# :reserved and :keywords are the CodeRay 0.9.8 and 1.0.0 respectively
# classifications of "super", "next", "return", etc.
STATEMENT_END_TOKENS = IGNORE_TOKENS + [:regexp, :integer, :float, :keyword, :reserved]
# Collection of tokens that should appear dedented even though they
# don't affect the surrounding code.
MIDWAY_TOKENS = %w(when else elsif ensure rescue)
def initialize
reset
end
# reset internal state
def reset
@stack = []
@indent_level = ''
self
end
# Indents a string and returns it. This string can either be a single line
# or multiple ones.
#
# @example
# str = <<TXT
# class User
# attr_accessor :name
# end
# TXT
#
# # This would result in the following being displayed:
# #
# # class User
# # attr_accessor :name
# # end
# #
# puts Pry::Indent.new.indent(str)
#
# @param [String] input The input string to indent.
# @return [String] The indented version of +input+.
#
def indent(input)
output = ''
open_tokens = OPEN_TOKENS.keys
prefix = indent_level
input.lines.each do |line|
tokens = CodeRay.scan(line, :ruby)
tokens = tokens.tokens.each_slice(2) if tokens.respond_to?(:tokens) # Coderay 1.0.0
before, after = indentation_delta(tokens)
before.times{ prefix.sub! SPACES, '' }
output += prefix + line.strip + "\n"
prefix += SPACES * after
end
@indent_level = prefix
return output.gsub(/\s+$/, '')
end
# Get the change in indentation indicated by the line.
#
# By convention, you remove indent from the line containing end tokens,
# but add indent to the line *after* that which contains the start tokens.
#
# This method returns a pair, where the first number is the number of closings
# on this line (i.e. the number of indents to remove before the line) and the
# second is the number of openings (i.e. the number of indents to add after
# this line)
#
# @param [Array] tokens A list of tokens to scan.
# @return [Array[Integer]]
#
def indentation_delta(tokens)
# We need to keep track of whether we've seen a "for" on this line because
# if the line ends with "do" then that "do" should be discounted (i.e. we're
# only opening one level not two) To do this robustly we want to keep track
# of the indent level at which we saw the for, so we can differentiate
# between "for x in [1,2,3] do" and "for x in ([1,2,3].map do" properly
seen_for_at = []
# When deciding whether an "if" token is the start of a multiline statement,
# or just the middle of a single-line if statement, we just look at the
# preceding token, which is tracked here.
last_token, last_kind = [nil, nil]
# delta keeps track of the total difference from the start of each line after
# the given token, 0 is just the level at which the current line started for
# reference.
remove_before, add_after = [0, 0]
# If the list of tokens contains a matching closing token the line should
# not be indented (and thus we should return true).
tokens.each do |token, kind|
is_singleline_if = (SINGLELINE_TOKENS.include?(token)) && end_of_statement?(last_token, last_kind)
is_optional_do = (token == "do" && seen_for_at.include?(add_after - 1))
last_token, last_kind = token, kind unless kind == :space
next if IGNORE_TOKENS.include?(kind)
seen_for_at << add_after if token == "for"
if OPEN_TOKENS.keys.include?(token) && !is_optional_do && !is_singleline_if
@stack << token
add_after += 1
elsif token == OPEN_TOKENS[@stack.last]
@stack.pop
if add_after == 0
remove_before += 1
else
add_after -= 1
end
elsif MIDWAY_TOKENS.include?(token)
if add_after == 0
remove_before += 1
add_after += 1
end
end
end
return [remove_before, add_after]
end
# If the code just before an "if" or "while" token on a line looks like the end of a statement,
# then we want to treat that "if" as a singleline, not multiline statement.
def end_of_statement?(last_token, last_kind)
(last_token =~ /^[)\]}\/]$/ || STATEMENT_END_TOKENS.include?(last_kind))
end
# Return a string which, when printed, will rewrite the previous line with
# the correct indentation. Mostly useful for fixing 'end'.
#
# @param [String] full_line The full line of input, including the prompt.
# @param [Fixnum] overhang (0) The number of chars to erase afterwards (i.e.,
# the difference in length between the old line and the new one).
# @return [String]
def correct_indentation(full_line, overhang=0)
if Readline.respond_to?(:get_screen_size)
_, cols = Readline.get_screen_size
lines = full_line.length / cols + 1
elsif ENV['COLUMNS'] && ENV['COLUMNS'] != ''
cols = ENV['COLUMNS'].to_i
lines = full_line.length / cols + 1
else
lines = 1
end
if defined?(Win32::Console)
move_up = "\e[#{lines}F"
move_down = "\e[#{lines}E"
else
move_up = "\e[#{lines}A\e[0G"
move_down = "\e[#{lines}B\e[0G"
end
whitespace = ' ' * overhang
"#{move_up}#{full_line}#{whitespace}#{move_down}"
end
end
end