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John "banister" Mair describes the following key features of commands as classes: 1. It enables people to extend them by either subclassing or monkeypatching. 2. It enables them to provide their own API, so that for example, the Pry::Command::Edit class could have class methods for people to configure it. Please, note that I didn't touch easter eggs commands. I also prettified some strings (your source code reading experience should vastly improve!). Signed-off-by: Kyrylo Silin <kyrylosilin@gmail.com>
31 lines
850 B
Ruby
31 lines
850 B
Ruby
class Pry
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class Command::Cd < Pry::ClassCommand
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match 'cd'
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group 'Context'
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description 'Move into a new context (object or scope).'
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banner <<-BANNER
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Usage: cd [OPTIONS] [--help]
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Move into new context (object or scope). As in unix shells use
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`cd ..` to go back, `cd /` to return to Pry top-level and `cd -`
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to toggle between last two scopes).
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Complex syntax (e.g `cd ../@x/y`) also supported.
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e.g: `cd @x`
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e.g: `cd ..`
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e.g: `cd /`
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e.g: `cd -`
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https://github.com/pry/pry/wiki/State-navigation#wiki-Changing_scope
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BANNER
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def process
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state.old_stack ||= []
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stack, state.old_stack = context_from_object_path(arg_string, _pry_, state.old_stack)
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_pry_.binding_stack = stack if stack
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end
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end
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Pry::Commands.add_command(Pry::Command::Cd)
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end
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