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Merge pull request #1857 from Jesus/master
Avoid blocking on SSL's `#read_nonblock`
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commit
0a94347ab4
2 changed files with 38 additions and 20 deletions
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@ -54,22 +54,21 @@ module Puma
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output = engine_read_all
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return output if output
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begin
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data = @socket.read_nonblock(size, exception: false)
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if data == :wait_readable || data == :wait_writable
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if @socket.to_io.respond_to?(data)
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@socket.to_io.__send__(data)
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elsif data == :wait_readable
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IO.select([@socket.to_io])
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else
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IO.select(nil, [@socket.to_io])
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end
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elsif !data
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# It would make more sense to let @socket.read_nonblock raise
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# EAGAIN if necessary but it seems like it'll misbehave on Windows.
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# I don't have a Windows machine to debug this so I can't explain
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# exactly whats happening in that OS. Please let me know if you
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# find out!
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#
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# In the meantime, we can emulate the correct behavior by
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# capturing :wait_readable & :wait_writable and raising EAGAIN
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# ourselves.
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raise IO::EAGAINWaitReadable
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elsif data.nil?
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return nil
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else
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break
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end
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end while true
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@engine.inject(data)
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output = engine_read_all
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@ -34,8 +34,8 @@ class TestPumaServerSSL < Minitest::Test
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def setup
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return if DISABLE_SSL
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port = UniquePort.call
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host = "127.0.0.1"
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@port = UniquePort.call
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@host = "127.0.0.1"
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app = lambda { |env| [200, {}, [env['rack.url_scheme']]] }
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@ -53,10 +53,10 @@ class TestPumaServerSSL < Minitest::Test
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@events = SSLEventsHelper.new STDOUT, STDERR
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@server = Puma::Server.new app, @events
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@ssl_listener = @server.add_ssl_listener host, port, ctx
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@ssl_listener = @server.add_ssl_listener @host, @port, ctx
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@server.run
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@http = Net::HTTP.new host, port
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@http = Net::HTTP.new @host, @port
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@http.use_ssl = true
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@http.verify_mode = OpenSSL::SSL::VERIFY_NONE
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end
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@ -80,6 +80,25 @@ class TestPumaServerSSL < Minitest::Test
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assert_equal "https", body
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end
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def test_request_wont_block_thread
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# Open a connection and give enough data to trigger a read, then wait
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ctx = OpenSSL::SSL::SSLContext.new
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ctx.verify_mode = OpenSSL::SSL::VERIFY_NONE
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socket = OpenSSL::SSL::SSLSocket.new TCPSocket.new(@host, @port), ctx
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socket.write "x"
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sleep 0.1
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# Capture the amount of threads being used after connecting and being idle
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thread_pool = @server.instance_variable_get(:@thread_pool)
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busy_threads = thread_pool.spawned - thread_pool.waiting
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socket.close
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# The thread pool should be empty since the request would block on read
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# and our request should have been moved to the reactor.
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assert busy_threads.zero?, "Our connection is monopolizing a thread"
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end
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def test_very_large_return
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giant = "x" * 2056610
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