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Updates docs, removes refs. to IO.select()
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2 changed files with 20 additions and 19 deletions
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@ -27,9 +27,10 @@ module Puma
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# For example a web request from a browser or from CURL. This
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#
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# An instance of `Puma::Client` can be used as if it were an IO object
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# for example it is passed into `IO.select` inside of the `Puma::Reactor`.
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# This is accomplished by the `to_io` method which gets called on any
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# non-IO objects being used with the IO api such as `IO.select.
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# by the reactor, that's because the latter is expected to call `#to_io`
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# on any non-IO objects it polls. For example nio4r internally calls
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# `IO::try_convert` (which may call `#to_io`) when a new socket is
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# registered.
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#
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# Instances of this class are responsible for knowing if
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# the header and body are fully buffered via the `try_to_finish` method.
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@ -20,10 +20,11 @@ module Puma
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#
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# ## Reactor Flow
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#
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# A request comes into a `Puma::Server` instance, it is then passed to a `Puma::Reactor` instance.
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# The reactor stores the request in an array and calls `IO.select` on the array in a loop.
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# A connection comes into a `Puma::Server` instance, it is then passed to a `Puma::Reactor` instance,
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# which stores it in an array and waits for any of the connections to be ready for reading.
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#
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# When the request is written to by the client then the `IO.select` will "wake up" and
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# The waiting/wake up is performed with nio4r, which will use the apropriate backend (libev, Java NIO or
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# just plain IO#select). The call to `NIO::Selector#select` (hereinafter `select()`) will "wake up" and
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# return the references to any objects that caused it to "wake". The reactor
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# then loops through each of these request objects, and sees if they're complete. If they
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# have a full header and body then the reactor passes the request to a thread pool.
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@ -69,19 +70,18 @@ module Puma
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private
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# Until a request is added via the `add` method this method will internally
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# loop, waiting on the `sockets` array objects. The only object in this
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# array at first is the `@ready` IO object, which is the read end of a pipe
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# connected to `@trigger` object. When `@trigger` is written to, then the loop
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# will break on `IO.select` and return an array.
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# will break on `select()` and return an array.
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#
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# ## When a request is added:
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#
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# When the `add` method is called, an instance of `Puma::Client` is added to the `@input` array.
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# Next the `@ready` pipe is "woken" by writing a string of `"*"` to `@trigger`.
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#
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# When that happens, the internal loop stops blocking at `IO.select` and returns a reference
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# When that happens, the internal loop stops blocking at `select()` and returns a reference
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# to whatever "woke" it up. On the very first loop, the only thing in `sockets` is `@ready`.
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# When `@trigger` is written-to, the loop "wakes" and the `ready`
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# variable returns an array of arrays that looks like `[[#<IO:fd 10>], [], []]` where the
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@ -97,7 +97,7 @@ module Puma
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# to the `@ready` IO object. For example: `[#<IO:fd 10>, #<Puma::Client:0x3fdc1103bee8 @ready=false>]`.
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#
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# Since the `Puma::Client` in this example has data that has not been read yet,
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# the `IO.select` is immediately able to "wake" and read from the `Puma::Client`. At this point the
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# the `select()` is immediately able to "wake" and read from the `Puma::Client`. At this point the
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# `ready` output looks like this: `[[#<Puma::Client:0x3fdc1103bee8 @ready=false>], [], []]`.
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#
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# Each element in the first entry is iterated over. The `Puma::Client` object is not
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@ -109,12 +109,12 @@ module Puma
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#
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# If the request body is not present then nothing will happen, and the loop will iterate
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# again. When the client sends more data to the socket the `Puma::Client` object will
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# wake up the `IO.select` and it can again be checked to see if it's ready to be
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# wake up the `select()` and it can again be checked to see if it's ready to be
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# passed to the thread pool.
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#
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# ## Time Out Case
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#
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# In addition to being woken via a write to one of the sockets the `IO.select` will
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# In addition to being woken via a write to one of the sockets the `select()` will
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# periodically "time out" of the sleep. One of the functions of this is to check for
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# any requests that have "timed out". At the end of the loop it's checked to see if
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# the first element in the `@timeout` array has exceed its allowed time. If so,
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@ -124,7 +124,7 @@ module Puma
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#
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# This behavior loops until all the objects that have timed out have been removed.
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#
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# Once all the timeouts have been processed, the next duration of the `IO.select` sleep
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# Once all the timeouts have been processed, the next duration of the `select()` sleep
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# will be set to be equal to the amount of time it will take for the next timeout to occur.
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# This calculation happens in `calculate_sleep`.
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def run_internal
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@ -320,7 +320,7 @@ module Puma
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end
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end
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# The `calculate_sleep` sets the value that the `IO.select` will
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# The `calculate_sleep` sets the value that the `select()` will
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# sleep for in the main reactor loop when no sockets are being written to.
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#
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# The values kept in `@timeouts` are sorted so that the first timeout
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@ -351,18 +351,18 @@ module Puma
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# object.
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#
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# The main body of the reactor loop is in `run_internal` and it
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# will sleep on `IO.select`. When a new connection is added to the
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# will sleep on `select()`. When a new connection is added to the
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# reactor it cannot be added directly to the `sockets` array, because
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# the `IO.select` will not be watching for it yet.
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# the `select()` will not be watching for it yet.
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#
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# Instead what needs to happen is that `IO.select` needs to be woken up,
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# Instead what needs to happen is that `select()` needs to be woken up,
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# the contents of `@input` added to the `sockets` array, and then
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# another call to `IO.select` needs to happen. Since the `Puma::Client`
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# another call to `select()` needs to happen. Since the `Puma::Client`
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# object can be read immediately, it does not block, but instead returns
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# right away.
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#
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# This behavior is accomplished by writing to `@trigger` which wakes up
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# the `IO.select` and then there is logic to detect the value of `*`,
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# the `select()` and then there is logic to detect the value of `*`,
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# pull the contents from `@input` and add them to the sockets array.
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#
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# If the object passed in has a timeout value in `timeout_at` then
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