mirror of
https://github.com/puma/puma.git
synced 2022-11-09 13:48:40 -05:00
801 lines
20 KiB
Ruby
801 lines
20 KiB
Ruby
require 'rack'
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require 'stringio'
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require 'puma/thread_pool'
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require 'puma/const'
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require 'puma/events'
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require 'puma/null_io'
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require 'puma/compat'
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require 'puma/reactor'
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require 'puma/client'
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require 'puma/binder'
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require 'puma/delegation'
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require 'puma/accept_nonblock'
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require 'puma/util'
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require 'puma/rack_patch'
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require 'puma/puma_http11'
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unless Puma.const_defined? "IOBuffer"
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require 'puma/io_buffer'
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end
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require 'socket'
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module Puma
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# The HTTP Server itself. Serves out a single Rack app.
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class Server
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include Puma::Const
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extend Puma::Delegation
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attr_reader :thread
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attr_reader :events
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attr_accessor :app
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attr_accessor :min_threads
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attr_accessor :max_threads
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attr_accessor :persistent_timeout
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attr_accessor :auto_trim_time
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attr_accessor :first_data_timeout
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# Create a server for the rack app +app+.
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#
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# +events+ is an object which will be called when certain error events occur
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# to be handled. See Puma::Events for the list of current methods to implement.
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#
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# Server#run returns a thread that you can join on to wait for the server
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# to do it's work.
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#
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def initialize(app, events=Events.stdio, options={})
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@app = app
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@events = events
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@check, @notify = Puma::Util.pipe
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@status = :stop
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@min_threads = 0
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@max_threads = 16
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@auto_trim_time = 1
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@thread = nil
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@thread_pool = nil
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@persistent_timeout = PERSISTENT_TIMEOUT
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@binder = Binder.new(events)
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@own_binder = true
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@first_data_timeout = FIRST_DATA_TIMEOUT
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@leak_stack_on_error = true
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@options = options
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ENV['RACK_ENV'] ||= "development"
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@mode = :http
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end
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attr_accessor :binder, :leak_stack_on_error
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forward :add_tcp_listener, :@binder
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forward :add_ssl_listener, :@binder
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forward :add_unix_listener, :@binder
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def inherit_binder(bind)
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@binder = bind
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@own_binder = false
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end
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def tcp_mode!
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@mode = :tcp
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end
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# On Linux, use TCP_CORK to better control how the TCP stack
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# packetizes our stream. This improves both latency and throughput.
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#
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if RUBY_PLATFORM =~ /linux/
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# 6 == Socket::IPPROTO_TCP
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# 3 == TCP_CORK
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# 1/0 == turn on/off
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def cork_socket(socket)
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begin
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socket.setsockopt(6, 3, 1) if socket.kind_of? TCPSocket
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rescue IOError, SystemCallError
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end
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end
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def uncork_socket(socket)
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begin
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socket.setsockopt(6, 3, 0) if socket.kind_of? TCPSocket
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rescue IOError, SystemCallError
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end
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end
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else
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def cork_socket(socket)
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end
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def uncork_socket(socket)
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end
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end
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def backlog
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@thread_pool and @thread_pool.backlog
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end
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def running
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@thread_pool and @thread_pool.spawned
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end
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# Lopez Mode == raw tcp apps
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def run_lopez_mode(background=true)
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@thread_pool = ThreadPool.new(@min_threads,
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@max_threads,
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Hash) do |client, tl|
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io = client.to_io
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addr = io.peeraddr.last
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if addr.empty?
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# Set unix socket addrs to localhost
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addr = "127.0.0.1:0"
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else
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addr = "#{addr}:#{io.peeraddr[1]}"
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end
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env = { 'thread' => tl, REMOTE_ADDR => addr }
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begin
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@app.call env, client.to_io
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rescue Object => e
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STDERR.puts "! Detected exception at toplevel: #{e.message} (#{e.class})"
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STDERR.puts e.backtrace
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end
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client.close unless env['detach']
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end
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@events.fire :state, :running
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if background
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@thread = Thread.new { handle_servers_lopez_mode }
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return @thread
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else
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handle_servers_lopez_mode
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end
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end
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def handle_servers_lopez_mode
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begin
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check = @check
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sockets = [check] + @binder.ios
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pool = @thread_pool
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while @status == :run
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begin
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ios = IO.select sockets
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ios.first.each do |sock|
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if sock == check
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break if handle_check
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else
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begin
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if io = sock.accept_nonblock
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client = Client.new io, nil
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pool << client
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end
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rescue SystemCallError
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end
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end
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end
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rescue Errno::ECONNABORTED
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# client closed the socket even before accept
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client.close rescue nil
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rescue Object => e
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@events.unknown_error self, e, "Listen loop"
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end
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end
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@events.fire :state, @status
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graceful_shutdown if @status == :stop || @status == :restart
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rescue Exception => e
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STDERR.puts "Exception handling servers: #{e.message} (#{e.class})"
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STDERR.puts e.backtrace
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ensure
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@check.close
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@notify.close
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if @status != :restart and @own_binder
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@binder.close
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end
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end
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@events.fire :state, :done
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end
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# Runs the server.
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#
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# If +background+ is true (the default) then a thread is spun
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# up in the background to handle requests. Otherwise requests
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# are handled synchronously.
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#
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def run(background=true)
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BasicSocket.do_not_reverse_lookup = true
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@events.fire :state, :booting
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@status = :run
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if @mode == :tcp
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return run_lopez_mode(background)
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end
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@thread_pool = ThreadPool.new(@min_threads,
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@max_threads,
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IOBuffer) do |client, buffer|
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process_now = false
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begin
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process_now = client.eagerly_finish
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rescue HttpParserError => e
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client.write_400
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client.close
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@events.parse_error self, client.env, e
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rescue ConnectionError
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client.close
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else
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if process_now
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process_client client, buffer
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else
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client.set_timeout @first_data_timeout
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@reactor.add client
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end
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end
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end
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@reactor = Reactor.new self, @thread_pool
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@reactor.run_in_thread
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if @auto_trim_time
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@thread_pool.auto_trim!(@auto_trim_time)
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end
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@events.fire :state, :running
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if background
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@thread = Thread.new { handle_servers }
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return @thread
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else
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handle_servers
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end
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end
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def handle_servers
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begin
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check = @check
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sockets = [check] + @binder.ios
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pool = @thread_pool
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while @status == :run
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begin
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ios = IO.select sockets
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ios.first.each do |sock|
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if sock == check
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break if handle_check
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else
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begin
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if io = sock.accept_nonblock
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client = Client.new io, @binder.env(sock)
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pool << client
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end
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rescue SystemCallError
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end
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end
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end
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rescue Errno::ECONNABORTED
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# client closed the socket even before accept
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client.close rescue nil
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rescue Object => e
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@events.unknown_error self, e, "Listen loop"
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end
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end
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@events.fire :state, @status
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graceful_shutdown if @status == :stop || @status == :restart
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@reactor.clear! if @status == :restart
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@reactor.shutdown
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rescue Exception => e
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STDERR.puts "Exception handling servers: #{e.message} (#{e.class})"
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STDERR.puts e.backtrace
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ensure
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@check.close
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@notify.close
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if @status != :restart and @own_binder
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@binder.close
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end
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end
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@events.fire :state, :done
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end
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# :nodoc:
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def handle_check
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cmd = @check.read(1)
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case cmd
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when STOP_COMMAND
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@status = :stop
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return true
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when HALT_COMMAND
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@status = :halt
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return true
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when RESTART_COMMAND
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@status = :restart
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return true
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end
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return false
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end
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# Given a connection on +client+, handle the incoming requests.
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#
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# This method support HTTP Keep-Alive so it may, depending on if the client
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# indicates that it supports keep alive, wait for another request before
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# returning.
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#
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def process_client(client, buffer)
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begin
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close_socket = true
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while true
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case handle_request(client, buffer)
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when false
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return
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when :async
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close_socket = false
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return
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when true
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buffer.reset
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unless client.reset(@status == :run)
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close_socket = false
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client.set_timeout @persistent_timeout
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@reactor.add client
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return
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end
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end
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end
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# The client disconnected while we were reading data
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rescue ConnectionError
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# Swallow them. The ensure tries to close +client+ down
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# The client doesn't know HTTP well
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rescue HttpParserError => e
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client.write_400
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@events.parse_error self, client.env, e
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# Server error
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rescue StandardError => e
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client.write_500
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@events.unknown_error self, e, "Read"
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ensure
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buffer.reset
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begin
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client.close if close_socket
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rescue IOError, SystemCallError
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# Already closed
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rescue StandardError => e
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@events.unknown_error self, e, "Client"
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end
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end
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end
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# Given a Hash +env+ for the request read from +client+, add
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# and fixup keys to comply with Rack's env guidelines.
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#
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def normalize_env(env, client)
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if host = env[HTTP_HOST]
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if colon = host.index(":")
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env[SERVER_NAME] = host[0, colon]
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env[SERVER_PORT] = host[colon+1, host.bytesize]
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else
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env[SERVER_NAME] = host
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env[SERVER_PORT] = default_server_port(env)
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end
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else
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env[SERVER_NAME] = LOCALHOST
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env[SERVER_PORT] = default_server_port(env)
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end
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unless env[REQUEST_PATH]
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# it might be a dumbass full host request header
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uri = URI.parse(env[REQUEST_URI])
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env[REQUEST_PATH] = uri.path
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raise "No REQUEST PATH" unless env[REQUEST_PATH]
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end
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env[PATH_INFO] = env[REQUEST_PATH]
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# From http://www.ietf.org/rfc/rfc3875 :
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# "Script authors should be aware that the REMOTE_ADDR and
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# REMOTE_HOST meta-variables (see sections 4.1.8 and 4.1.9)
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# may not identify the ultimate source of the request.
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# They identify the client for the immediate request to the
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# server; that client may be a proxy, gateway, or other
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# intermediary acting on behalf of the actual source client."
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#
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addr = client.peeraddr.last
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# Set unix socket addrs to localhost
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addr = "127.0.0.1" if addr.empty?
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env[REMOTE_ADDR] = addr
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end
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def default_server_port(env)
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env['HTTP_X_FORWARDED_PROTO'] == 'https' ? PORT_443 : PORT_80
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end
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# Given the request +env+ from +client+ and a partial request body
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# in +body+, finish reading the body if there is one and invoke
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# the rack app. Then construct the response and write it back to
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# +client+
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#
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# +cl+ is the previously fetched Content-Length header if there
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# was one. This is an optimization to keep from having to look
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# it up again.
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#
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def handle_request(req, lines)
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env = req.env
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client = req.io
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normalize_env env, client
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env[PUMA_SOCKET] = client
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env[HIJACK_P] = true
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env[HIJACK] = req
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body = req.body
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head = env[REQUEST_METHOD] == HEAD
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env[RACK_INPUT] = body
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env[RACK_URL_SCHEME] = env[HTTPS_KEY] ? HTTPS : HTTP
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# A rack extension. If the app writes #call'ables to this
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# array, we will invoke them when the request is done.
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#
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after_reply = env[RACK_AFTER_REPLY] = []
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begin
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begin
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status, headers, res_body = @app.call(env)
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return :async if req.hijacked
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status = status.to_i
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if status == -1
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unless headers.empty? and res_body == []
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raise "async response must have empty headers and body"
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end
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return :async
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end
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rescue StandardError => e
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@events.unknown_error self, e, "Rack app"
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status, headers, res_body = lowlevel_error(e)
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end
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content_length = nil
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no_body = head
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if res_body.kind_of? Array and res_body.size == 1
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content_length = res_body[0].bytesize
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end
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cork_socket client
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line_ending = LINE_END
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colon = COLON
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if env[HTTP_VERSION] == HTTP_11
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allow_chunked = true
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keep_alive = env[HTTP_CONNECTION] != CLOSE
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include_keepalive_header = false
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# An optimization. The most common response is 200, so we can
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# reply with the proper 200 status without having to compute
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# the response header.
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#
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if status == 200
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lines << HTTP_11_200
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else
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lines.append "HTTP/1.1 ", status.to_s, " ",
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fetch_status_code(status), line_ending
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no_body ||= status < 200 || STATUS_WITH_NO_ENTITY_BODY[status]
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end
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else
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allow_chunked = false
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keep_alive = env[HTTP_CONNECTION] == KEEP_ALIVE
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include_keepalive_header = keep_alive
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# Same optimization as above for HTTP/1.1
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#
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if status == 200
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lines << HTTP_10_200
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else
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lines.append "HTTP/1.0 ", status.to_s, " ",
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fetch_status_code(status), line_ending
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no_body ||= status < 200 || STATUS_WITH_NO_ENTITY_BODY[status]
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end
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end
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response_hijack = nil
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headers.each do |k, vs|
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case k
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when CONTENT_LENGTH2
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content_length = vs
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next
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when TRANSFER_ENCODING
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allow_chunked = false
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content_length = nil
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when HIJACK
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response_hijack = vs
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next
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end
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if vs.respond_to?(:to_s)
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vs.to_s.split(NEWLINE).each do |v|
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lines.append k, colon, v, line_ending
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end
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else
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lines.append k, colon, line_ending
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end
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end
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if no_body
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if content_length and status != 204
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lines.append CONTENT_LENGTH_S, content_length.to_s, line_ending
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end
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lines << line_ending
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fast_write client, lines.to_s
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return keep_alive
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end
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if include_keepalive_header
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lines << CONNECTION_KEEP_ALIVE
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elsif !keep_alive
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lines << CONNECTION_CLOSE
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end
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unless response_hijack
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if content_length
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lines.append CONTENT_LENGTH_S, content_length.to_s, line_ending
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chunked = false
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elsif allow_chunked
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lines << TRANSFER_ENCODING_CHUNKED
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chunked = true
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end
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end
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lines << line_ending
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fast_write client, lines.to_s
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if response_hijack
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response_hijack.call client
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return :async
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end
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begin
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res_body.each do |part|
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if chunked
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|
fast_write client, part.bytesize.to_s(16)
|
|
fast_write client, line_ending
|
|
fast_write client, part
|
|
fast_write client, line_ending
|
|
else
|
|
fast_write client, part
|
|
end
|
|
|
|
client.flush
|
|
end
|
|
|
|
if chunked
|
|
fast_write client, CLOSE_CHUNKED
|
|
client.flush
|
|
end
|
|
rescue SystemCallError, IOError
|
|
raise ConnectionError, "Connection error detected during write"
|
|
end
|
|
|
|
ensure
|
|
uncork_socket client
|
|
|
|
body.close
|
|
res_body.close if res_body.respond_to? :close
|
|
|
|
after_reply.each { |o| o.call }
|
|
end
|
|
|
|
return keep_alive
|
|
end
|
|
|
|
def fetch_status_code(status)
|
|
HTTP_STATUS_CODES.fetch(status) { 'CUSTOM' }
|
|
end
|
|
private :fetch_status_code
|
|
|
|
# Given the requset +env+ from +client+ and the partial body +body+
|
|
# plus a potential Content-Length value +cl+, finish reading
|
|
# the body and return it.
|
|
#
|
|
# If the body is larger than MAX_BODY, a Tempfile object is used
|
|
# for the body, otherwise a StringIO is used.
|
|
#
|
|
def read_body(env, client, body, cl)
|
|
content_length = cl.to_i
|
|
|
|
remain = content_length - body.bytesize
|
|
|
|
return StringIO.new(body) if remain <= 0
|
|
|
|
# Use a Tempfile if there is a lot of data left
|
|
if remain > MAX_BODY
|
|
stream = Tempfile.new(Const::PUMA_TMP_BASE)
|
|
stream.binmode
|
|
else
|
|
# The body[0,0] trick is to get an empty string in the same
|
|
# encoding as body.
|
|
stream = StringIO.new body[0,0]
|
|
end
|
|
|
|
stream.write body
|
|
|
|
# Read an odd sized chunk so we can read even sized ones
|
|
# after this
|
|
chunk = client.readpartial(remain % CHUNK_SIZE)
|
|
|
|
# No chunk means a closed socket
|
|
unless chunk
|
|
stream.close
|
|
return nil
|
|
end
|
|
|
|
remain -= stream.write(chunk)
|
|
|
|
# Raed the rest of the chunks
|
|
while remain > 0
|
|
chunk = client.readpartial(CHUNK_SIZE)
|
|
unless chunk
|
|
stream.close
|
|
return nil
|
|
end
|
|
|
|
remain -= stream.write(chunk)
|
|
end
|
|
|
|
stream.rewind
|
|
|
|
return stream
|
|
end
|
|
|
|
# A fallback rack response if +@app+ raises as exception.
|
|
#
|
|
def lowlevel_error(e)
|
|
if handler = @options[:lowlevel_error_handler]
|
|
return handler.call(e)
|
|
end
|
|
|
|
if @leak_stack_on_error
|
|
[500, {}, ["Puma caught this error: #{e.message} (#{e.class})\n#{e.backtrace.join("\n")}"]]
|
|
else
|
|
[500, {}, ["A really lowlevel plumbing error occured. Please contact your local Maytag(tm) repair man.\n"]]
|
|
end
|
|
end
|
|
|
|
# Wait for all outstanding requests to finish.
|
|
#
|
|
def graceful_shutdown
|
|
if @options[:drain_on_shutdown]
|
|
count = 0
|
|
|
|
while true
|
|
ios = IO.select @binder.ios, nil, nil, 0
|
|
break unless ios
|
|
|
|
ios.first.each do |sock|
|
|
begin
|
|
if io = sock.accept_nonblock
|
|
count += 1
|
|
client = Client.new io, @binder.env(sock)
|
|
@thread_pool << client
|
|
end
|
|
rescue SystemCallError
|
|
end
|
|
end
|
|
end
|
|
|
|
@events.debug "Drained #{count} additional connections."
|
|
end
|
|
|
|
@thread_pool.shutdown if @thread_pool
|
|
end
|
|
|
|
# Stops the acceptor thread and then causes the worker threads to finish
|
|
# off the request queue before finally exiting.
|
|
#
|
|
def stop(sync=false)
|
|
begin
|
|
@notify << STOP_COMMAND
|
|
rescue IOError
|
|
# The server, in another thread, is shutting down
|
|
end
|
|
|
|
@thread.join if @thread && sync
|
|
end
|
|
|
|
def halt(sync=false)
|
|
begin
|
|
@notify << HALT_COMMAND
|
|
rescue IOError
|
|
# The server, in another thread, is shutting down
|
|
end
|
|
|
|
@thread.join if @thread && sync
|
|
end
|
|
|
|
def begin_restart
|
|
begin
|
|
@notify << RESTART_COMMAND
|
|
rescue IOError
|
|
# The server, in another thread, is shutting down
|
|
end
|
|
end
|
|
|
|
def fast_write(io, str)
|
|
n = 0
|
|
while true
|
|
begin
|
|
n = io.syswrite str
|
|
rescue Errno::EAGAIN, Errno::EWOULDBLOCK
|
|
if !IO.select(nil, [io], nil, WRITE_TIMEOUT)
|
|
raise ConnectionError, "Socket timeout writing data"
|
|
end
|
|
|
|
retry
|
|
rescue Errno::EPIPE, SystemCallError, IOError
|
|
raise ConnectionError, "Socket timeout writing data"
|
|
end
|
|
|
|
return if n == str.bytesize
|
|
str = str.byteslice(n..-1)
|
|
end
|
|
end
|
|
private :fast_write
|
|
end
|
|
end
|