mirror of
https://github.com/puma/puma.git
synced 2022-11-09 13:48:40 -05:00
504 lines
13 KiB
Ruby
504 lines
13 KiB
Ruby
require 'rubygems'
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require 'rack'
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require 'stringio'
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require 'puma/thread_pool'
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require 'puma/const'
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require 'puma/events'
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require 'puma/null_io'
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require 'puma_http11'
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require 'socket'
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module Puma
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# The HTTP Server itself. Serves out a single Rack app.
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class Server
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include Puma::Const
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attr_reader :thread
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attr_reader :events
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attr_accessor :app
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attr_accessor :min_threads
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attr_accessor :max_threads
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attr_accessor :persistent_timeout
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# Create a server for the rack app +app+.
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#
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# +events+ is an object which will be called when certain error events occur
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# to be handled. See Puma::Events for the list of current methods to implement.
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#
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# Server#run returns a thread that you can join on to wait for the server
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# to do it's work.
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#
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def initialize(app, events=Events::DEFAULT)
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@app = app
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@events = events
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@check, @notify = IO.pipe
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@ios = [@check]
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@running = false
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@min_threads = 0
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@max_threads = 16
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@thread = nil
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@thread_pool = nil
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@persistent_timeout = PERSISTENT_TIMEOUT
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@proto_env = {
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"rack.version".freeze => Rack::VERSION,
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"rack.errors".freeze => events.stderr,
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"rack.multithread".freeze => true,
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"rack.multiprocess".freeze => false,
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"rack.run_once".freeze => true,
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"SCRIPT_NAME".freeze => "",
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"CONTENT_TYPE".freeze => "",
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"QUERY_STRING".freeze => "",
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SERVER_PROTOCOL => HTTP_11,
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SERVER_SOFTWARE => PUMA_VERSION,
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GATEWAY_INTERFACE => CGI_VER
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}
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end
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# On Linux, use TCP_CORK to better control how the TCP stack
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# packetizes our stream. This improves both latency and throughput.
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#
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if RUBY_PLATFORM =~ /linux/
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# 6 == Socket::IPPROTO_TCP
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# 3 == TCP_CORK
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# 1/0 == turn on/off
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def cork_socket(socket)
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socket.setsockopt(6, 3, 1) if socket.kind_of? TCPSocket
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end
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def uncork_socket(socket)
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socket.setsockopt(6, 3, 0) if socket.kind_of? TCPSocket
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end
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else
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def cork_socket(socket)
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end
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def uncork_socket(socket)
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end
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end
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# Tell the server to listen on host +host+, port +port+.
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# If optimize_for_latency is true (the default) then clients connecting
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# will be optimized for latency over throughput.
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#
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def add_tcp_listener(host, port, optimize_for_latency=true)
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s = TCPServer.new(host, port)
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if optimize_for_latency
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s.setsockopt(Socket::IPPROTO_TCP, Socket::TCP_NODELAY, 1)
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end
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@ios << s
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end
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# Tell the server to listen on +path+ as a UNIX domain socket.
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#
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def add_unix_listener(path)
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@ios << UNIXServer.new(path)
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end
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# Runs the server. It returns the thread used so you can join it.
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# The thread is always available via #thread to be join'd
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#
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def run
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BasicSocket.do_not_reverse_lookup = true
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@running = true
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@thread_pool = ThreadPool.new(@min_threads, @max_threads) do |client|
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process_client(client)
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end
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@thread = Thread.new do
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begin
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check = @check
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sockets = @ios
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pool = @thread_pool
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while @running
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begin
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ios = IO.select sockets
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ios.first.each do |sock|
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if sock == check
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break if handle_check
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else
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pool << sock.accept
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end
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end
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rescue Errno::ECONNABORTED
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# client closed the socket even before accept
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client.close rescue nil
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rescue Object => e
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@events.unknown_error self, env, e, "Listen loop"
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end
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end
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graceful_shutdown
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ensure
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@ios.each { |i| i.close }
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end
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end
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return @thread
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end
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# :nodoc:
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def handle_check
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cmd = @check.read(1)
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case cmd
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when STOP_COMMAND
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@running = false
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return true
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end
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return false
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end
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# Given a connection on +client+, handle the incoming requests.
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#
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# This method support HTTP Keep-Alive so it may, depending on if the client
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# indicates that it supports keep alive, wait for another request before
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# returning.
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#
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def process_client(client)
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parser = HttpParser.new
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begin
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while true
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parser.reset
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env = @proto_env.dup
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data = client.readpartial(CHUNK_SIZE)
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nparsed = 0
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# Assumption: nparsed will always be less since data will get filled
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# with more after each parsing. If it doesn't get more then there was
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# a problem with the read operation on the client socket.
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# Effect is to stop processing when the socket can't fill the buffer
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# for further parsing.
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while nparsed < data.length
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nparsed = parser.execute(env, data, nparsed)
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if parser.finished?
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cl = env[CONTENT_LENGTH]
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return unless handle_request(env, client, parser.body, cl)
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nparsed += parser.body.size if cl
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if data.size > nparsed
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data.slice!(0, nparsed)
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parser.reset
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env = @proto_env.dup
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nparsed = 0
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else
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unless IO.select([client], nil, nil, @persistent_timeout)
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raise EOFError, "Timed out persistent connection"
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end
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end
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else
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# Parser is not done, queue up more data to read and continue parsing
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chunk = client.readpartial(CHUNK_SIZE)
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return if !chunk or chunk.length == 0 # read failed, stop processing
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data << chunk
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if data.length >= MAX_HEADER
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raise HttpParserError,
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"HEADER is longer than allowed, aborting client early."
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end
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end
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end
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end
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# The client disconnected while we were reading data
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rescue EOFError, SystemCallError
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# Swallow them. The ensure tries to close +client+ down
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# The client doesn't know HTTP well
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rescue HttpParserError => e
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@events.parse_error self, env, e
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# Server error
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rescue StandardError => e
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@events.unknown_error self, env, e, "Read"
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ensure
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begin
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client.close
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rescue IOError, SystemCallError
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# Already closed
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rescue StandardError => e
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@events.unknown_error self, env, e, "Client"
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end
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end
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end
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# Given a Hash +env+ for the request read from +client+, add
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# and fixup keys to comply with Rack's env guidelines.
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#
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def normalize_env(env, client)
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if host = env[HTTP_HOST]
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if colon = host.index(":")
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env[SERVER_NAME] = host[0, colon]
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env[SERVER_PORT] = host[colon+1, host.size]
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else
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env[SERVER_NAME] = host
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env[SERVER_PORT] = PORT_80
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end
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end
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unless env[REQUEST_PATH]
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# it might be a dumbass full host request header
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uri = URI.parse(env[REQUEST_URI])
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env[REQUEST_PATH] = uri.path
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raise "No REQUEST PATH" unless env[REQUEST_PATH]
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end
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env[PATH_INFO] = env[REQUEST_PATH]
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# From http://www.ietf.org/rfc/rfc3875 :
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# "Script authors should be aware that the REMOTE_ADDR and
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# REMOTE_HOST meta-variables (see sections 4.1.8 and 4.1.9)
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# may not identify the ultimate source of the request.
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# They identify the client for the immediate request to the
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# server; that client may be a proxy, gateway, or other
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# intermediary acting on behalf of the actual source client."
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#
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env[REMOTE_ADDR] = client.peeraddr.last
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end
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# The object used for a request with no body. All requests with
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# no body share this one object since it has no state.
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EmptyBody = NullIO.new
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# Given the request +env+ from +client+ and a partial request body
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# in +body+, finish reading the body if there is one and invoke
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# the rack app. Then construct the response and write it back to
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# +client+
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#
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# +cl+ is the previously fetched Content-Length header if there
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# was one. This is an optimization to keep from having to look
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# it up again.
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#
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def handle_request(env, client, body, cl)
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normalize_env env, client
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if cl
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body = read_body env, client, body, cl
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return false unless body
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else
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body = EmptyBody
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end
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env[RACK_INPUT] = body
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env[RACK_URL_SCHEME] = env[HTTPS_KEY] ? HTTPS : HTTP
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# A rack extension. If the app writes #call'ables to this
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# array, we will invoke them when the request is done.
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#
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after_reply = env[RACK_AFTER_REPLY] = []
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begin
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begin
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status, headers, res_body = @app.call(env)
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rescue => e
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status, headers, res_body = lowlevel_error(e)
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end
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content_length = nil
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if res_body.kind_of? Array and res_body.size == 1
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content_length = res_body[0].size
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end
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cork_socket client
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if env[HTTP_VERSION] == HTTP_11
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allow_chunked = true
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keep_alive = env[HTTP_CONNECTION] != CLOSE
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include_keepalive_header = false
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# An optimization. The most common response is 200, so we can
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# reply with the proper 200 status without having to compute
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# the response header.
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#
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if status == 200
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client.write HTTP_11_200
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else
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client.write "HTTP/1.1 "
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client.write status.to_s
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client.write " "
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client.write HTTP_STATUS_CODES[status]
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client.write "\r\n"
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end
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else
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allow_chunked = false
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keep_alive = env[HTTP_CONNECTION] == KEEP_ALIVE
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include_keepalive_header = keep_alive
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# Same optimization as above for HTTP/1.1
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#
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if status == 200
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client.write HTTP_10_200
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else
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client.write "HTTP/1.1 "
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client.write status.to_s
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client.write " "
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client.write HTTP_STATUS_CODES[status]
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client.write "\r\n"
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end
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end
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colon = COLON
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line_ending = LINE_END
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headers.each do |k, vs|
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case k
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when CONTENT_LENGTH2
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content_length = vs
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next
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when TRANSFER_ENCODING
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allow_chunked = false
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content_length = nil
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end
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vs.split(NEWLINE).each do |v|
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client.write k
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client.write colon
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client.write v
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client.write line_ending
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end
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end
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if include_keepalive_header
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client.write CONNECTION_KEEP_ALIVE
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elsif !keep_alive
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client.write CONNECTION_CLOSE
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end
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if content_length
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client.write CONTENT_LENGTH_S
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client.write content_length.to_s
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client.write line_ending
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chunked = false
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elsif allow_chunked
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client.write TRANSFER_ENCODING_CHUNKED
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chunked = true
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end
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client.write line_ending
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res_body.each do |part|
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if chunked
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client.write part.size.to_s(16)
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client.write line_ending
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client.write part
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client.write line_ending
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else
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client.write part
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end
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client.flush
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end
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if chunked
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client.write CLOSE_CHUNKED
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client.flush
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end
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ensure
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uncork_socket client
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body.close
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res_body.close if res_body.respond_to? :close
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after_reply.each { |o| o.call }
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end
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return keep_alive
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end
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# Given the requset +env+ from +client+ and the partial body +body+
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# plus a potential Content-Length value +cl+, finish reading
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# the body and return it.
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#
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# If the body is larger than MAX_BODY, a Tempfile object is used
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# for the body, otherwise a StringIO is used.
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#
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def read_body(env, client, body, cl)
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content_length = cl.to_i
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remain = content_length - body.size
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return StringIO.new(body) if remain <= 0
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# Use a Tempfile if there is a lot of data left
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if remain > MAX_BODY
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stream = Tempfile.new(Const::PUMA_TMP_BASE)
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stream.binmode
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else
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stream = StringIO.new
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end
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stream.write body
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# Read an odd sized chunk so we can read even sized ones
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# after this
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chunk = client.readpartial(remain % CHUNK_SIZE)
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# No chunk means a closed socket
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unless chunk
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stream.close
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return nil
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end
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remain -= stream.write(chunk)
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# Raed the rest of the chunks
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while remain > 0
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chunk = client.readpartial(CHUNK_SIZE)
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unless chunk
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stream.close
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return nil
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end
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remain -= stream.write(chunk)
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end
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stream.rewind
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return stream
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end
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# A fallback rack response if +@app+ raises as exception.
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#
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def lowlevel_error(e)
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[500, {}, ["No application configured"]]
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end
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# Wait for all outstanding requests to finish.
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#
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def graceful_shutdown
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@thread_pool.shutdown if @thread_pool
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end
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# Stops the acceptor thread and then causes the worker threads to finish
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# off the request queue before finally exiting.
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#
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def stop(sync=false)
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@notify << STOP_COMMAND
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@thread.join if @thread && sync
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end
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end
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end
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