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git-svn-id: svn+ssh://rubyforge.org/var/svn/mongrel/trunk@301 19e92222-5c0b-0410-8929-a290d50e31e9
731 lines
27 KiB
Ruby
731 lines
27 KiB
Ruby
# Copyright (c) 2005 Zed A. Shaw
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# You can redistribute it and/or modify it under the same terms as Ruby.
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#
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# Additional work donated by contributors. See http://mongrel.rubyforge.org/attributions.html
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# for more information.
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require 'socket'
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require 'http11'
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require 'tempfile'
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require 'thread'
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require 'stringio'
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require 'mongrel/cgi'
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require 'mongrel/handlers'
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require 'mongrel/command'
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require 'mongrel/tcphack'
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require 'yaml'
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require 'mongrel/configurator'
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require 'time'
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require 'rubygems'
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require 'etc'
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# Mongrel module containing all of the classes (include C extensions) for running
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# a Mongrel web server. It contains a minimalist HTTP server with just enough
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# functionality to service web application requests fast as possible.
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module Mongrel
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class URIClassifier
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attr_reader :handler_map
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# Returns the URIs that have been registered with this classifier so far.
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# The URIs returned should not be modified as this will cause a memory leak.
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# You can use this to inspect the contents of the URIClassifier.
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def uris
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@handler_map.keys
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end
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# Simply does an inspect that looks like a Hash inspect.
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def inspect
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@handler_map.inspect
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end
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end
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# Used to stop the HttpServer via Thread.raise.
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class StopServer < Exception; end
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# Thrown at a thread when it is timed out.
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class TimeoutError < Exception; end
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# Every standard HTTP code mapped to the appropriate message. These are
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# used so frequently that they are placed directly in Mongrel for easy
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# access rather than Mongrel::Const.
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HTTP_STATUS_CODES = {
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100 => 'Continue',
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101 => 'Switching Protocols',
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200 => 'OK',
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201 => 'Created',
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202 => 'Accepted',
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203 => 'Non-Authoritative Information',
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204 => 'No Content',
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205 => 'Reset Content',
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206 => 'Partial Content',
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300 => 'Multiple Choices',
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301 => 'Moved Permanently',
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302 => 'Moved Temporarily',
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303 => 'See Other',
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304 => 'Not Modified',
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305 => 'Use Proxy',
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400 => 'Bad Request',
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401 => 'Unauthorized',
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402 => 'Payment Required',
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403 => 'Forbidden',
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404 => 'Not Found',
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405 => 'Method Not Allowed',
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406 => 'Not Acceptable',
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407 => 'Proxy Authentication Required',
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408 => 'Request Time-out',
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409 => 'Conflict',
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410 => 'Gone',
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411 => 'Length Required',
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412 => 'Precondition Failed',
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413 => 'Request Entity Too Large',
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414 => 'Request-URI Too Large',
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415 => 'Unsupported Media Type',
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500 => 'Internal Server Error',
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501 => 'Not Implemented',
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502 => 'Bad Gateway',
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503 => 'Service Unavailable',
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504 => 'Gateway Time-out',
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505 => 'HTTP Version not supported'
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}
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# Frequently used constants when constructing requests or responses. Many times
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# the constant just refers to a string with the same contents. Using these constants
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# gave about a 3% to 10% performance improvement over using the strings directly.
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# Symbols did not really improve things much compared to constants.
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#
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# While Mongrel does try to emulate the CGI/1.2 protocol, it does not use the REMOTE_IDENT,
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# REMOTE_USER, or REMOTE_HOST parameters since those are either a security problem or
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# too taxing on performance.
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module Const
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DATE = "Date".freeze
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# This is the part of the path after the SCRIPT_NAME. URIClassifier will determine this.
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PATH_INFO="PATH_INFO".freeze
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# This is the initial part that your handler is identified as by URIClassifier.
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SCRIPT_NAME="SCRIPT_NAME".freeze
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# The original URI requested by the client. Passed to URIClassifier to build PATH_INFO and SCRIPT_NAME.
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REQUEST_URI='REQUEST_URI'.freeze
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MONGREL_VERSION="0.3.13.4".freeze
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# TODO: this use of a base for tempfiles needs to be looked at for security problems
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MONGREL_TMP_BASE="mongrel".freeze
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# The standard empty 404 response for bad requests. Use Error4040Handler for custom stuff.
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ERROR_404_RESPONSE="HTTP/1.1 404 Not Found\r\nConnection: close\r\nServer: Mongrel #{MONGREL_VERSION}\r\n\r\nNOT FOUND".freeze
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CONTENT_LENGTH="CONTENT_LENGTH".freeze
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# A common header for indicating the server is too busy. Not used yet.
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ERROR_503_RESPONSE="HTTP/1.1 503 Service Unavailable\r\n\r\nBUSY".freeze
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# The basic max request size we'll try to read.
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CHUNK_SIZE=(16 * 1024)
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# This is the maximum header that is allowed before a client is booted. The parser detects
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# this, but we'd also like to do this as well.
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MAX_HEADER=1024 * (80 + 32)
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# Maximum request body size before it is moved out of memory and into a tempfile for reading.
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MAX_BODY=MAX_HEADER
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# A frozen format for this is about 15% faster
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STATUS_FORMAT = "HTTP/1.1 %d %s\r\nConnection: close\r\n".freeze
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CONTENT_TYPE = "Content-Type".freeze
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LAST_MODIFIED = "Last-Modified".freeze
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ETAG = "ETag".freeze
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SLASH = "/".freeze
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REQUEST_METHOD="REQUEST_METHOD".freeze
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GET="GET".freeze
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HEAD="HEAD".freeze
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# ETag is based on the apache standard of hex mtime-size-inode (inode is 0 on win32)
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ETAG_FORMAT="\"%x-%x-%x\"".freeze
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HEADER_FORMAT="%s: %s\r\n".freeze
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LINE_END="\r\n".freeze
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REMOTE_ADDR="REMOTE_ADDR".freeze
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HTTP_X_FORWARDED_FOR="HTTP_X_FORWARDED_FOR".freeze
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HTTP_IF_MODIFIED_SINCE="HTTP_IF_MODIFIED_SINCE".freeze
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HTTP_IF_NONE_MATCH="HTTP_IF_NONE_MATCH".freeze
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REDIRECT = "HTTP/1.1 302 Found\r\nLocation: %s\r\nConnection: close\r\n\r\n".freeze
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end
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# Basically a Hash with one extra parameter for the HTTP body, mostly used internally.
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class HttpParams < Hash
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attr_accessor :http_body
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end
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# When a handler is found for a registered URI then this class is constructed
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# and passed to your HttpHandler::process method. You should assume that
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# *one* handler processes all requests. Included in the HttpRequest is a
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# HttpRequest.params Hash that matches common CGI params, and a HttpRequest.body
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# which is a string containing the request body (raw for now).
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#
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# The HttpRequest.initialize method will convert any request that is larger than
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# Const::MAX_BODY into a Tempfile and use that as the body. Otherwise it uses
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# a StringIO object. To be safe, you should assume it works like a file.
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#
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# The HttpHandler.request_notify system is implemented by having HttpRequest call
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# HttpHandler.request_begins, HttpHandler.request_progress, HttpHandler.process during
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# the IO processing. This adds a small amount of overhead but lets you implement
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# finer controlled handlers and filters.
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class HttpRequest
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attr_reader :body, :params
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# You don't really call this. It's made for you.
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# Main thing it does is hook up the params, and store any remaining
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# body data into the HttpRequest.body attribute.
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#
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# TODO: Implement tempfile removal when the request is done.
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def initialize(params, socket, dispatcher)
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@params = params
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@socket = socket
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content_length = params[Const::CONTENT_LENGTH].to_i
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remain = content_length - params.http_body.length
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dispatcher.request_begins(params) if dispatcher
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if remain == 0
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# we've got everything, pack it up
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@body = StringIO.new
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@body.write params.http_body
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dispatcher.request_progress(params, 0, content_length) if dispatcher
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elsif remain < 0
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# ERROR, they're sending bad requests
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raise HttpParserError.new("Sent body size #{params.http_body.length} but declared Content-Length: #{content_length}")
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elsif remain > 0
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# must read more data to complete body
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if remain > Const::MAX_BODY
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# huge body, put it in a tempfile
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@body = Tempfile.new(Const::MONGREL_TMP_BASE)
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@body.binmode
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else
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# small body, just use that
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@body = StringIO.new
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end
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@body.write params.http_body
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read_body(remain, content_length, dispatcher)
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end
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@body.rewind
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end
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# Does the heavy lifting of properly reading the larger body requests in
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# small chunks. It expects @body to be an IO object, @socket to be valid,
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# and will set @body = nil if the request fails. It also expects any initial
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# part of the body that has been read to be in the @body already.
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def read_body(remain, total, dispatcher)
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begin
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# write the odd sized chunk first
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remain -= @body.write(@socket.read(remain % Const::CHUNK_SIZE))
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dispatcher.request_progress(params, remain, total) if dispatcher
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# then stream out nothing but perfectly sized chunks
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until remain <= 0 or @socket.closed?
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data = @socket.read(Const::CHUNK_SIZE)
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# have to do it this way since @socket.eof? causes it to block
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raise "Socket closed or read failure" if not data or data.length != Const::CHUNK_SIZE
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remain -= @body.write(data)
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# ASSUME: we are writing to a disk and these writes always write the requested amount
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dispatcher.request_progress(params, remain, total) if dispatcher
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end
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rescue Object
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STDERR.puts "ERROR reading http body: #$!"
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$!.backtrace.join("\n")
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# any errors means we should delete the file, including if the file is dumped
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@socket.close unless @socket.closed?
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@body.delete if @body.class == Tempfile
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@body = nil # signals that there was a problem
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end
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end
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# Performs URI escaping so that you can construct proper
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# query strings faster. Use this rather than the cgi.rb
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# version since it's faster. (Stolen from Camping).
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def self.escape(s)
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s.to_s.gsub(/([^ a-zA-Z0-9_.-]+)/n) {
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'%'+$1.unpack('H2'*$1.size).join('%').upcase
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}.tr(' ', '+')
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end
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# Unescapes a URI escaped string. (Stolen from Camping).
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def self.unescape(s)
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s.tr('+', ' ').gsub(/((?:%[0-9a-fA-F]{2})+)/n){
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[$1.delete('%')].pack('H*')
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}
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end
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# Parses a query string by breaking it up at the '&'
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# and ';' characters. You can also use this to parse
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# cookies by changing the characters used in the second
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# parameter (which defaults to '&;'.
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def self.query_parse(qs, d = '&;')
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params = {}
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(qs||'').split(/[#{d}] */n).inject(params) { |h,p|
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k, v=unescape(p).split('=',2)
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if cur = params[k]
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if cur.class == Array
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params[k] << v
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else
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params[k] = [cur, v]
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end
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else
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params[k] = v
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end
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}
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return params
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end
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end
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# This class implements a simple way of constructing the HTTP headers dynamically
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# via a Hash syntax. Think of it as a write-only Hash. Refer to HttpResponse for
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# information on how this is used.
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#
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# One consequence of this write-only nature is that you can write multiple headers
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# by just doing them twice (which is sometimes needed in HTTP), but that the normal
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# semantics for Hash (where doing an insert replaces) is not there.
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class HeaderOut
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attr_reader :out
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def initialize(out)
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@out = out
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end
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# Simply writes "#{key}: #{value}" to an output buffer.
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def[]=(key,value)
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@out.write(Const::HEADER_FORMAT % [key, value])
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end
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end
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# Writes and controls your response to the client using the HTTP/1.1 specification.
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# You use it by simply doing:
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#
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# response.start(200) do |head,out|
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# head['Content-Type'] = 'text/plain'
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# out.write("hello\n")
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# end
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#
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# The parameter to start is the response code--which Mongrel will translate for you
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# based on HTTP_STATUS_CODES. The head parameter is how you write custom headers.
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# The out parameter is where you write your body. The default status code for
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# HttpResponse.start is 200 so the above example is redundant.
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#
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# As you can see, it's just like using a Hash and as you do this it writes the proper
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# header to the output on the fly. You can even intermix specifying headers and
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# writing content. The HttpResponse class with write the things in the proper order
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# once the HttpResponse.block is ended.
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#
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# You may also work the HttpResponse object directly using the various attributes available
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# for the raw socket, body, header, and status codes. If you do this you're on your own.
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# A design decision was made to force the client to not pipeline requests. HTTP/1.1
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# pipelining really kills the performance due to how it has to be handled and how
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# unclear the standard is. To fix this the HttpResponse gives a "Connection: close"
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# header which forces the client to close right away. The bonus for this is that it
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# gives a pretty nice speed boost to most clients since they can close their connection
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# immediately.
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#
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# One additional caveat is that you don't have to specify the Content-length header
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# as the HttpResponse will write this for you based on the out length.
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class HttpResponse
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attr_reader :socket
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attr_reader :body
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attr_writer :body
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attr_reader :header
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attr_reader :status
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attr_writer :status
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attr_reader :body_sent
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attr_reader :header_sent
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attr_reader :status_sent
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def initialize(socket)
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@socket = socket
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@body = StringIO.new
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@status = 404
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@header = HeaderOut.new(StringIO.new)
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@header[Const::DATE] = Time.now.httpdate
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@body_sent = false
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@header_sent = false
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@status_sent = false
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end
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# Receives a block passing it the header and body for you to work with.
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# When the block is finished it writes everything you've done to
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# the socket in the proper order. This lets you intermix header and
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# body content as needed. Handlers are able to modify pretty much
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# any part of the request in the chain, and can stop further processing
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# by simple passing "finalize=true" to the start method. By default
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# all handlers run and then mongrel finalizes the request when they're
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# all done.
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def start(status=200, finalize=false)
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@status = status.to_i
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yield @header, @body
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finished if finalize
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end
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# Primarily used in exception handling to reset the response output in order to write
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# an alternative response. It will abort with an exception if you have already
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# sent the header or the body. This is pretty catastrophic actually.
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def reset
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if @body_sent
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raise "You have already sent the request body."
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elsif @header_sent
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raise "You have already sent the request headers."
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else
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@header.out.rewind
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@body.rewind
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end
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end
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def send_status(content_length=@body.length)
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if not @status_sent
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@header['Content-Length'] = content_length unless @status == 304
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write(Const::STATUS_FORMAT % [@status, HTTP_STATUS_CODES[@status]])
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@status_sent = true
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end
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end
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def send_header
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if not @header_sent
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@header.out.rewind
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write(@header.out.read + Const::LINE_END)
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@header_sent = true
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end
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end
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def send_body
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if not @body_sent
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@body.rewind
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write(@body.read)
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@body_sent = true
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end
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end
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# Appends the contents of +path+ to the response stream. The file is opened for binary
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# reading and written in chunks to the socket. If the
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# <a href="http://rubyforge.org/projects/ruby-sendfile">sendfile</a> library is found,
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# it is used to send the file, often with greater speed and less memory/cpu usage.
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#
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# The presence of ruby-sendfile is determined by @socket.response_to? :sendfile, which means
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# that if you have your own sendfile implementation you can use it without changing this function,
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# just make sure it follows the ruby-sendfile signature.
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def send_file(path)
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File.open(path, "rb") do |f|
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while chunk = f.read(Const::CHUNK_SIZE) and chunk.length > 0
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write(chunk)
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end
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@body_sent = true
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end
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end
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def socket_error(details)
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# ignore these since it means the client closed off early
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@socket.close unless @socket.closed?
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done = true
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raise details
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end
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def write(data)
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@socket.write(data)
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rescue => details
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socket_error(details)
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end
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# This takes whatever has been done to header and body and then writes it in the
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# proper format to make an HTTP/1.1 response.
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def finished
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send_status
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send_header
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send_body
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end
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# Used during error conditions to mark the response as "done" so there isn't any more processing
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# sent to the client.
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def done=(val)
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@status_sent = true
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@header_sent = true
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@body_sent = true
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end
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def done
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(@status_sent and @header_sent and @body_sent)
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end
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end
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# This is the main driver of Mongrel, while the Mongrel::HttpParser and Mongrel::URIClassifier
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# make up the majority of how the server functions. It's a very simple class that just
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# has a thread accepting connections and a simple HttpServer.process_client function
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# to do the heavy lifting with the IO and Ruby.
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#
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# You use it by doing the following:
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#
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# server = HttpServer.new("0.0.0.0", 3000)
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# server.register("/stuff", MyNiftyHandler.new)
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# server.run.join
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#
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# The last line can be just server.run if you don't want to join the thread used.
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# If you don't though Ruby will mysteriously just exit on you.
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#
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# Ruby's thread implementation is "interesting" to say the least. Experiments with
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# *many* different types of IO processing simply cannot make a dent in it. Future
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# releases of Mongrel will find other creative ways to make threads faster, but don't
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# hold your breath until Ruby 1.9 is actually finally useful.
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class HttpServer
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attr_reader :acceptor
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attr_reader :workers
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attr_reader :classifier
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attr_reader :host
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attr_reader :port
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attr_reader :timeout
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attr_reader :num_processors
|
|
|
|
# Creates a working server on host:port (strange things happen if port isn't a Number).
|
|
# Use HttpServer::run to start the server and HttpServer.acceptor.join to
|
|
# join the thread that's processing incoming requests on the socket.
|
|
#
|
|
# The num_processors optional argument is the maximum number of concurrent
|
|
# processors to accept, anything over this is closed immediately to maintain
|
|
# server processing performance. This may seem mean but it is the most efficient
|
|
# way to deal with overload. Other schemes involve still parsing the client's request
|
|
# which defeats the point of an overload handling system.
|
|
#
|
|
# The timeout parameter is a sleep timeout (in hundredths of a second) that is placed between
|
|
# socket.accept calls in order to give the server a cheap throttle time. It defaults to 0 and
|
|
# actually if it is 0 then the sleep is not done at all.
|
|
#
|
|
# TODO: Find out if anyone actually uses the timeout option since it seems to cause problems on FBSD.
|
|
def initialize(host, port, num_processors=(2**30-1), timeout=0)
|
|
@socket = TCPServer.new(host, port)
|
|
@classifier = URIClassifier.new
|
|
@host = host
|
|
@port = port
|
|
@workers = ThreadGroup.new
|
|
@timeout = timeout
|
|
@num_processors = num_processors
|
|
@death_time = 60
|
|
end
|
|
|
|
|
|
# Does the majority of the IO processing. It has been written in Ruby using
|
|
# about 7 different IO processing strategies and no matter how it's done
|
|
# the performance just does not improve. It is currently carefully constructed
|
|
# to make sure that it gets the best possible performance, but anyone who
|
|
# thinks they can make it faster is more than welcome to take a crack at it.
|
|
def process_client(client)
|
|
begin
|
|
parser = HttpParser.new
|
|
params = HttpParams.new
|
|
request = nil
|
|
data = client.readpartial(Const::CHUNK_SIZE)
|
|
nparsed = 0
|
|
|
|
# Assumption: nparsed will always be less since data will get filled with more
|
|
# after each parsing. If it doesn't get more then there was a problem
|
|
# with the read operation on the client socket. Effect is to stop processing when the
|
|
# socket can't fill the buffer for further parsing.
|
|
while nparsed < data.length
|
|
nparsed = parser.execute(params, data, nparsed)
|
|
|
|
if parser.finished?
|
|
script_name, path_info, handlers = @classifier.resolve(params[Const::REQUEST_URI])
|
|
|
|
if handlers
|
|
params[Const::PATH_INFO] = path_info
|
|
params[Const::SCRIPT_NAME] = script_name
|
|
params[Const::REMOTE_ADDR] = params[Const::HTTP_X_FORWARDED_FOR] || client.peeraddr.last
|
|
notifier = handlers[0].request_notify ? handlers[0] : nil
|
|
|
|
request = HttpRequest.new(params, client, notifier)
|
|
|
|
# in the case of large file uploads the user could close the socket, so skip those requests
|
|
break if request.body == nil # nil signals from HttpRequest::initialize that the request was aborted
|
|
|
|
# request is good so far, continue processing the response
|
|
response = HttpResponse.new(client)
|
|
|
|
# Process each handler in registered order until we run out or one finalizes the response.
|
|
handlers.each do |handler|
|
|
handler.process(request, response)
|
|
break if response.done or client.closed?
|
|
end
|
|
|
|
# And finally, if nobody closed the response off, we finalize it.
|
|
unless response.done or client.closed?
|
|
response.finished
|
|
end
|
|
else
|
|
# Didn't find it, return a stock 404 response.
|
|
client.write(Const::ERROR_404_RESPONSE)
|
|
end
|
|
|
|
break #done
|
|
else
|
|
# Parser is not done, queue up more data to read and continue parsing
|
|
data << client.readpartial(Const::CHUNK_SIZE)
|
|
if data.length >= Const::MAX_HEADER
|
|
raise HttpParserError.new("HEADER is longer than allowed, aborting client early.")
|
|
end
|
|
end
|
|
end
|
|
rescue EOFError,Errno::ECONNRESET,Errno::EPIPE,Errno::EINVAL,Errno::EBADF
|
|
# ignored
|
|
rescue HttpParserError
|
|
STDERR.puts "#{Time.now}: BAD CLIENT (#{params[Const::HTTP_X_FORWARDED_FOR] || client.peeraddr.last}): #$!"
|
|
rescue Errno::EMFILE
|
|
reap_dead_workers('too many files')
|
|
rescue Object
|
|
STDERR.puts "#{Time.now}: ERROR: #$!"
|
|
STDERR.puts $!.backtrace.join("\n")
|
|
ensure
|
|
client.close unless client.closed?
|
|
request.body.delete if request and request.body.class == Tempfile
|
|
end
|
|
end
|
|
|
|
# Used internally to kill off any worker threads that have taken too long
|
|
# to complete processing. Only called if there are too many processors
|
|
# currently servicing. It returns the count of workers still active
|
|
# after the reap is done. It only runs if there are workers to reap.
|
|
def reap_dead_workers(reason='unknown')
|
|
if @workers.list.length > 0
|
|
STDERR.puts "#{Time.now}: Reaping #{@workers.list.length} threads for slow workers because of '#{reason}'"
|
|
mark = Time.now
|
|
@workers.list.each do |w|
|
|
w[:started_on] = Time.now if not w[:started_on]
|
|
|
|
if mark - w[:started_on] > @death_time + @timeout
|
|
STDERR.puts "Thread #{w.inspect} is too old, killing."
|
|
w.raise(TimeoutError.new("Timed out thread."))
|
|
end
|
|
end
|
|
end
|
|
|
|
return @workers.list.length
|
|
end
|
|
|
|
# Performs a wait on all the currently running threads and kills any that take
|
|
# too long. Right now it just waits 60 seconds, but will expand this to
|
|
# allow setting. The @timeout setting does extend this waiting period by
|
|
# that much longer.
|
|
def graceful_shutdown
|
|
while reap_dead_workers("shutdown") > 0
|
|
STDERR.print "Waiting for #{@workers.list.length} requests to finish, could take #{@death_time + @timeout} seconds."
|
|
sleep @death_time / 10
|
|
end
|
|
end
|
|
|
|
def configure_socket_options
|
|
if /linux/ === RUBY_PLATFORM
|
|
# 9 is currently TCP_DEFER_ACCEPT
|
|
$tcp_defer_accept_opts = [9,1]
|
|
$tcp_cork_opts = [3,1]
|
|
end
|
|
end
|
|
|
|
# Runs the thing. It returns the thread used so you can "join" it. You can also
|
|
# access the HttpServer::acceptor attribute to get the thread later.
|
|
def run
|
|
BasicSocket.do_not_reverse_lookup=true
|
|
|
|
configure_socket_options
|
|
|
|
@socket.setsockopt(Socket::SOL_TCP, $tcp_defer_accept_opts[0], $tcp_defer_accept_opts[1]) if $tcp_defer_accept_opts
|
|
|
|
@acceptor = Thread.new do
|
|
while true
|
|
begin
|
|
client = @socket.accept
|
|
client.setsockopt(Socket::SOL_TCP, $tcp_cork_opts[0], $tcp_cork_opts[1]) if $tcp_cork_opts
|
|
|
|
worker_list = @workers.list
|
|
|
|
if worker_list.length >= @num_processors
|
|
STDERR.puts "Server overloaded with #{worker_list.length} processors (#@num_processors max). Dropping connection."
|
|
client.close
|
|
reap_dead_workers("max processors")
|
|
else
|
|
thread = Thread.new { process_client(client) }
|
|
thread.abort_on_exception = true
|
|
thread[:started_on] = Time.now
|
|
@workers.add(thread)
|
|
|
|
sleep @timeout/100 if @timeout > 0
|
|
end
|
|
rescue StopServer
|
|
@socket.close if not @socket.closed?
|
|
break
|
|
rescue Errno::EMFILE
|
|
reap_dead_workers("too many open files")
|
|
sleep 0.5
|
|
rescue Errno::ECONNABORTED
|
|
# client closed the socket even before accept
|
|
client.close if not client.closed?
|
|
end
|
|
end
|
|
|
|
graceful_shutdown
|
|
end
|
|
|
|
return @acceptor
|
|
end
|
|
|
|
|
|
# Simply registers a handler with the internal URIClassifier. When the URI is
|
|
# found in the prefix of a request then your handler's HttpHandler::process method
|
|
# is called. See Mongrel::URIClassifier#register for more information.
|
|
#
|
|
# If you set in_front=true then the passed in handler will be put in front in the list.
|
|
# Otherwise it's placed at the end of the list.
|
|
def register(uri, handler, in_front=false)
|
|
script_name, path_info, handlers = @classifier.resolve(uri)
|
|
|
|
if not handlers
|
|
@classifier.register(uri, [handler])
|
|
else
|
|
if path_info.length == 0 or (script_name == Const::SLASH and path_info == Const::SLASH)
|
|
if in_front
|
|
handlers.unshift(handler)
|
|
else
|
|
handlers << handler
|
|
end
|
|
else
|
|
@classifier.register(uri, [handler])
|
|
end
|
|
end
|
|
|
|
handler.listener = self
|
|
end
|
|
|
|
# Removes any handlers registered at the given URI. See Mongrel::URIClassifier#unregister
|
|
# for more information. Remember this removes them *all* so the entire
|
|
# processing chain goes away.
|
|
def unregister(uri)
|
|
@classifier.unregister(uri)
|
|
end
|
|
|
|
# Stops the acceptor thread and then causes the worker threads to finish
|
|
# off the request queue before finally exiting.
|
|
def stop
|
|
stopper = Thread.new do
|
|
exc = StopServer.new
|
|
@acceptor.raise(exc)
|
|
end
|
|
stopper.priority = 10
|
|
end
|
|
|
|
end
|
|
end
|