2016-12-29 06:25:42 -05:00
|
|
|
**DO NOT READ THIS FILE ON GITHUB, GUIDES ARE PUBLISHED ON http://guides.rubyonrails.org.**
|
|
|
|
|
|
|
|
Threading and Code Execution in Rails
|
|
|
|
=====================================
|
|
|
|
|
|
|
|
After reading this guide, you will know:
|
|
|
|
|
|
|
|
* What code Rails will automatically execute concurrently
|
|
|
|
* How to integrate manual concurrency with Rails internals
|
|
|
|
* How to wrap all application code
|
|
|
|
* How to affect application reloading
|
|
|
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
Automatic Concurrency
|
|
|
|
---------------------
|
|
|
|
|
|
|
|
Rails automatically allows various operations to be performed at the same time.
|
|
|
|
|
|
|
|
When using a threaded web server, such as the default Puma, multiple HTTP
|
|
|
|
requests will be served simultaneously, with each request provided its own
|
|
|
|
controller instance.
|
|
|
|
|
|
|
|
Threaded Active Job adapters, including the built-in Async, will likewise
|
|
|
|
execute several jobs at the same time. Action Cable channels are managed this
|
|
|
|
way too.
|
|
|
|
|
|
|
|
These mechanisms all involve multiple threads, each managing work for a unique
|
|
|
|
instance of some object (controller, job, channel), while sharing the global
|
|
|
|
process space (such as classes and their configurations, and global variables).
|
|
|
|
As long as your code doesn't modify any of those shared things, it can mostly
|
|
|
|
ignore that other threads exist.
|
|
|
|
|
|
|
|
The rest of this guide describes the mechanisms Rails uses to make it "mostly
|
|
|
|
ignorable", and how extensions and applications with special needs can use them.
|
|
|
|
|
|
|
|
Executor
|
|
|
|
--------
|
|
|
|
|
|
|
|
The Rails Executor separates application code from framework code: any time the
|
|
|
|
framework invokes code you've written in your application, it will be wrapped by
|
|
|
|
the Executor.
|
|
|
|
|
|
|
|
The Executor consists of two callbacks: `to_run` and `to_complete`. The Run
|
|
|
|
callback is called before the application code, and the Complete callback is
|
|
|
|
called after.
|
|
|
|
|
|
|
|
### Default callbacks
|
|
|
|
|
|
|
|
In a default Rails application, the Executor callbacks are used to:
|
|
|
|
|
|
|
|
* track which threads are in safe positions for autoloading and reloading
|
|
|
|
* enable and disable the Active Record query cache
|
|
|
|
* return acquired Active Record connections to the pool
|
|
|
|
* constrain internal cache lifetimes
|
|
|
|
|
2017-11-16 08:51:13 -05:00
|
|
|
Prior to Rails 5.0, some of these were handled by separate Rack middleware
|
|
|
|
classes (such as `ActiveRecord::ConnectionAdapters::ConnectionManagement`), or
|
|
|
|
directly wrapping code with methods like
|
2017-11-20 08:49:00 -05:00
|
|
|
`ActiveRecord::Base.connection_pool.with_connection`. The Executor replaces
|
2017-11-16 08:51:13 -05:00
|
|
|
these with a single more abstract interface.
|
|
|
|
|
2016-12-29 06:25:42 -05:00
|
|
|
### Wrapping application code
|
|
|
|
|
|
|
|
If you're writing a library or component that will invoke application code, you
|
|
|
|
should wrap it with a call to the executor:
|
|
|
|
|
|
|
|
```ruby
|
|
|
|
Rails.application.executor.wrap do
|
|
|
|
# call application code here
|
|
|
|
end
|
|
|
|
```
|
|
|
|
|
|
|
|
TIP: If you repeatedly invoke application code from a long-running process, you
|
|
|
|
may want to wrap using the Reloader instead.
|
|
|
|
|
|
|
|
Each thread should be wrapped before it runs application code, so if your
|
|
|
|
application manually delegates work to other threads, such as via `Thread.new`
|
|
|
|
or Concurrent Ruby features that use thread pools, you should immediately wrap
|
|
|
|
the block:
|
|
|
|
|
|
|
|
```ruby
|
|
|
|
Thread.new do
|
|
|
|
Rails.application.executor.wrap do
|
|
|
|
# your code here
|
|
|
|
end
|
|
|
|
end
|
|
|
|
```
|
|
|
|
|
|
|
|
NOTE: Concurrent Ruby uses a `ThreadPoolExecutor`, which it sometimes configures
|
|
|
|
with an `executor` option. Despite the name, it is unrelated.
|
|
|
|
|
|
|
|
The Executor is safely re-entrant; if it is already active on the current
|
|
|
|
thread, `wrap` is a no-op.
|
|
|
|
|
2017-11-20 08:49:00 -05:00
|
|
|
If it's impractical to wrap the application code in a block (for
|
2016-12-29 06:25:42 -05:00
|
|
|
example, the Rack API makes this problematic), you can also use the `run!` /
|
2017-11-16 08:51:13 -05:00
|
|
|
`complete!` pair:
|
|
|
|
|
|
|
|
```ruby
|
|
|
|
Thread.new do
|
|
|
|
execution_context = Rails.application.executor.run!
|
|
|
|
# your code here
|
|
|
|
ensure
|
|
|
|
execution_context.complete! if execution_context
|
|
|
|
end
|
|
|
|
```
|
2016-12-29 06:25:42 -05:00
|
|
|
|
|
|
|
### Concurrency
|
|
|
|
|
|
|
|
The Executor will put the current thread into `running` mode in the Load
|
|
|
|
Interlock. This operation will block temporarily if another thread is currently
|
|
|
|
either autoloading a constant or unloading/reloading the application.
|
|
|
|
|
|
|
|
Reloader
|
|
|
|
--------
|
|
|
|
|
|
|
|
Like the Executor, the Reloader also wraps application code. If the Executor is
|
|
|
|
not already active on the current thread, the Reloader will invoke it for you,
|
|
|
|
so you only need to call one. This also guarantees that everything the Reloader
|
|
|
|
does, including all its callback invocations, occurs wrapped inside the
|
|
|
|
Executor.
|
|
|
|
|
|
|
|
```ruby
|
|
|
|
Rails.application.reloader.wrap do
|
|
|
|
# call application code here
|
|
|
|
end
|
|
|
|
```
|
|
|
|
|
2017-11-16 08:51:13 -05:00
|
|
|
The Reloader is only suitable where a long-running framework-level process
|
|
|
|
repeatedly calls into application code, such as for a web server or job queue.
|
|
|
|
Rails automatically wraps web requests and Active Job workers, so you'll rarely
|
|
|
|
need to invoke the Reloader for yourself. Always consider whether the Executor
|
|
|
|
is a better fit for your use case.
|
|
|
|
|
2016-12-29 06:25:42 -05:00
|
|
|
### Callbacks
|
|
|
|
|
|
|
|
Before entering the wrapped block, the Reloader will check whether the running
|
|
|
|
application needs to be reloaded -- for example, because a model's source file has
|
|
|
|
been modified. If it determines a reload is required, it will wait until it's
|
|
|
|
safe, and then do so, before continuing. When the application is configured to
|
|
|
|
always reload regardless of whether any changes are detected, the reload is
|
|
|
|
instead performed at the end of the block.
|
|
|
|
|
|
|
|
The Reloader also provides `to_run` and `to_complete` callbacks; they are
|
|
|
|
invoked at the same points as those of the Executor, but only when the current
|
|
|
|
execution has initiated an application reload. When no reload is deemed
|
|
|
|
necessary, the Reloader will invoke the wrapped block with no other callbacks.
|
|
|
|
|
|
|
|
### Class Unload
|
|
|
|
|
|
|
|
The most significant part of the reloading process is the Class Unload, where
|
|
|
|
all autoloaded classes are removed, ready to be loaded again. This will occur
|
|
|
|
immediately before either the Run or Complete callback, depending on the
|
|
|
|
`reload_classes_only_on_change` setting.
|
|
|
|
|
|
|
|
Often, additional reloading actions need to be performed either just before or
|
|
|
|
just after the Class Unload, so the Reloader also provides `before_class_unload`
|
|
|
|
and `after_class_unload` callbacks.
|
|
|
|
|
|
|
|
### Concurrency
|
|
|
|
|
|
|
|
Only long-running "top level" processes should invoke the Reloader, because if
|
|
|
|
it determines a reload is needed, it will block until all other threads have
|
2017-11-16 08:51:13 -05:00
|
|
|
completed any Executor invocations.
|
2016-12-29 06:25:42 -05:00
|
|
|
|
|
|
|
If this were to occur in a "child" thread, with a waiting parent inside the
|
|
|
|
Executor, it would cause an unavoidable deadlock: the reload must occur before
|
|
|
|
the child thread is executed, but it cannot be safely performed while the parent
|
2017-11-16 08:51:13 -05:00
|
|
|
thread is mid-execution. Child threads should use the Executor instead.
|
|
|
|
|
|
|
|
Framework Behavior
|
|
|
|
------------------
|
|
|
|
|
|
|
|
The Rails framework components use these tools to manage their own concurrency
|
|
|
|
needs too.
|
|
|
|
|
|
|
|
`ActionDispatch::Executor` and `ActionDispatch::Reloader` are Rack middlewares
|
|
|
|
that wraps the request with a supplied Executor or Reloader, respectively. They
|
|
|
|
are automatically included in the default application stack. The Reloader will
|
|
|
|
ensure any arriving HTTP request is served with a freshly-loaded copy of the
|
|
|
|
application if any code changes have occurred.
|
|
|
|
|
|
|
|
Active Job also wraps its job executions with the Reloader, loading the latest
|
|
|
|
code to execute each job as it comes off the queue.
|
|
|
|
|
|
|
|
Action Cable uses the Executor instead: because a Cable connection is linked to
|
|
|
|
a specific instance of a class, it's not possible to reload for every arriving
|
|
|
|
websocket message. Only the message handler is wrapped, though; a long-running
|
|
|
|
Cable connection does not prevent a reload that's triggered by a new incoming
|
|
|
|
request or job. Instead, Action Cable uses the Reloader's `before_class_unload`
|
|
|
|
callback to disconnect all its connections. When the client automatically
|
|
|
|
reconnects, it will be speaking to the new version of the code.
|
|
|
|
|
|
|
|
The above are the entry points to the framework, so they are responsible for
|
|
|
|
ensuring their respective threads are protected, and deciding whether a reload
|
|
|
|
is necessary. Other components only need to use the Executor when they spawn
|
|
|
|
additional threads.
|
|
|
|
|
|
|
|
### Configuration
|
|
|
|
|
|
|
|
The Reloader only checks for file changes when `cache_classes` is false and
|
|
|
|
`reload_classes_only_on_change` is true (which is the default in the
|
|
|
|
`development` environment).
|
|
|
|
|
|
|
|
When `cache_classes` is true (in `production`, by default), the Reloader is only
|
|
|
|
a pass-through to the Executor.
|
|
|
|
|
|
|
|
The Executor always has important work to do, like database connection
|
|
|
|
management. When `cache_classes` and `eager_load` are both true (`production`),
|
|
|
|
no autoloading or class reloading will occur, so it does not need the Load
|
|
|
|
Interlock. If either of those are false (`development`), then the Executor will
|
|
|
|
use the Load Interlock to ensure constants are only loaded when it is safe.
|
2016-12-29 06:25:42 -05:00
|
|
|
|
|
|
|
Load Interlock
|
|
|
|
--------------
|
|
|
|
|
|
|
|
The Load Interlock allows autoloading and reloading to be enabled in a
|
|
|
|
multi-threaded runtime environment.
|
|
|
|
|
|
|
|
When one thread is performing an autoload by evaluating the class definition
|
|
|
|
from the appropriate file, it is important no other thread encounters a
|
|
|
|
reference to the partially-defined constant.
|
|
|
|
|
|
|
|
Similarly, it is only safe to perform an unload/reload when no application code
|
|
|
|
is in mid-execution: after the reload, the `User` constant, for example, may
|
|
|
|
point to a different class. Without this rule, a poorly-timed reload would mean
|
|
|
|
`User.new.class == User`, or even `User == User`, could be false.
|
|
|
|
|
|
|
|
Both of these constraints are addressed by the Load Interlock. It keeps track of
|
|
|
|
which threads are currently running application code, loading a class, or
|
|
|
|
unloading autoloaded constants.
|
|
|
|
|
|
|
|
Only one thread may load or unload at a time, and to do either, it must wait
|
|
|
|
until no other threads are running application code. If a thread is waiting to
|
|
|
|
perform a load, it doesn't prevent other threads from loading (in fact, they'll
|
|
|
|
cooperate, and each perform their queued load in turn, before all resuming
|
|
|
|
running together).
|
|
|
|
|
|
|
|
### `permit_concurrent_loads`
|
|
|
|
|
|
|
|
The Executor automatically acquires a `running` lock for the duration of its
|
|
|
|
block, and autoload knows when to upgrade to a `load` lock, and switch back to
|
|
|
|
`running` again afterwards.
|
|
|
|
|
|
|
|
Other blocking operations performed inside the Executor block (which includes
|
|
|
|
all application code), however, can needlessly retain the `running` lock. If
|
|
|
|
another thread encounters a constant it must autoload, this can cause a
|
|
|
|
deadlock.
|
|
|
|
|
|
|
|
For example, assuming `User` is not yet loaded, the following will deadlock:
|
|
|
|
|
|
|
|
```ruby
|
|
|
|
Rails.application.executor.wrap do
|
|
|
|
th = Thread.new do
|
|
|
|
Rails.application.executor.wrap do
|
|
|
|
User # inner thread waits here; it cannot load
|
|
|
|
# User while another thread is running
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
th.join # outer thread waits here, holding 'running' lock
|
|
|
|
end
|
|
|
|
```
|
|
|
|
|
|
|
|
To prevent this deadlock, the outer thread can `permit_concurrent_loads`. By
|
|
|
|
calling this method, the thread guarantees it will not dereference any
|
|
|
|
possibly-autoloaded constant inside the supplied block. The safest way to meet
|
2017-11-20 08:49:00 -05:00
|
|
|
that promise is to put it as close as possible to the blocking call:
|
2016-12-29 06:25:42 -05:00
|
|
|
|
|
|
|
```ruby
|
|
|
|
Rails.application.executor.wrap do
|
|
|
|
th = Thread.new do
|
|
|
|
Rails.application.executor.wrap do
|
2018-01-09 01:29:49 -05:00
|
|
|
User # inner thread can acquire the 'load' lock,
|
2016-12-29 06:25:42 -05:00
|
|
|
# load User, and continue
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
ActiveSupport::Dependencies.interlock.permit_concurrent_loads do
|
|
|
|
th.join # outer thread waits here, but has no lock
|
|
|
|
end
|
|
|
|
end
|
|
|
|
```
|
|
|
|
|
|
|
|
Another example, using Concurrent Ruby:
|
|
|
|
|
|
|
|
```ruby
|
|
|
|
Rails.application.executor.wrap do
|
|
|
|
futures = 3.times.collect do |i|
|
|
|
|
Concurrent::Future.execute do
|
|
|
|
Rails.application.executor.wrap do
|
|
|
|
# do work here
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
values = ActiveSupport::Dependencies.interlock.permit_concurrent_loads do
|
|
|
|
futures.collect(&:value)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
|
|
### ActionDispatch::DebugLocks
|
|
|
|
|
|
|
|
If your application is deadlocking and you think the Load Interlock may be
|
|
|
|
involved, you can temporarily add the ActionDispatch::DebugLocks middleware to
|
|
|
|
`config/application.rb`:
|
|
|
|
|
|
|
|
```ruby
|
|
|
|
config.middleware.insert_before Rack::Sendfile,
|
|
|
|
ActionDispatch::DebugLocks
|
|
|
|
```
|
|
|
|
|
|
|
|
If you then restart the application and re-trigger the deadlock condition,
|
|
|
|
`/rails/locks` will show a summary of all threads currently known to the
|
|
|
|
interlock, which lock level they are holding or awaiting, and their current
|
|
|
|
backtrace.
|
|
|
|
|
|
|
|
Generally a deadlock will be caused by the interlock conflicting with some other
|
|
|
|
external lock or blocking I/O call. Once you find it, you can wrap it with
|
|
|
|
`permit_concurrent_loads`.
|
|
|
|
|