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Fix typos in ActionCable Channel [ci skip]
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4 changed files with 5 additions and 5 deletions
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@ -178,7 +178,7 @@ App.cable.subscriptions.create "AppearanceChannel",
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```
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Simply calling `App.cable.subscriptions.create` will setup the subscription, which will call `AppearanceChannel#subscribed`,
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which in turn is linked to original `App.cable` -> `ApplicationCable::Connection` instances.
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which in turn is linked to the original `App.cable` -> `ApplicationCable::Connection` instances.
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Next, we link the client-side `appear` method to `AppearanceChannel#appear(data)`. This is possible because the server-side
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channel instance will automatically expose the public methods declared on the class (minus the callbacks), so that these
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@ -12,8 +12,8 @@ module ActionCable
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end
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module ClassMethods
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# Allows you to call a private method <tt>every</tt> so often seconds. This periodic timer can be useful
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# for sending a steady flow of updates to a client based off an object that was configured on subscription.
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# Allows you to call a private method periodically. Specify the period, in seconds, using the <tt>every</tt> keyword argument.
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# This periodic timer can be useful for sending a steady flow of updates to a client based off an object that was configured on subscription.
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# It's an alternative to using streams if the channel is able to do the work internally.
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def periodically(callback, every:)
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self.periodic_timers += [ [ callback, every: every ] ]
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@ -2,7 +2,7 @@ module ActionCable
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module Channel
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# Streams allow channels to route broadcastings to the subscriber. A broadcasting is, as discussed elsewhere, a pubsub queue where any data
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# placed into it is automatically sent to the clients that are connected at that time. It's purely an online queue, though. If you're not
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# streaming a broadcasting at the very moment it sends out an update, you will not get that update, if you connect after it has been sent.
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# streaming a broadcasting at the very moment it sends out an update, you will not get that update, even if you connect after it has been sent.
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#
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# Most commonly, the streamed broadcast is sent straight to the subscriber on the client-side. The channel just acts as a connector between
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# the two parties (the broadcaster and the channel subscriber). Here's an example of a channel that allows subscribers to get all new
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@ -40,7 +40,7 @@ module ActionCable
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# Second, we rely on the fact that the WebSocket connection is established with the cookies from the domain being sent along. This makes
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# it easy to use signed cookies that were set when logging in via a web interface to authorize the WebSocket connection.
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#
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# Finally, we add a tag to the connection-specific logger with name of the current user to easily distinguish their messages in the log.
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# Finally, we add a tag to the connection-specific logger with the name of the current user to easily distinguish their messages in the log.
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#
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# Pretty simple, eh?
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class Base
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