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Add docs for Railtie, Engine, Plugin and Application.
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6 changed files with 265 additions and 62 deletions
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@ -4,6 +4,43 @@ require 'rails/plugin'
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require 'rails/engine'
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module Rails
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# In Rails 3.0, a Rails::Application object was introduced which is nothing more than
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# an Engine but with the responsibility of coordinating the whole boot process.
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#
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# Opposite to Rails::Engine, you can only have one Rails::Application instance
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# in your process and both Rails::Application and YourApplication::Application
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# points to it.
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#
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# In other words, Rails::Application is Singleton and whenever you are accessing
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# Rails::Application.config or YourApplication::Application.config, you are actually
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# accessing YourApplication::Application.instance.config.
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#
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# == Initialization
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#
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# Rails::Application is responsible for executing all railties, engines and plugin
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# initializers. Besides, it also executed some bootstrap initializers (check
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# Rails::Application::Bootstrap) and finishing initializers, after all the others
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# are executed (check Rails::Application::Finisher).
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#
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# == Configuration
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#
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# Besides providing the same configuration as Rails::Engine and Rails::Railtie,
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# the application object has several specific configurations, for example
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# "allow_concurrency", "cache_classes", "consider_all_requests_local", "filter_parameters",
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# "logger", "metals", "reload_engines", "reload_plugins" and so forth.
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#
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# Check Rails::Application::Configuration to see them all.
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#
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# == Routes
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#
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# The application object is also responsible for holding the routes and reloading routes
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# whenever the files change in development.
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#
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# == Middlewares and metals
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#
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# The Application is also responsible for building the middleware stack and setting up
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# both application and engines metals.
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#
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class Application < Engine
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autoload :Bootstrap, 'rails/application/bootstrap'
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autoload :Configurable, 'rails/application/configurable'
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@ -4,6 +4,7 @@ require 'rails/rack'
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module Rails
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module Configuration
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# Holds coonfiguration shared between Railtie, Engine and Application.
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module Shared
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def middleware
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@@default_middleware_stack ||= ActionDispatch::MiddlewareStack.new.tap do |middleware|
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@ -87,6 +88,8 @@ module Rails
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end
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end
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# Generators configuration which uses method missing to wrap it in a nifty DSL.
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# It also allows you to set generators fallbacks and aliases.
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class Generators #:nodoc:
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attr_accessor :aliases, :options, :fallbacks, :colorize_logging
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@ -119,6 +122,7 @@ module Rails
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end
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end
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# Holds configs deprecated in 3.0. Will be removed on 3.1.
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module Deprecated
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def frameworks(*args)
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raise "config.frameworks in no longer supported. See the generated " \
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@ -2,6 +2,90 @@ require 'active_support/core_ext/module/delegation'
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require 'rails/railtie'
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module Rails
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# Rails::Engine allows you to wrap a specific Rails application and share it accross
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# different applications. Since Rails 3.0, your Rails::Application is nothing
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# more than an Engine, thus your engines will behave much more closer to an application
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# since then.
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#
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# Any Rails::Engine is also a Rails::Railtie, so the same methods (like rake_tasks and
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# generators) and configuration available in the latter can also be used in the former.
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#
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# == Creating an Engine
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#
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# In Rails versions before to 3.0, your gems automatically behaved as Engine, however
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# this coupled Rails to Rubygems. Since Rails 3.0, if you want a gem to automatically
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# behave as Engine, you have to specify an Engine for it somewhere inside your plugin
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# lib folder (similar with how we spceify a Railtie):
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#
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# # lib/my_engine.rb
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# module MyEngine
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# class Engine < Rails::Engine
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# engine_name :my_engine
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# end
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# end
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#
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# Then ensure that this file is loaded at the top of your config/application.rb (or in
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# your Gemfile) and it will automatically load models, controllers, helpers and metals
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# inside app, load routes at "config/routes.rb", load locales at "config/locales/*",
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# load tasks at "lib/tasks/*".
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#
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# == Configuration
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#
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# Besides the Railtie configuration which is shared across the application, in a
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# Rails::Engine you can access load_paths, eager_load_paths and load_once_paths,
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# which differently from a Railtie, are scoped to the current Engine.
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#
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# Example:
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#
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# class MyEngine < Rails::Engine
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# # config.middleware is shared configururation
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# config.middleware.use MyEngine::Middleware
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#
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# # Add a load path for this specific Engine
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# config.load_paths << File.expand_path("../lib/some/path", __FILE__)
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# end
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#
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# == Paths
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#
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# Since Rails 3.0, both your Application and Engines does not have hardcoded paths.
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# This means that you are not required to place your controllers at "app/controllers",
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# but in any place which you find convenient.
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#
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# For example, let's suppose you want to lay your controllers at lib/controllers, all
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# you need to do is:
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#
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# class MyEngine < Rails::Engine
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# paths.app.controllers = "lib/controllers"
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# end
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#
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# You can also have your controllers being loaded from both "app/controllers" and
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# "lib/controllers":
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#
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# class MyEngine < Rails::Engine
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# paths.app.controllers << "lib/controllers"
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# end
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#
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# The available paths in an Engine are:
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#
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# class MyEngine < Rails::Engine
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# paths.app = "app"
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# paths.app.controllers = "app/controllers"
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# paths.app.helpers = "app/helpers"
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# paths.app.models = "app/models"
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# paths.app.metals = "app/metal"
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# paths.app.views = "app/views"
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# paths.lib = "lib"
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# paths.lib.tasks = "lib/tasks"
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# paths.config = "config"
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# paths.config.initializers = "config/initializers"
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# paths.config.locales = "config/locales"
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# paths.config.routes = "config/routes.rb"
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# end
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#
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# Your Application class adds a couple more paths to this set. And as in your Application,
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# all folders under "app" are automatically added to the load path. So if you have
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# "app/observers", it's added by default.
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#
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class Engine < Railtie
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autoload :Configurable, "rails/engine/configurable"
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autoload :Configuration, "rails/engine/configuration"
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@ -1,6 +1,21 @@
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require 'rails/engine'
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module Rails
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# Rails::Plugin is nothing more than a Rails::Engine, but since it's loaded too late
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# in the boot process, it does not have the same configuration powers as a bare
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# Rails::Engine.
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#
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# Opposite to Rails::Railtie and Rails::Engine, you are not supposed to inherit from
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# Rails::Plugin. Rails::Plugin is automatically configured to be an engine by simply
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# placing inside vendor/plugins. Since this is done automatically, you actually cannot
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# declare a Rails::Engine inside your Plugin, otherwise it would cause the same files
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# to be loaded twice. This means that if you want to ship an Engine as gem it cannot
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# be used as plugin and vice-versa.
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#
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# Besides this conceptual difference, the only difference between Rails::Engine and
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# Rails::Plugin is that plugins automatically load the file "init.rb" at the plugin
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# root during the boot process.
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#
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class Plugin < Engine
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def self.inherited(base)
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raise "You cannot inherit from Rails::Plugin"
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@ -2,66 +2,36 @@ require 'rails/initializable'
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require 'rails/configuration'
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module Rails
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# Railtie is the core of the Rails Framework and provides all the hooks and
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# methods you need to link your plugin into Rails.
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# Railtie is the core of the Rails Framework and provides several hooks to extend
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# Rails and/or modify the initialization process.
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#
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# What Railtie does is make every component of Rails a "plugin" and creates
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# an API that exposes all the powers that the builtin components need
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# to any plugin author.
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# Every major component of Rails (Action Mailer, Action Controller,
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# Action View, Active Record and Active Resource) are all Railties, so each of
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# them is responsible to set their own initialization. This makes, for example,
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# Rails absent of any ActiveRecord hook, allowing any other ORM to hook in.
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#
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# In fact, every major component of Rails (Action Mailer, Action Controller,
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# Action View, Active Record and Active Resource) are all now just plain
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# old plugins, so anything they can do, your plugin can do.
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#
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# Developing a plugin for Rails does not _require_ any implementation of
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# Railtie, there is no fixed rule, but as a guideline, if your plugin works
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# by just being required before Rails boots, then there is no need for you
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# to hook into Railtie, but if you need to interact with the Rails framework
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# Developing a Rails extension does not _require_ any implementation of
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# Railtie, but if you need to interact with the Rails framework
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# during boot, or after boot, then Railtie is what you need to do that
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# interaction.
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#
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# For example, the following would need you to implement Railtie in your
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# plugin:
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#
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# * creating initializers (including route insertion)
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# * modifying the render path (think HAML et al)
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# * creating initializers
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# * configuring a Rails framework or the Application, like setting a generator
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# * adding Rails config.* keys to the environment
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# * setting up a subscriber to the Rails +ActiveSupport::Notifications+
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# * adding global Rake tasks into rails
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# * setting up a default configuration for the Application
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# * adding rake tasks into rails
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#
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# Railtie gives you a central place to connect into the Rails framework. If you
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# find yourself writing plugin code that is having to monkey patch parts of the
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# Rails framework to achieve something, there is probably a better, more elegant
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# way to do it through Railtie, if there isn't, then you have found a lacking
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# feature of Railtie, please lodge a ticket.
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# == Creating your Railtie
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#
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# Implementing Railtie in your Rails extension is done by creating a class
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# Railtie that has your extension name and making sure that this gets loaded
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# during boot time of the Rails stack.
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#
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# Implementing Railtie in your plugin is by creating a class Railtie in your
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# application that has your plugin name and making sure that this gets loaded
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# durng boot time of the Rails stack.
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#
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# You can do this however you wish, but three straight forward ways are:
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#
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# == For gems or plugins that are not used outside of Rails
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#
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# * Create a Railtie subclass within your lib/my_plugin.rb file:
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#
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# # lib/my_plugin.rb
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# module MyPlugin
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# class Railtie < Rails::Railtie
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# end
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# end
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#
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# * Pass in your plugin name
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#
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# # lib/my_plugin.rb
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# module MyPlugin
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# class Railtie < Rails::Railtie
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# plugin_name :my_plugin
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# end
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# end
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#
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# == For gems that could be used without Rails
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# You can do this however you wish, but here is an example if you want to provide
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# it for a gem that can be used with or without Rails:
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#
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# * Create a file (say, lib/my_gem/railtie.rb) which contains class Railtie inheriting from
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# Rails::Railtie and is namespaced to your gem:
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# # lib/my_gem/railtie.rb
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# module MyGem
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# class Railtie < Rails::Railtie
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# railtie_name :mygem
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# end
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# end
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#
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#
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# module MyGem
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# class Railtie < Rails::Railtie
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# railtie_name :mygem
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# end
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# end
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#
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# * Give your gem a unique name:
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#
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# # lib/my_gem/railtie.rb
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# require 'my_gem'
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# require 'rails'
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#
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# module MyGem
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# class Railtie < Rails::Railtie
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# plugin_name :my_gem
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# end
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# end
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#
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# * Make sure your Gem loads the railtie.rb file if Rails is loaded first, an easy
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# way to check is by checking for the Rails constant which will exist if Rails
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# has started:
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#
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# # lib/my_gem.rb
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# module MyGem
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# require 'lib/railtie' if defined?(Rails)
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# require 'lib/my_gem/railtie' if defined?(Rails)
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# end
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#
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# * Or instead of doing the require automatically, you can ask your users to require
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# # #{USER_RAILS_ROOT}/Gemfile
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# gem "my_gem", :require_as => ["my_gem", "my_gem/railtie"]
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#
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# == Initializers
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#
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# To add an initialization step from your Railtie to Rails boot process, you just need
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# to create an initializer block:
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#
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# class MyRailtie < Rails::Railtie
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# initializer "my_railtie.configure_rails_initialization" do
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# # some initialization behavior
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# end
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# end
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#
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# If specified, the block can also receive the application object, in case you
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# need to access some application specific configuration:
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#
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# class MyRailtie < Rails::Railtie
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# initializer "my_railtie.configure_rails_initialization" do |app|
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# if app.config.cache_classes
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# # some initialization behavior
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# end
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# end
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# end
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#
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# Finally, you can also pass :before and :after as option to initializer, in case
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# you want to couple it with a specific step in the initialization process.
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#
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# == Configuration
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#
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# Inside the Railtie class, you can access a config object which contains configuration
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# shared by all railties and the application:
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#
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# class MyRailtie < Rails::Railtie
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# # Customize the ORM
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# config.generators.orm :my_railtie_orm
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#
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# # Add a middleware
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# config.middlewares.use MyRailtie::Middleware
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#
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# # Add a to_prepare block which is executed once in production
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# # and before which request in development
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# config.to_prepare do
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# MyRailtie.setup!
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# end
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# end
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#
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# == Loading rake tasks and generators
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#
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# If your railtie has rake tasks, you can tell Rails to load them through the method
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# rake tasks:
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#
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# class MyRailtie < Railtie
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# rake_tasks do
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# load "path/to/my_railtie.tasks"
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# end
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# end
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#
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# By default, Rails load generators from your load path. However, if you want to place
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# your generators at a different location, you can specify in your Railtie a block which
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# will load them during normal generators lookup:
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#
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# class MyRailtie < Railtie
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# generators do
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# require "path/to/my_railtie_generator"
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# end
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# end
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#
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# == Adding your subscriber
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#
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# Since version 3.0, Rails ships with a notification system which is used for several
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# purposes, including logging. If you are sending notifications in your Railtie, you may
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# want to add a subscriber to consume such notifications for logging purposes.
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#
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# The subscriber is added under the railtie_name namespace and only consumes notifications
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# under the given namespace. For example, let's suppose your railtie is publishing the
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# following "something_expensive" instrumentation:
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#
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# ActiveSupport::Notifications.instrument "my_railtie.something_expensive" do
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# # something expensive
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# end
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#
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# You can log this instrumentation with your own Rails::Subscriber:
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#
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# class MyRailtie::Subscriber < Rails::Subscriber
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# def something_expensive(event)
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# info("Something expensive took %.1fms" % event.duration)
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# end
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# end
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#
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# By registering it:
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#
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# class MyRailtie < Railtie
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# subscriber MyRailtie::Subscriber.new
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# end
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#
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# Take a look in Rails::Subscriber docs for more information.
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#
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# == Application, Plugin and Engine
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#
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# A Rails::Engine is nothing more than a Railtie with some initializers already set.
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# And since Rails::Application and Rails::Plugin are engines, the same configuration
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# described here can be used in all three.
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#
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# Be sure to look at the documentation of those specific classes for more information.
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#
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class Railtie
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autoload :Configurable, "rails/railtie/configurable"
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autoload :Configuration, "rails/railtie/configuration"
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@ -31,7 +31,7 @@ module Rails
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# facility on top of Rails.logger.
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#
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# Subscriber also has some helpers to deal with logging and automatically flushes
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# all logs when the request finishes (via action_dispatch.callback notification).
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# all logs when the request finishes.
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class Subscriber
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mattr_accessor :colorize_logging
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self.colorize_logging = true
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