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Add docs for Railtie, Engine, Plugin and Application.

This commit is contained in:
José Valim 2010-02-02 20:05:26 +01:00
parent 12f595b130
commit 781d0a9bae
6 changed files with 265 additions and 62 deletions

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@ -4,6 +4,43 @@ require 'rails/plugin'
require 'rails/engine'
module Rails
# In Rails 3.0, a Rails::Application object was introduced which is nothing more than
# an Engine but with the responsibility of coordinating the whole boot process.
#
# Opposite to Rails::Engine, you can only have one Rails::Application instance
# in your process and both Rails::Application and YourApplication::Application
# points to it.
#
# In other words, Rails::Application is Singleton and whenever you are accessing
# Rails::Application.config or YourApplication::Application.config, you are actually
# accessing YourApplication::Application.instance.config.
#
# == Initialization
#
# Rails::Application is responsible for executing all railties, engines and plugin
# initializers. Besides, it also executed some bootstrap initializers (check
# Rails::Application::Bootstrap) and finishing initializers, after all the others
# are executed (check Rails::Application::Finisher).
#
# == Configuration
#
# Besides providing the same configuration as Rails::Engine and Rails::Railtie,
# the application object has several specific configurations, for example
# "allow_concurrency", "cache_classes", "consider_all_requests_local", "filter_parameters",
# "logger", "metals", "reload_engines", "reload_plugins" and so forth.
#
# Check Rails::Application::Configuration to see them all.
#
# == Routes
#
# The application object is also responsible for holding the routes and reloading routes
# whenever the files change in development.
#
# == Middlewares and metals
#
# The Application is also responsible for building the middleware stack and setting up
# both application and engines metals.
#
class Application < Engine
autoload :Bootstrap, 'rails/application/bootstrap'
autoload :Configurable, 'rails/application/configurable'

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@ -4,6 +4,7 @@ require 'rails/rack'
module Rails
module Configuration
# Holds coonfiguration shared between Railtie, Engine and Application.
module Shared
def middleware
@@default_middleware_stack ||= ActionDispatch::MiddlewareStack.new.tap do |middleware|
@ -87,6 +88,8 @@ module Rails
end
end
# Generators configuration which uses method missing to wrap it in a nifty DSL.
# It also allows you to set generators fallbacks and aliases.
class Generators #:nodoc:
attr_accessor :aliases, :options, :fallbacks, :colorize_logging
@ -119,6 +122,7 @@ module Rails
end
end
# Holds configs deprecated in 3.0. Will be removed on 3.1.
module Deprecated
def frameworks(*args)
raise "config.frameworks in no longer supported. See the generated " \

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@ -2,6 +2,90 @@ require 'active_support/core_ext/module/delegation'
require 'rails/railtie'
module Rails
# Rails::Engine allows you to wrap a specific Rails application and share it accross
# different applications. Since Rails 3.0, your Rails::Application is nothing
# more than an Engine, thus your engines will behave much more closer to an application
# since then.
#
# Any Rails::Engine is also a Rails::Railtie, so the same methods (like rake_tasks and
# generators) and configuration available in the latter can also be used in the former.
#
# == Creating an Engine
#
# In Rails versions before to 3.0, your gems automatically behaved as Engine, however
# this coupled Rails to Rubygems. Since Rails 3.0, if you want a gem to automatically
# behave as Engine, you have to specify an Engine for it somewhere inside your plugin
# lib folder (similar with how we spceify a Railtie):
#
# # lib/my_engine.rb
# module MyEngine
# class Engine < Rails::Engine
# engine_name :my_engine
# end
# end
#
# Then ensure that this file is loaded at the top of your config/application.rb (or in
# your Gemfile) and it will automatically load models, controllers, helpers and metals
# inside app, load routes at "config/routes.rb", load locales at "config/locales/*",
# load tasks at "lib/tasks/*".
#
# == Configuration
#
# Besides the Railtie configuration which is shared across the application, in a
# Rails::Engine you can access load_paths, eager_load_paths and load_once_paths,
# which differently from a Railtie, are scoped to the current Engine.
#
# Example:
#
# class MyEngine < Rails::Engine
# # config.middleware is shared configururation
# config.middleware.use MyEngine::Middleware
#
# # Add a load path for this specific Engine
# config.load_paths << File.expand_path("../lib/some/path", __FILE__)
# end
#
# == Paths
#
# Since Rails 3.0, both your Application and Engines does not have hardcoded paths.
# This means that you are not required to place your controllers at "app/controllers",
# but in any place which you find convenient.
#
# For example, let's suppose you want to lay your controllers at lib/controllers, all
# you need to do is:
#
# class MyEngine < Rails::Engine
# paths.app.controllers = "lib/controllers"
# end
#
# You can also have your controllers being loaded from both "app/controllers" and
# "lib/controllers":
#
# class MyEngine < Rails::Engine
# paths.app.controllers << "lib/controllers"
# end
#
# The available paths in an Engine are:
#
# class MyEngine < Rails::Engine
# paths.app = "app"
# paths.app.controllers = "app/controllers"
# paths.app.helpers = "app/helpers"
# paths.app.models = "app/models"
# paths.app.metals = "app/metal"
# paths.app.views = "app/views"
# paths.lib = "lib"
# paths.lib.tasks = "lib/tasks"
# paths.config = "config"
# paths.config.initializers = "config/initializers"
# paths.config.locales = "config/locales"
# paths.config.routes = "config/routes.rb"
# end
#
# Your Application class adds a couple more paths to this set. And as in your Application,
# all folders under "app" are automatically added to the load path. So if you have
# "app/observers", it's added by default.
#
class Engine < Railtie
autoload :Configurable, "rails/engine/configurable"
autoload :Configuration, "rails/engine/configuration"

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@ -1,6 +1,21 @@
require 'rails/engine'
module Rails
# Rails::Plugin is nothing more than a Rails::Engine, but since it's loaded too late
# in the boot process, it does not have the same configuration powers as a bare
# Rails::Engine.
#
# Opposite to Rails::Railtie and Rails::Engine, you are not supposed to inherit from
# Rails::Plugin. Rails::Plugin is automatically configured to be an engine by simply
# placing inside vendor/plugins. Since this is done automatically, you actually cannot
# declare a Rails::Engine inside your Plugin, otherwise it would cause the same files
# to be loaded twice. This means that if you want to ship an Engine as gem it cannot
# be used as plugin and vice-versa.
#
# Besides this conceptual difference, the only difference between Rails::Engine and
# Rails::Plugin is that plugins automatically load the file "init.rb" at the plugin
# root during the boot process.
#
class Plugin < Engine
def self.inherited(base)
raise "You cannot inherit from Rails::Plugin"

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@ -2,66 +2,36 @@ require 'rails/initializable'
require 'rails/configuration'
module Rails
# Railtie is the core of the Rails Framework and provides all the hooks and
# methods you need to link your plugin into Rails.
# Railtie is the core of the Rails Framework and provides several hooks to extend
# Rails and/or modify the initialization process.
#
# What Railtie does is make every component of Rails a "plugin" and creates
# an API that exposes all the powers that the builtin components need
# to any plugin author.
# Every major component of Rails (Action Mailer, Action Controller,
# Action View, Active Record and Active Resource) are all Railties, so each of
# them is responsible to set their own initialization. This makes, for example,
# Rails absent of any ActiveRecord hook, allowing any other ORM to hook in.
#
# In fact, every major component of Rails (Action Mailer, Action Controller,
# Action View, Active Record and Active Resource) are all now just plain
# old plugins, so anything they can do, your plugin can do.
#
# Developing a plugin for Rails does not _require_ any implementation of
# Railtie, there is no fixed rule, but as a guideline, if your plugin works
# by just being required before Rails boots, then there is no need for you
# to hook into Railtie, but if you need to interact with the Rails framework
# Developing a Rails extension does not _require_ any implementation of
# Railtie, but if you need to interact with the Rails framework
# during boot, or after boot, then Railtie is what you need to do that
# interaction.
#
# For example, the following would need you to implement Railtie in your
# plugin:
#
# * creating initializers (including route insertion)
# * modifying the render path (think HAML et al)
# * creating initializers
# * configuring a Rails framework or the Application, like setting a generator
# * adding Rails config.* keys to the environment
# * setting up a subscriber to the Rails +ActiveSupport::Notifications+
# * adding global Rake tasks into rails
# * setting up a default configuration for the Application
# * adding rake tasks into rails
#
# Railtie gives you a central place to connect into the Rails framework. If you
# find yourself writing plugin code that is having to monkey patch parts of the
# Rails framework to achieve something, there is probably a better, more elegant
# way to do it through Railtie, if there isn't, then you have found a lacking
# feature of Railtie, please lodge a ticket.
# == Creating your Railtie
#
# Implementing Railtie in your plugin is by creating a class Railtie in your
# application that has your plugin name and making sure that this gets loaded
# durng boot time of the Rails stack.
# Implementing Railtie in your Rails extension is done by creating a class
# Railtie that has your extension name and making sure that this gets loaded
# during boot time of the Rails stack.
#
# You can do this however you wish, but three straight forward ways are:
#
# == For gems or plugins that are not used outside of Rails
#
# * Create a Railtie subclass within your lib/my_plugin.rb file:
#
# # lib/my_plugin.rb
# module MyPlugin
# class Railtie < Rails::Railtie
# end
# end
#
# * Pass in your plugin name
#
# # lib/my_plugin.rb
# module MyPlugin
# class Railtie < Rails::Railtie
# plugin_name :my_plugin
# end
# end
#
# == For gems that could be used without Rails
# You can do this however you wish, but here is an example if you want to provide
# it for a gem that can be used with or without Rails:
#
# * Create a file (say, lib/my_gem/railtie.rb) which contains class Railtie inheriting from
# Rails::Railtie and is namespaced to your gem:
@ -69,6 +39,7 @@ module Rails
# # lib/my_gem/railtie.rb
# module MyGem
# class Railtie < Rails::Railtie
# railtie_name :mygem
# end
# end
#
@ -80,18 +51,7 @@ module Rails
#
# module MyGem
# class Railtie < Rails::Railtie
# end
# end
#
# * Give your gem a unique name:
#
# # lib/my_gem/railtie.rb
# require 'my_gem'
# require 'rails'
#
# module MyGem
# class Railtie < Rails::Railtie
# plugin_name :my_gem
# railtie_name :mygem
# end
# end
#
@ -101,7 +61,7 @@ module Rails
#
# # lib/my_gem.rb
# module MyGem
# require 'lib/railtie' if defined?(Rails)
# require 'lib/my_gem/railtie' if defined?(Rails)
# end
#
# * Or instead of doing the require automatically, you can ask your users to require
@ -110,6 +70,109 @@ module Rails
# # #{USER_RAILS_ROOT}/Gemfile
# gem "my_gem", :require_as => ["my_gem", "my_gem/railtie"]
#
# == Initializers
#
# To add an initialization step from your Railtie to Rails boot process, you just need
# to create an initializer block:
#
# class MyRailtie < Rails::Railtie
# initializer "my_railtie.configure_rails_initialization" do
# # some initialization behavior
# end
# end
#
# If specified, the block can also receive the application object, in case you
# need to access some application specific configuration:
#
# class MyRailtie < Rails::Railtie
# initializer "my_railtie.configure_rails_initialization" do |app|
# if app.config.cache_classes
# # some initialization behavior
# end
# end
# end
#
# Finally, you can also pass :before and :after as option to initializer, in case
# you want to couple it with a specific step in the initialization process.
#
# == Configuration
#
# Inside the Railtie class, you can access a config object which contains configuration
# shared by all railties and the application:
#
# class MyRailtie < Rails::Railtie
# # Customize the ORM
# config.generators.orm :my_railtie_orm
#
# # Add a middleware
# config.middlewares.use MyRailtie::Middleware
#
# # Add a to_prepare block which is executed once in production
# # and before which request in development
# config.to_prepare do
# MyRailtie.setup!
# end
# end
#
# == Loading rake tasks and generators
#
# If your railtie has rake tasks, you can tell Rails to load them through the method
# rake tasks:
#
# class MyRailtie < Railtie
# rake_tasks do
# load "path/to/my_railtie.tasks"
# end
# end
#
# By default, Rails load generators from your load path. However, if you want to place
# your generators at a different location, you can specify in your Railtie a block which
# will load them during normal generators lookup:
#
# class MyRailtie < Railtie
# generators do
# require "path/to/my_railtie_generator"
# end
# end
#
# == Adding your subscriber
#
# Since version 3.0, Rails ships with a notification system which is used for several
# purposes, including logging. If you are sending notifications in your Railtie, you may
# want to add a subscriber to consume such notifications for logging purposes.
#
# The subscriber is added under the railtie_name namespace and only consumes notifications
# under the given namespace. For example, let's suppose your railtie is publishing the
# following "something_expensive" instrumentation:
#
# ActiveSupport::Notifications.instrument "my_railtie.something_expensive" do
# # something expensive
# end
#
# You can log this instrumentation with your own Rails::Subscriber:
#
# class MyRailtie::Subscriber < Rails::Subscriber
# def something_expensive(event)
# info("Something expensive took %.1fms" % event.duration)
# end
# end
#
# By registering it:
#
# class MyRailtie < Railtie
# subscriber MyRailtie::Subscriber.new
# end
#
# Take a look in Rails::Subscriber docs for more information.
#
# == Application, Plugin and Engine
#
# A Rails::Engine is nothing more than a Railtie with some initializers already set.
# And since Rails::Application and Rails::Plugin are engines, the same configuration
# described here can be used in all three.
#
# Be sure to look at the documentation of those specific classes for more information.
#
class Railtie
autoload :Configurable, "rails/railtie/configurable"
autoload :Configuration, "rails/railtie/configuration"

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@ -31,7 +31,7 @@ module Rails
# facility on top of Rails.logger.
#
# Subscriber also has some helpers to deal with logging and automatically flushes
# all logs when the request finishes (via action_dispatch.callback notification).
# all logs when the request finishes.
class Subscriber
mattr_accessor :colorize_logging
self.colorize_logging = true