**DO NOT READ THIS FILE ON GITHUB, GUIDES ARE PUBLISHED ON https://guides.rubyonrails.org.** Debugging Rails Applications ============================ This guide introduces techniques for debugging Ruby on Rails applications. After reading this guide, you will know: * The purpose of debugging. * How to track down problems and issues in your application that your tests aren't identifying. * The different ways of debugging. * How to analyze the stack trace. -------------------------------------------------------------------------------- View Helpers for Debugging -------------------------- One common task is to inspect the contents of a variable. Rails provides three different ways to do this: * `debug` * `to_yaml` * `inspect` ### `debug` The `debug` helper will return a \
 tag that renders the object using the YAML format. This will generate human-readable data from any object. For example, if you have this code in a view:

```html+erb
<%= debug @article %>

Title: <%= @article.title %>

``` You'll see something like this: ```yaml --- !ruby/object Article attributes: updated_at: 2008-09-05 22:55:47 body: It's a very helpful guide for debugging your Rails app. title: Rails debugging guide published: t id: "1" created_at: 2008-09-05 22:55:47 attributes_cache: {} Title: Rails debugging guide ``` ### `to_yaml` Alternatively, calling `to_yaml` on any object converts it to YAML. You can pass this converted object into the `simple_format` helper method to format the output. This is how `debug` does its magic. ```html+erb <%= simple_format @article.to_yaml %>

Title: <%= @article.title %>

``` The above code will render something like this: ```yaml --- !ruby/object Article attributes: updated_at: 2008-09-05 22:55:47 body: It's a very helpful guide for debugging your Rails app. title: Rails debugging guide published: t id: "1" created_at: 2008-09-05 22:55:47 attributes_cache: {} Title: Rails debugging guide ``` ### `inspect` Another useful method for displaying object values is `inspect`, especially when working with arrays or hashes. This will print the object value as a string. For example: ```html+erb <%= [1, 2, 3, 4, 5].inspect %>

Title: <%= @article.title %>

``` Will render: ``` [1, 2, 3, 4, 5] Title: Rails debugging guide ``` The Logger ---------- It can also be useful to save information to log files at runtime. Rails maintains a separate log file for each runtime environment. ### What is the Logger? Rails makes use of the `ActiveSupport::Logger` class to write log information. Other loggers, such as `Log4r`, may also be substituted. You can specify an alternative logger in `config/application.rb` or any other environment file, for example: ```ruby config.logger = Logger.new(STDOUT) config.logger = Log4r::Logger.new("Application Log") ``` Or in the `Initializer` section, add _any_ of the following ```ruby Rails.logger = Logger.new(STDOUT) Rails.logger = Log4r::Logger.new("Application Log") ``` TIP: By default, each log is created under `Rails.root/log/` and the log file is named after the environment in which the application is running. ### Log Levels When something is logged, it's printed into the corresponding log if the log level of the message is equal to or higher than the configured log level. If you want to know the current log level, you can call the `Rails.logger.level` method. The available log levels are: `:debug`, `:info`, `:warn`, `:error`, `:fatal`, and `:unknown`, corresponding to the log level numbers from 0 up to 5, respectively. To change the default log level, use ```ruby config.log_level = :warn # In any environment initializer, or Rails.logger.level = 0 # at any time ``` This is useful when you want to log under development or staging without flooding your production log with unnecessary information. TIP: The default Rails log level is `debug` in all environments. ### Sending Messages To write in the current log use the `logger.(debug|info|warn|error|fatal|unknown)` method from within a controller, model, or mailer: ```ruby logger.debug "Person attributes hash: #{@person.attributes.inspect}" logger.info "Processing the request..." logger.fatal "Terminating application, raised unrecoverable error!!!" ``` Here's an example of a method instrumented with extra logging: ```ruby class ArticlesController < ApplicationController # ... def create @article = Article.new(article_params) logger.debug "New article: #{@article.attributes.inspect}" logger.debug "Article should be valid: #{@article.valid?}" if @article.save logger.debug "The article was saved and now the user is going to be redirected..." redirect_to @article, notice: 'Article was successfully created.' else render :new, status: :unprocessable_entity end end # ... private def article_params params.require(:article).permit(:title, :body, :published) end end ``` Here's an example of the log generated when this controller action is executed: ``` Started POST "/articles" for 127.0.0.1 at 2018-10-18 20:09:23 -0400 Processing by ArticlesController#create as HTML Parameters: {"utf8"=>"✓", "authenticity_token"=>"XLveDrKzF1SwaiNRPTaMtkrsTzedtebPPkmxEFIU0ordLjICSnXsSNfrdMa4ccyBjuGwnnEiQhEoMN6H1Gtz3A==", "article"=>{"title"=>"Debugging Rails", "body"=>"I'm learning how to print in logs.", "published"=>"0"}, "commit"=>"Create Article"} New article: {"id"=>nil, "title"=>"Debugging Rails", "body"=>"I'm learning how to print in logs.", "published"=>false, "created_at"=>nil, "updated_at"=>nil} Article should be valid: true (0.0ms) begin transaction ↳ app/controllers/articles_controller.rb:31 Article Create (0.5ms) INSERT INTO "articles" ("title", "body", "published", "created_at", "updated_at") VALUES (?, ?, ?, ?, ?) [["title", "Debugging Rails"], ["body", "I'm learning how to print in logs."], ["published", 0], ["created_at", "2018-10-19 00:09:23.216549"], ["updated_at", "2018-10-19 00:09:23.216549"]] ↳ app/controllers/articles_controller.rb:31 (2.3ms) commit transaction ↳ app/controllers/articles_controller.rb:31 The article was saved and now the user is going to be redirected... Redirected to http://localhost:3000/articles/1 Completed 302 Found in 4ms (ActiveRecord: 0.8ms) ``` Adding extra logging like this makes it easy to search for unexpected or unusual behavior in your logs. If you add extra logging, be sure to make sensible use of log levels to avoid filling your production logs with useless trivia. ### Verbose Query Logs When looking at database query output in logs, it may not be immediately clear why multiple database queries are triggered when a single method is called: ``` irb(main):001:0> Article.pamplemousse Article Load (0.4ms) SELECT "articles".* FROM "articles" Comment Load (0.2ms) SELECT "comments".* FROM "comments" WHERE "comments"."article_id" = ? [["article_id", 1]] Comment Load (0.1ms) SELECT "comments".* FROM "comments" WHERE "comments"."article_id" = ? [["article_id", 2]] Comment Load (0.1ms) SELECT "comments".* FROM "comments" WHERE "comments"."article_id" = ? [["article_id", 3]] => # ``` After running `ActiveRecord::Base.verbose_query_logs = true` in the `bin/rails console` session to enable verbose query logs and running the method again, it becomes obvious what single line of code is generating all these discrete database calls: ``` irb(main):003:0> Article.pamplemousse Article Load (0.2ms) SELECT "articles".* FROM "articles" ↳ app/models/article.rb:5 Comment Load (0.1ms) SELECT "comments".* FROM "comments" WHERE "comments"."article_id" = ? [["article_id", 1]] ↳ app/models/article.rb:6 Comment Load (0.1ms) SELECT "comments".* FROM "comments" WHERE "comments"."article_id" = ? [["article_id", 2]] ↳ app/models/article.rb:6 Comment Load (0.1ms) SELECT "comments".* FROM "comments" WHERE "comments"."article_id" = ? [["article_id", 3]] ↳ app/models/article.rb:6 => # ``` Below each database statement you can see arrows pointing to the specific source filename (and line number) of the method that resulted in a database call. This can help you identify and address performance problems caused by N+1 queries: single database queries that generates multiple additional queries. Verbose query logs are enabled by default in the development environment logs after Rails 5.2. WARNING: We recommend against using this setting in production environments. It relies on Ruby's `Kernel#caller` method which tends to allocate a lot of memory in order to generate stacktraces of method calls. ### Tagged Logging When running multi-user, multi-account applications, it's often useful to be able to filter the logs using some custom rules. `TaggedLogging` in Active Support helps you do exactly that by stamping log lines with subdomains, request ids, and anything else to aid debugging such applications. ```ruby logger = ActiveSupport::TaggedLogging.new(Logger.new(STDOUT)) logger.tagged("BCX") { logger.info "Stuff" } # Logs "[BCX] Stuff" logger.tagged("BCX", "Jason") { logger.info "Stuff" } # Logs "[BCX] [Jason] Stuff" logger.tagged("BCX") { logger.tagged("Jason") { logger.info "Stuff" } } # Logs "[BCX] [Jason] Stuff" ``` ### Impact of Logs on Performance Logging will always have a small impact on the performance of your Rails app, particularly when logging to disk. Additionally, there are a few subtleties: Using the `:debug` level will have a greater performance penalty than `:fatal`, as a far greater number of strings are being evaluated and written to the log output (e.g. disk). Another potential pitfall is too many calls to `Logger` in your code: ```ruby logger.debug "Person attributes hash: #{@person.attributes.inspect}" ``` In the above example, there will be a performance impact even if the allowed output level doesn't include debug. The reason is that Ruby has to evaluate these strings, which includes instantiating the somewhat heavy `String` object and interpolating the variables. Therefore, it's recommended to pass blocks to the logger methods, as these are only evaluated if the output level is the same as — or included in — the allowed level (i.e. lazy loading). The same code rewritten would be: ```ruby logger.debug {"Person attributes hash: #{@person.attributes.inspect}"} ``` The contents of the block, and therefore the string interpolation, are only evaluated if debug is enabled. This performance savings are only really noticeable with large amounts of logging, but it's a good practice to employ. INFO: This section was written by [Jon Cairns at a StackOverflow answer](https://stackoverflow.com/questions/16546730/logging-in-rails-is-there-any-performance-hit/16546935#16546935) and it is licensed under [cc by-sa 4.0](https://creativecommons.org/licenses/by-sa/4.0/). Debugging with the `byebug` gem --------------------------------- When your code is behaving in unexpected ways, you can try printing to logs or the console to diagnose the problem. Unfortunately, there are times when this sort of error tracking is not effective in finding the root cause of a problem. When you actually need to journey into your running source code, the debugger is your best companion. The debugger can also help you if you want to learn about the Rails source code but don't know where to start. Just debug any request to your application and use this guide to learn how to move from the code you have written into the underlying Rails code. ### Setup You can use the `byebug` gem to set breakpoints and step through live code in Rails. To install it, just run: ```bash $ gem install byebug ``` Inside any Rails application you can then invoke the debugger by calling the `byebug` method. Here's an example: ```ruby class PeopleController < ApplicationController def new byebug @person = Person.new end end ``` ### The Shell As soon as your application calls the `byebug` method, the debugger will be started in a debugger shell inside the terminal window where you launched your application server, and you will be placed at the debugger's prompt `(byebug)`. Before the prompt, the code around the line that is about to be run will be displayed and the current line will be marked by '=>', like this: ```ruby [1, 10] in /PathTo/project/app/controllers/articles_controller.rb 3: 4: # GET /articles 5: # GET /articles.json 6: def index 7: byebug => 8: @articles = Article.find_recent 9: 10: respond_to do |format| 11: format.html # index.html.erb 12: format.json { render json: @articles } (byebug) ``` If you got there by a browser request, the browser tab containing the request will be hung until the debugger has finished and the trace has finished processing the entire request. For example: ``` => Booting Puma => Rails 6.0.0 application starting in development => Run `bin/rails server --help` for more startup options Puma starting in single mode... * Version 3.12.1 (ruby 2.5.7-p206), codename: Llamas in Pajamas * Min threads: 5, max threads: 5 * Environment: development * Listening on tcp://localhost:3000 Use Ctrl-C to stop Started GET "/" for 127.0.0.1 at 2014-04-11 13:11:48 +0200 ActiveRecord::SchemaMigration Load (0.2ms) SELECT "schema_migrations".* FROM "schema_migrations" Processing by ArticlesController#index as HTML [3, 12] in /PathTo/project/app/controllers/articles_controller.rb 3: 4: # GET /articles 5: # GET /articles.json 6: def index 7: byebug => 8: @articles = Article.find_recent 9: 10: respond_to do |format| 11: format.html # index.html.erb 12: format.json { render json: @articles } (byebug) ``` Now it's time to explore your application. A good place to start is by asking the debugger for help. Type: `help` ``` (byebug) help break -- Sets breakpoints in the source code catch -- Handles exception catchpoints condition -- Sets conditions on breakpoints continue -- Runs until program ends, hits a breakpoint or reaches a line debug -- Spawns a subdebugger delete -- Deletes breakpoints disable -- Disables breakpoints or displays display -- Evaluates expressions every time the debugger stops down -- Moves to a lower frame in the stack trace edit -- Edits source files enable -- Enables breakpoints or displays finish -- Runs the program until frame returns frame -- Moves to a frame in the call stack help -- Helps you using byebug history -- Shows byebug's history of commands info -- Shows several information about the program being debugged interrupt -- Interrupts the program irb -- Starts an IRB session kill -- Sends a signal to the current process list -- Lists lines of source code method -- Shows methods of an object, class or module next -- Runs one or more lines of code pry -- Starts a Pry session quit -- Exits byebug restart -- Restarts the debugged program save -- Saves current byebug session to a file set -- Modifies byebug settings show -- Shows byebug settings source -- Restores a previously saved byebug session step -- Steps into blocks or methods one or more times thread -- Commands to manipulate threads tracevar -- Enables tracing of a global variable undisplay -- Stops displaying all or some expressions when program stops untracevar -- Stops tracing a global variable up -- Moves to a higher frame in the stack trace var -- Shows variables and its values where -- Displays the backtrace (byebug) ``` To see the previous ten lines you should type `list-` (or `l-`). ``` (byebug) l- [1, 10] in /PathTo/project/app/controllers/articles_controller.rb 1 class ArticlesController < ApplicationController 2 before_action :set_article, only: [:show, :edit, :update, :destroy] 3 4 # GET /articles 5 # GET /articles.json 6 def index 7 byebug 8 @articles = Article.find_recent 9 10 respond_to do |format| ``` This way you can move inside the file and see the code above the line where you added the `byebug` call. Finally, to see where you are in the code again you can type `list=` ``` (byebug) list= [3, 12] in /PathTo/project/app/controllers/articles_controller.rb 3: 4: # GET /articles 5: # GET /articles.json 6: def index 7: byebug => 8: @articles = Article.find_recent 9: 10: respond_to do |format| 11: format.html # index.html.erb 12: format.json { render json: @articles } (byebug) ``` ### The Context When you start debugging your application, you will be placed in different contexts as you go through the different parts of the stack. The debugger creates a context when a stopping point or an event is reached. The context has information about the suspended program which enables the debugger to inspect the frame stack, evaluate variables from the perspective of the debugged program, and know the place where the debugged program is stopped. At any time you can call the `backtrace` command (or its alias `where`) to print the backtrace of the application. This can be very helpful to know how you got where you are. If you ever wondered about how you got somewhere in your code, then `backtrace` will supply the answer. ``` (byebug) where --> #0 ArticlesController.index at /PathToProject/app/controllers/articles_controller.rb:8 #1 ActionController::BasicImplicitRender.send_action(method#String, *args#Array) at /PathToGems/actionpack-5.1.0/lib/action_controller/metal/basic_implicit_render.rb:4 #2 AbstractController::Base.process_action(action#NilClass, *args#Array) at /PathToGems/actionpack-5.1.0/lib/abstract_controller/base.rb:181 #3 ActionController::Rendering.process_action(action, *args) at /PathToGems/actionpack-5.1.0/lib/action_controller/metal/rendering.rb:30 ... ``` The current frame is marked with `-->`. You can move anywhere you want in this trace (thus changing the context) by using the `frame n` command, where _n_ is the specified frame number. If you do that, `byebug` will display your new context. ``` (byebug) frame 2 [176, 185] in /PathToGems/actionpack-5.1.0/lib/abstract_controller/base.rb 176: # is the intended way to override action dispatching. 177: # 178: # Notice that the first argument is the method to be dispatched 179: # which is *not* necessarily the same as the action name. 180: def process_action(method_name, *args) => 181: send_action(method_name, *args) 182: end 183: 184: # Actually call the method associated with the action. Override 185: # this method if you wish to change how action methods are called, (byebug) ``` The available variables are the same as if you were running the code line by line. After all, that's what debugging is. You can also use `up [n]` and `down [n]` commands in order to change the context _n_ frames up or down the stack respectively. _n_ defaults to one. Up in this case is towards higher-numbered stack frames, and down is towards lower-numbered stack frames. ### Threads The debugger can list, stop, resume, and switch between running threads by using the `thread` command (or the abbreviated `th`). This command has a handful of options: * `thread`: shows the current thread. * `thread list`: is used to list all threads and their statuses. The current thread is marked with a plus (+) sign. * `thread stop n`: stops thread _n_. * `thread resume n`: resumes thread _n_. * `thread switch n`: switches the current thread context to _n_. This command is very helpful when you are debugging concurrent threads and need to verify that there are no race conditions in your code. ### Inspecting Variables Any expression can be evaluated in the current context. To evaluate an expression, just type it! This example shows how you can print the instance variables defined within the current context: ``` [3, 12] in /PathTo/project/app/controllers/articles_controller.rb 3: 4: # GET /articles 5: # GET /articles.json 6: def index 7: byebug => 8: @articles = Article.find_recent 9: 10: respond_to do |format| 11: format.html # index.html.erb 12: format.json { render json: @articles } (byebug) instance_variables [:@_action_has_layout, :@_routes, :@_request, :@_response, :@_lookup_context, :@_action_name, :@_response_body, :@marked_for_same_origin_verification, :@_config] ``` As you may have figured out, all of the variables that you can access from a controller are displayed. This list is dynamically updated as you execute code. For example, run the next line using `next` (you'll learn more about this command later in this guide). ``` (byebug) next [5, 14] in /PathTo/project/app/controllers/articles_controller.rb 5 # GET /articles.json 6 def index 7 byebug 8 @articles = Article.find_recent 9 => 10 respond_to do |format| 11 format.html # index.html.erb 12 format.json { render json: @articles } 13 end 14 end 15 (byebug) ``` And then ask again for the instance_variables: ``` (byebug) instance_variables [:@_action_has_layout, :@_routes, :@_request, :@_response, :@_lookup_context, :@_action_name, :@_response_body, :@marked_for_same_origin_verification, :@_config, :@articles] ``` Now `@articles` is included in the instance variables, because the line defining it was executed. TIP: You can also step into **irb** mode with the command `irb` (of course!). This will start an irb session within the context you invoked it. The `var` method is the most convenient way to show variables and their values. Let's have `byebug` help us with it. ``` (byebug) help var [v]ar Shows variables and its values var all -- Shows local, global and instance variables of self. var args -- Information about arguments of the current scope var const -- Shows constants of an object. var global -- Shows global variables. var instance -- Shows instance variables of self or a specific object. var local -- Shows local variables in current scope. ``` This is a great way to inspect the values of the current context variables. For example, to check that we have no local variables currently defined: ``` (byebug) var local (byebug) ``` You can also inspect for an object method this way: ``` (byebug) var instance Article.new @_start_transaction_state = nil @aggregation_cache = {} @association_cache = {} @attributes = ## 4: where('created_at > ?', 1.week.ago).limit(limit) 5: end 6: end (byebug) ``` If we use `next`, we won't go deep inside method calls. Instead, `byebug` will go to the next line within the same context. In this case, it is the last line of the current method, so `byebug` will return to the next line of the caller method. ``` (byebug) next [4, 13] in /PathToProject/app/controllers/articles_controller.rb 4: # GET /articles 5: # GET /articles.json 6: def index 7: @articles = Article.find_recent 8: => 9: respond_to do |format| 10: format.html # index.html.erb 11: format.json { render json: @articles } 12: end 13: end (byebug) ``` If we use `step` in the same situation, `byebug` will literally go to the next Ruby instruction to be executed -- in this case, Active Support's `week` method. ``` (byebug) step [49, 58] in /PathToGems/activesupport-5.1.0/lib/active_support/core_ext/numeric/time.rb 49: 50: # Returns a Duration instance matching the number of weeks provided. 51: # 52: # 2.weeks # => 2 weeks 53: def weeks => 54: ActiveSupport::Duration.weeks(self) 55: end 56: alias :week :weeks 57: 58: # Returns a Duration instance matching the number of fortnights provided. (byebug) ``` This is one of the best ways to find bugs in your code. TIP: You can also use `step n` or `next n` to move forward `n` steps at once. ### Breakpoints A breakpoint makes your application stop whenever a certain point in the program is reached. The debugger shell is invoked in that line. You can add breakpoints dynamically with the command `break` (or just `b`). There are 3 possible ways of adding breakpoints manually: * `break n`: set breakpoint in line number _n_ in the current source file. * `break file:n [if expression]`: set breakpoint in line number _n_ inside file named _file_. If an _expression_ is given it must evaluated to _true_ to fire up the debugger. * `break class(.|\#)method [if expression]`: set breakpoint in _method_ (. and \# for class and instance method respectively) defined in _class_. The _expression_ works the same way as with file:n. For example, in the previous situation ``` [4, 13] in /PathToProject/app/controllers/articles_controller.rb 4: # GET /articles 5: # GET /articles.json 6: def index 7: @articles = Article.find_recent 8: => 9: respond_to do |format| 10: format.html # index.html.erb 11: format.json { render json: @articles } 12: end 13: end (byebug) break 11 Successfully created breakpoint with id 1 ``` Use `info breakpoints` to list breakpoints. If you supply a number, it lists that breakpoint. Otherwise it lists all breakpoints. ``` (byebug) info breakpoints Num Enb What 1 y at /PathToProject/app/controllers/articles_controller.rb:11 ``` To delete breakpoints: use the command `delete n` to remove the breakpoint number _n_. If no number is specified, it deletes all breakpoints that are currently active. ``` (byebug) delete 1 (byebug) info breakpoints No breakpoints. ``` You can also enable or disable breakpoints: * `enable breakpoints [n [m [...]]]`: allows a specific breakpoint list or all breakpoints to stop your program. This is the default state when you create a breakpoint. * `disable breakpoints [n [m [...]]]`: make certain (or all) breakpoints have no effect on your program. ### Catching Exceptions The command `catch exception-name` (or just `cat exception-name`) can be used to intercept an exception of type _exception-name_ when there would otherwise be no handler for it. To list all active catchpoints use `catch`. ### Resuming Execution There are two ways to resume execution of an application that is stopped in the debugger: * `continue [n]`: resumes program execution at the address where your script last stopped; any breakpoints set at that address are bypassed. The optional argument `n` allows you to specify a line number to set a one-time breakpoint which is deleted when that breakpoint is reached. * `finish [n]`: execute until the selected stack frame returns. If no frame number is given, the application will run until the currently selected frame returns. The currently selected frame starts out the most-recent frame or 0 if no frame positioning (e.g. up, down, or frame) has been performed. If a frame number is given it will run until the specified frame returns. ### Editing Two commands allow you to open code from the debugger into an editor: * `edit [file:n]`: edit file named _file_ using the editor specified by the EDITOR environment variable. A specific line _n_ can also be given. ### Quitting To exit the debugger, use the `quit` command (abbreviated to `q`). Or, type `q!` to bypass the `Really quit? (y/n)` prompt and exit unconditionally. A simple quit tries to terminate all threads in effect. Therefore your server will be stopped and you will have to start it again. ### Settings `byebug` has a few available options to tweak its behavior: ``` (byebug) help set set Modifies byebug settings Boolean values take "on", "off", "true", "false", "1" or "0". If you don't specify a value, the boolean setting will be enabled. Conversely, you can use "set no" to disable them. You can see these environment settings with the "show" command. List of supported settings: autosave -- Automatically save command history record on exit autolist -- Invoke list command on every stop width -- Number of characters per line in byebug's output autoirb -- Invoke IRB on every stop basename -- : information after every stop uses short paths linetrace -- Enable line execution tracing autopry -- Invoke Pry on every stop stack_on_error -- Display stack trace when `eval` raises an exception fullpath -- Display full file names in backtraces histfile -- File where cmd history is saved to. Default: ./.byebug_history listsize -- Set number of source lines to list by default post_mortem -- Enable/disable post-mortem mode callstyle -- Set how you want method call parameters to be displayed histsize -- Maximum number of commands that can be stored in byebug history savefile -- File where settings are saved to. Default: ~/.byebug_save ``` TIP: You can save these settings in an `.byebugrc` file in your home directory. The debugger reads these global settings when it starts. For example: ``` set callstyle short set listsize 25 ``` Debugging with the `web-console` gem ------------------------------------ Web Console is a bit like `byebug`, but it runs in the browser. In any page you are developing, you can request a console in the context of a view or a controller. The console would be rendered next to your HTML content. ### Console Inside any controller action or view, you can invoke the console by calling the `console` method. For example, in a controller: ```ruby class PostsController < ApplicationController def new console @post = Post.new end end ``` Or in a view: ```html+erb <% console %>

New Post

``` This will render a console inside your view. You don't need to care about the location of the `console` call; it won't be rendered on the spot of its invocation but next to your HTML content. The console executes pure Ruby code: You can define and instantiate custom classes, create new models, and inspect variables. NOTE: Only one console can be rendered per request. Otherwise `web-console` will raise an error on the second `console` invocation. ### Inspecting Variables You can invoke `instance_variables` to list all the instance variables available in your context. If you want to list all the local variables, you can do that with `local_variables`. ### Settings * `config.web_console.allowed_ips`: Authorized list of IPv4 or IPv6 addresses and networks (defaults: `127.0.0.1/8, ::1`). * `config.web_console.whiny_requests`: Log a message when a console rendering is prevented (defaults: `true`). Since `web-console` evaluates plain Ruby code remotely on the server, don't try to use it in production. Debugging Memory Leaks ---------------------- A Ruby application (on Rails or not), can leak memory — either in the Ruby code or at the C code level. In this section, you will learn how to find and fix such leaks by using tools such as Valgrind. ### Valgrind [Valgrind](http://valgrind.org/) is an application for detecting C-based memory leaks and race conditions. There are Valgrind tools that can automatically detect many memory management and threading bugs, and profile your programs in detail. For example, if a C extension in the interpreter calls `malloc()` but doesn't properly call `free()`, this memory won't be available until the app terminates. For further information on how to install Valgrind and use with Ruby, refer to [Valgrind and Ruby](https://blog.evanweaver.com/2008/02/05/valgrind-and-ruby/) by Evan Weaver. ### Find a Memory Leak There is an excellent article about detecting and fixing memory leaks at Derailed, [which you can read here](https://github.com/schneems/derailed_benchmarks#is-my-app-leaking-memory). Plugins for Debugging --------------------- There are some Rails plugins to help you to find errors and debug your application. Here is a list of useful plugins for debugging: * [Query Trace](https://github.com/ruckus/active-record-query-trace/tree/master) Adds query origin tracing to your logs. * [Exception Notifier](https://github.com/smartinez87/exception_notification/tree/master) Provides a mailer object and a default set of templates for sending email notifications when errors occur in a Rails application. * [Better Errors](https://github.com/charliesome/better_errors) Replaces the standard Rails error page with a new one containing more contextual information, like source code and variable inspection. * [RailsPanel](https://github.com/dejan/rails_panel) Chrome extension for Rails development that will end your tailing of development.log. Have all information about your Rails app requests in the browser — in the Developer Tools panel. Provides insight to db/rendering/total times, parameter list, rendered views and more. * [Pry](https://github.com/pry/pry) An IRB alternative and runtime developer console. References ---------- * [byebug Homepage](https://github.com/deivid-rodriguez/byebug) * [web-console Homepage](https://github.com/rails/web-console)