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74 lines
No EOL
2.2 KiB
Ruby
74 lines
No EOL
2.2 KiB
Ruby
module ActiveModel
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module StateMachine
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class Machine
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attr_accessor :initial_state, :states, :events, :state_index
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attr_reader :klass, :name
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def initialize(klass, name, options = {}, &block)
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@klass, @name, @states, @state_index, @events = klass, name, [], {}, {}
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update(options, &block)
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end
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def initial_state
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@initial_state ||= (states.first ? states.first.name : nil)
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end
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def update(options = {}, &block)
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if options.key?(:initial) then @initial_state = options[:initial] end
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if block then instance_eval(&block) end
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self
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end
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def fire_event(event, record, persist, *args)
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state_index[record.current_state(@name)].call_action(:exit, record)
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if new_state = @events[event].fire(record, *args)
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state_index[new_state].call_action(:enter, record)
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if record.respond_to?(event_fired_callback)
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record.send(event_fired_callback, record.current_state, new_state)
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end
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record.current_state(@name, new_state, persist)
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record.send(@events[event].success) if @events[event].success
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true
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else
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if record.respond_to?(event_failed_callback)
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record.send(event_failed_callback, event)
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end
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false
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end
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end
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def states_for_select
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states.map { |st| [st.display_name, st.name.to_s] }
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end
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def events_for(state)
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events = @events.values.select { |event| event.transitions_from_state?(state) }
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events.map! { |event| event.name }
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end
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def current_state_variable
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"@#{@name}_current_state"
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end
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private
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def state(name, options = {})
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@states << (state_index[name] ||= State.new(name, :machine => self)).update(options)
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end
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def event(name, options = {}, &block)
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(@events[name] ||= Event.new(self, name)).update(options, &block)
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end
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def event_fired_callback
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@event_fired_callback ||= (@name == :default ? '' : "#{@name}_") + 'event_fired'
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end
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def event_failed_callback
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@event_failed_callback ||= (@name == :default ? '' : "#{@name}_") + 'event_failed'
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end
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end
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end
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end |