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68 lines
1.8 KiB
Ruby
68 lines
1.8 KiB
Ruby
module ActiveModel
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module StateMachine
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class InvalidTransition < Exception
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end
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def self.included(base)
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require 'active_model/state_machine/machine'
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base.extend ClassMethods
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end
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module ClassMethods
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def inherited(klass)
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super
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klass.state_machines = state_machines
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end
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def state_machines
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@state_machines ||= {}
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end
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def state_machines=(value)
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@state_machines = value ? value.dup : nil
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end
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def state_machine(name = nil, options = {}, &block)
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if name.is_a?(Hash)
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options = name
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name = nil
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end
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name ||= :default
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state_machines[name] ||= Machine.new(self, name)
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block ? state_machines[name].update(options, &block) : state_machines[name]
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end
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def define_state_query_method(state_name)
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name = "#{state_name}?"
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undef_method(name) if method_defined?(name)
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class_eval "def #{name}; current_state.to_s == %(#{state_name}) end"
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end
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end
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def current_state(name = nil, new_state = nil, persist = false)
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sm = self.class.state_machine(name)
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ivar = sm.current_state_variable
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if name && new_state
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if persist && respond_to?(:write_state)
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write_state(sm, new_state)
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end
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if respond_to?(:write_state_without_persistence)
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write_state_without_persistence(sm, new_state)
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end
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instance_variable_set(ivar, new_state)
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else
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instance_variable_set(ivar, nil) unless instance_variable_defined?(ivar)
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value = instance_variable_get(ivar)
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return value if value
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if respond_to?(:read_state)
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value = instance_variable_set(ivar, read_state(sm))
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end
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value || sm.initial_state
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end
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end
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end
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end
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