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rails--rails/actionpack/lib/action_dispatch/middleware/flash.rb
2013-05-13 12:19:25 +02:00

257 lines
7.1 KiB
Ruby

module ActionDispatch
class Request < Rack::Request
# Access the contents of the flash. Use <tt>flash["notice"]</tt> to
# read a notice you put there or <tt>flash["notice"] = "hello"</tt>
# to put a new one.
def flash
@env[Flash::KEY] ||= Flash::FlashHash.from_session_value(session["flash"])
end
end
# The flash provides a way to pass temporary objects between actions. Anything you place in the flash will be exposed
# to the very next action and then cleared out. This is a great way of doing notices and alerts, such as a create
# action that sets <tt>flash[:notice] = "Post successfully created"</tt> before redirecting to a display action that can
# then expose the flash to its template. Actually, that exposure is automatically done.
#
# class PostsController < ActionController::Base
# def create
# # save post
# flash[:notice] = "Post successfully created"
# redirect_to @post
# end
#
# def show
# # doesn't need to assign the flash notice to the template, that's done automatically
# end
# end
#
# show.html.erb
# <% if flash[:notice] %>
# <div class="notice"><%= flash[:notice] %></div>
# <% end %>
#
# Since the +notice+ and +alert+ keys are a common idiom, convenience accessors are available:
#
# flash.alert = "You must be logged in"
# flash.notice = "Post successfully created"
#
# This example just places a string in the flash, but you can put any object in there. And of course, you can put as
# many as you like at a time too. Just remember: They'll be gone by the time the next action has been performed.
#
# See docs on the FlashHash class for more details about the flash.
class Flash
KEY = 'action_dispatch.request.flash_hash'.freeze
class FlashNow #:nodoc:
attr_accessor :flash
def initialize(flash)
@flash = flash
end
def []=(k, v)
@flash[k] = v
@flash.discard(k)
v
end
def [](k)
@flash[k]
end
# Convenience accessor for <tt>flash.now[:alert]=</tt>.
def alert=(message)
self[:alert] = message
end
# Convenience accessor for <tt>flash.now[:notice]=</tt>.
def notice=(message)
self[:notice] = message
end
end
class FlashHash
include Enumerable
def self.from_session_value(value)
flash = case value
when FlashHash # Rails 3.1, 3.2
new(value.instance_variable_get(:@flashes), value.instance_variable_get(:@used))
when Hash # Rails 4.0
new(value['flashes'], value['discard'])
else
new
end
flash.tap(&:sweep)
end
def to_session_value
return nil if empty?
{'discard' => @discard.to_a, 'flashes' => @flashes}
end
def initialize(flashes = {}, discard = []) #:nodoc:
@discard = Set.new(discard)
@flashes = flashes
@now = nil
end
def initialize_copy(other)
if other.now_is_loaded?
@now = other.now.dup
@now.flash = self
end
super
end
def []=(k, v)
@discard.delete k
@flashes[k] = v
end
def [](k)
@flashes[k]
end
def update(h) #:nodoc:
@discard.subtract h.keys
@flashes.update h
self
end
def keys
@flashes.keys
end
def key?(name)
@flashes.key? name
end
def delete(key)
@discard.delete key
@flashes.delete key
self
end
def to_hash
@flashes.dup
end
def empty?
@flashes.empty?
end
def clear
@discard.clear
@flashes.clear
end
def each(&block)
@flashes.each(&block)
end
alias :merge! :update
def replace(h) #:nodoc:
@discard.clear
@flashes.replace h
self
end
# Sets a flash that will not be available to the next action, only to the current.
#
# flash.now[:message] = "Hello current action"
#
# This method enables you to use the flash as a central messaging system in your app.
# When you need to pass an object to the next action, you use the standard flash assign (<tt>[]=</tt>).
# When you need to pass an object to the current action, you use <tt>now</tt>, and your object will
# vanish when the current action is done.
#
# Entries set via <tt>now</tt> are accessed the same way as standard entries: <tt>flash['my-key']</tt>.
#
# Also, brings two convenience accessors:
#
# flash.now.alert = "Beware now!"
# # Equivalent to flash.now[:alert] = "Beware now!"
#
# flash.now.notice = "Good luck now!"
# # Equivalent to flash.now[:notice] = "Good luck now!"
def now
@now ||= FlashNow.new(self)
end
# Keeps either the entire current flash or a specific flash entry available for the next action:
#
# flash.keep # keeps the entire flash
# flash.keep(:notice) # keeps only the "notice" entry, the rest of the flash is discarded
def keep(k = nil)
@discard.subtract Array(k || keys)
k ? self[k] : self
end
# Marks the entire flash or a single flash entry to be discarded by the end of the current action:
#
# flash.discard # discard the entire flash at the end of the current action
# flash.discard(:warning) # discard only the "warning" entry at the end of the current action
def discard(k = nil)
@discard.merge Array(k || keys)
k ? self[k] : self
end
# Mark for removal entries that were kept, and delete unkept ones.
#
# This method is called automatically by filters, so you generally don't need to care about it.
def sweep #:nodoc:
@discard.each { |k| @flashes.delete k }
@discard.replace @flashes.keys
end
# Convenience accessor for <tt>flash[:alert]</tt>.
def alert
self[:alert]
end
# Convenience accessor for <tt>flash[:alert]=</tt>.
def alert=(message)
self[:alert] = message
end
# Convenience accessor for <tt>flash[:notice]</tt>.
def notice
self[:notice]
end
# Convenience accessor for <tt>flash[:notice]=</tt>.
def notice=(message)
self[:notice] = message
end
protected
def now_is_loaded?
@now
end
end
def initialize(app)
@app = app
end
def call(env)
@app.call(env)
ensure
session = Request::Session.find(env) || {}
flash_hash = env[KEY]
if flash_hash && (flash_hash.present? || session.key?('flash'))
session["flash"] = flash_hash.to_session_value
env[KEY] = flash_hash.dup
end
if (!session.respond_to?(:loaded?) || session.loaded?) && # (reset_session uses {}, which doesn't implement #loaded?)
session.key?('flash') && session['flash'].nil?
session.delete('flash')
end
end
end
end