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rails--rails/actionpack/lib/action_controller/metal/live.rb
yuuji.yaginuma b275a95dd2 Call MonitorMixin initializer before use methods provided by MonitorMixin
`MonitorMixin` setup internal variables in `initialize`, so need to call
that before use.
`ActionController::Live::Buffer` only use methods that do not depend on those
internal variables, so works expertly.

But since Ruby 2.7, methods that were not originally the case also depend on
internal variables. As a result, some tests fail in Ruby 2.7.
https://buildkite.com/rails/rails/builds/65193#02e136eb-edea-4367-aee0-77e0a82f8531/990-1200

I'm not sure if this should be considered Ruby incompatible, but I fixed
this because its usage is wrong.

Related to [Feature #16255: Make `monitor.rb` built-in](https://bugs.ruby-lang.org/issues/16255)
2019-11-28 12:14:54 +09:00

310 lines
9.3 KiB
Ruby

# frozen_string_literal: true
require "action_dispatch/http/response"
require "delegate"
require "active_support/json"
module ActionController
# Mix this module into your controller, and all actions in that controller
# will be able to stream data to the client as it's written.
#
# class MyController < ActionController::Base
# include ActionController::Live
#
# def stream
# response.headers['Content-Type'] = 'text/event-stream'
# 100.times {
# response.stream.write "hello world\n"
# sleep 1
# }
# ensure
# response.stream.close
# end
# end
#
# There are a few caveats with this module. You *cannot* write headers after the
# response has been committed (Response#committed? will return truthy).
# Calling +write+ or +close+ on the response stream will cause the response
# object to be committed. Make sure all headers are set before calling write
# or close on your stream.
#
# You *must* call close on your stream when you're finished, otherwise the
# socket may be left open forever.
#
# The final caveat is that your actions are executed in a separate thread than
# the main thread. Make sure your actions are thread safe, and this shouldn't
# be a problem (don't share state across threads, etc).
module Live
extend ActiveSupport::Concern
module ClassMethods
def make_response!(request)
if request.get_header("HTTP_VERSION") == "HTTP/1.0"
super
else
Live::Response.new.tap do |res|
res.request = request
end
end
end
end
# This class provides the ability to write an SSE (Server Sent Event)
# to an IO stream. The class is initialized with a stream and can be used
# to either write a JSON string or an object which can be converted to JSON.
#
# Writing an object will convert it into standard SSE format with whatever
# options you have configured. You may choose to set the following options:
#
# 1) Event. If specified, an event with this name will be dispatched on
# the browser.
# 2) Retry. The reconnection time in milliseconds used when attempting
# to send the event.
# 3) Id. If the connection dies while sending an SSE to the browser, then
# the server will receive a +Last-Event-ID+ header with value equal to +id+.
#
# After setting an option in the constructor of the SSE object, all future
# SSEs sent across the stream will use those options unless overridden.
#
# Example Usage:
#
# class MyController < ActionController::Base
# include ActionController::Live
#
# def index
# response.headers['Content-Type'] = 'text/event-stream'
# sse = SSE.new(response.stream, retry: 300, event: "event-name")
# sse.write({ name: 'John'})
# sse.write({ name: 'John'}, id: 10)
# sse.write({ name: 'John'}, id: 10, event: "other-event")
# sse.write({ name: 'John'}, id: 10, event: "other-event", retry: 500)
# ensure
# sse.close
# end
# end
#
# Note: SSEs are not currently supported by IE. However, they are supported
# by Chrome, Firefox, Opera, and Safari.
class SSE
PERMITTED_OPTIONS = %w( retry event id )
def initialize(stream, options = {})
@stream = stream
@options = options
end
def close
@stream.close
end
def write(object, options = {})
case object
when String
perform_write(object, options)
else
perform_write(ActiveSupport::JSON.encode(object), options)
end
end
private
def perform_write(json, options)
current_options = @options.merge(options).stringify_keys
PERMITTED_OPTIONS.each do |option_name|
if (option_value = current_options[option_name])
@stream.write "#{option_name}: #{option_value}\n"
end
end
message = json.gsub("\n", "\ndata: ")
@stream.write "data: #{message}\n\n"
end
end
class ClientDisconnected < RuntimeError
end
class Buffer < ActionDispatch::Response::Buffer #:nodoc:
include MonitorMixin
# Ignore that the client has disconnected.
#
# If this value is `true`, calling `write` after the client
# disconnects will result in the written content being silently
# discarded. If this value is `false` (the default), a
# ClientDisconnected exception will be raised.
attr_accessor :ignore_disconnect
def initialize(response)
super(response, SizedQueue.new(10))
@error_callback = lambda { true }
@cv = new_cond
@aborted = false
@ignore_disconnect = false
end
def write(string)
unless @response.committed?
@response.headers["Cache-Control"] ||= "no-cache"
@response.delete_header "Content-Length"
end
super
unless connected?
@buf.clear
unless @ignore_disconnect
# Raise ClientDisconnected, which is a RuntimeError (not an
# IOError), because that's more appropriate for something beyond
# the developer's control.
raise ClientDisconnected, "client disconnected"
end
end
end
# Write a 'close' event to the buffer; the producer/writing thread
# uses this to notify us that it's finished supplying content.
#
# See also #abort.
def close
synchronize do
super
@buf.push nil
@cv.broadcast
end
end
# Inform the producer/writing thread that the client has
# disconnected; the reading thread is no longer interested in
# anything that's being written.
#
# See also #close.
def abort
synchronize do
@aborted = true
@buf.clear
end
end
# Is the client still connected and waiting for content?
#
# The result of calling `write` when this is `false` is determined
# by `ignore_disconnect`.
def connected?
!@aborted
end
def on_error(&block)
@error_callback = block
end
def call_on_error
@error_callback.call
end
private
def each_chunk(&block)
loop do
str = nil
ActiveSupport::Dependencies.interlock.permit_concurrent_loads do
str = @buf.pop
end
break unless str
yield str
end
end
end
class Response < ActionDispatch::Response #:nodoc: all
private
def before_committed
super
jar = request.cookie_jar
# The response can be committed multiple times
jar.write self unless committed?
end
def build_buffer(response, body)
buf = Live::Buffer.new response
body.each { |part| buf.write part }
buf
end
end
def process(name)
t1 = Thread.current
locals = t1.keys.map { |key| [key, t1[key]] }
error = nil
# This processes the action in a child thread. It lets us return the
# response code and headers back up the Rack stack, and still process
# the body in parallel with sending data to the client.
new_controller_thread {
ActiveSupport::Dependencies.interlock.running do
t2 = Thread.current
# Since we're processing the view in a different thread, copy the
# thread locals from the main thread to the child thread. :'(
locals.each { |k, v| t2[k] = v }
begin
super(name)
rescue => e
if @_response.committed?
begin
@_response.stream.write(ActionView::Base.streaming_completion_on_exception) if request.format == :html
@_response.stream.call_on_error
rescue => exception
log_error(exception)
ensure
log_error(e)
@_response.stream.close
end
else
error = e
end
ensure
@_response.commit!
end
end
}
ActiveSupport::Dependencies.interlock.permit_concurrent_loads do
@_response.await_commit
end
raise error if error
end
def response_body=(body)
super
response.close if response
end
private
# Spawn a new thread to serve up the controller in. This is to get
# around the fact that Rack isn't based around IOs and we need to use
# a thread to stream data from the response bodies. Nobody should call
# this method except in Rails internals. Seriously!
def new_controller_thread # :nodoc:
Thread.new {
t2 = Thread.current
t2.abort_on_exception = true
yield
}
end
def log_error(exception)
logger = ActionController::Base.logger
return unless logger
logger.fatal do
message = +"\n#{exception.class} (#{exception.message}):\n"
message << exception.annotated_source_code.to_s if exception.respond_to?(:annotated_source_code)
message << " " << exception.backtrace.join("\n ")
"#{message}\n\n"
end
end
end
end