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241 lines
6.5 KiB
Ruby
241 lines
6.5 KiB
Ruby
module ActionDispatch
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class Request < Rack::Request
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# Access the contents of the flash. Use <tt>flash["notice"]</tt> to
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# read a notice you put there or <tt>flash["notice"] = "hello"</tt>
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# to put a new one.
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def flash
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@env[Flash::KEY] ||= (session["flash"] || Flash::FlashHash.new).tap(&:sweep)
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end
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end
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# The flash provides a way to pass temporary objects between actions. Anything you place in the flash will be exposed
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# to the very next action and then cleared out. This is a great way of doing notices and alerts, such as a create
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# action that sets <tt>flash[:notice] = "Post successfully created"</tt> before redirecting to a display action that can
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# then expose the flash to its template. Actually, that exposure is automatically done.
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#
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# class PostsController < ActionController::Base
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# def create
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# # save post
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# flash[:notice] = "Post successfully created"
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# redirect_to @post
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# end
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#
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# def show
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# # doesn't need to assign the flash notice to the template, that's done automatically
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# end
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# end
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#
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# show.html.erb
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# <% if flash[:notice] %>
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# <div class="notice"><%= flash[:notice] %></div>
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# <% end %>
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#
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# Since the +notice+ and +alert+ keys are a common idiom, convenience accessors are available:
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#
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# flash.alert = "You must be logged in"
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# flash.notice = "Post successfully created"
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#
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# This example just places a string in the flash, but you can put any object in there. And of course, you can put as
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# many as you like at a time too. Just remember: They'll be gone by the time the next action has been performed.
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#
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# See docs on the FlashHash class for more details about the flash.
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class Flash
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KEY = 'action_dispatch.request.flash_hash'.freeze
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class FlashNow #:nodoc:
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attr_accessor :flash
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def initialize(flash)
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@flash = flash
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end
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def []=(k, v)
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@flash[k] = v
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@flash.discard(k)
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v
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end
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def [](k)
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@flash[k]
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end
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# Convenience accessor for flash.now[:alert]=
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def alert=(message)
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self[:alert] = message
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end
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# Convenience accessor for flash.now[:notice]=
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def notice=(message)
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self[:notice] = message
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end
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end
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# Implementation detail: please do not change the signature of the
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# FlashHash class. Doing that will likely affect all Rails apps in
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# production as the FlashHash currently stored in their sessions will
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# become invalid.
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class FlashHash
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include Enumerable
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def initialize #:nodoc:
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@discard = Set.new
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@flashes = {}
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@now = nil
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end
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def initialize_copy(other)
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if other.now_is_loaded?
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@now = other.now.dup
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@now.flash = self
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end
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super
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end
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def []=(k, v) #:nodoc:
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@discard.delete k
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@flashes[k] = v
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end
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def [](k)
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@flashes[k]
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end
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def update(h) #:nodoc:
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@discard.subtract h.keys
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@flashes.update h
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self
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end
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def keys
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@flashes.keys
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end
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def key?(name)
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@flashes.key? name
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end
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def delete(key)
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@discard.delete key
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@flashes.delete key
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self
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end
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def to_hash
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@flashes.dup
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end
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def empty?
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@flashes.empty?
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end
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def clear
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@discard.clear
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@flashes.clear
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end
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def each(&block)
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@flashes.each(&block)
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end
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alias :merge! :update
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def replace(h) #:nodoc:
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@discard.clear
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@flashes.replace h
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self
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end
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# Sets a flash that will not be available to the next action, only to the current.
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#
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# flash.now[:message] = "Hello current action"
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#
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# This method enables you to use the flash as a central messaging system in your app.
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# When you need to pass an object to the next action, you use the standard flash assign (<tt>[]=</tt>).
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# When you need to pass an object to the current action, you use <tt>now</tt>, and your object will
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# vanish when the current action is done.
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#
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# Entries set via <tt>now</tt> are accessed the same way as standard entries: <tt>flash['my-key']</tt>.
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def now
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@now ||= FlashNow.new(self)
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end
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# Keeps either the entire current flash or a specific flash entry available for the next action:
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#
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# flash.keep # keeps the entire flash
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# flash.keep(:notice) # keeps only the "notice" entry, the rest of the flash is discarded
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def keep(k = nil)
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@discard.subtract Array(k || keys)
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k ? self[k] : self
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end
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# Marks the entire flash or a single flash entry to be discarded by the end of the current action:
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#
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# flash.discard # discard the entire flash at the end of the current action
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# flash.discard(:warning) # discard only the "warning" entry at the end of the current action
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def discard(k = nil)
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@discard.merge Array(k || keys)
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k ? self[k] : self
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end
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# Mark for removal entries that were kept, and delete unkept ones.
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#
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# This method is called automatically by filters, so you generally don't need to care about it.
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def sweep #:nodoc:
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@discard.each { |k| @flashes.delete k }
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@discard.replace @flashes.keys
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end
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# Convenience accessor for flash[:alert]
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def alert
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self[:alert]
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end
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# Convenience accessor for flash[:alert]=
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def alert=(message)
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self[:alert] = message
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end
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# Convenience accessor for flash[:notice]
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def notice
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self[:notice]
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end
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# Convenience accessor for flash[:notice]=
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def notice=(message)
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self[:notice] = message
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end
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protected
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def now_is_loaded?
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@now
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end
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end
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def initialize(app)
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@app = app
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end
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def call(env)
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@app.call(env)
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ensure
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session = Request::Session.find(env) || {}
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flash_hash = env[KEY]
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if flash_hash
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if !flash_hash.empty? || session.key?('flash')
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session["flash"] = flash_hash
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new_hash = flash_hash.dup
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else
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new_hash = flash_hash
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end
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env[KEY] = new_hash
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end
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if (!session.respond_to?(:loaded?) || session.loaded?) && # (reset_session uses {}, which doesn't implement #loaded?)
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session.key?('flash') && session['flash'].empty?
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session.delete('flash')
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end
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end
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end
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end
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