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47 lines
2 KiB
Ruby
47 lines
2 KiB
Ruby
module ActionCable
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module Server
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# Broadcasting is how other parts of your application can send messages to the channel subscribers. As explained in Channel, most of the time, these
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# broadcastings are streamed directly to the clients subscribed to the named broadcasting. Let's explain with a full-stack example:
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#
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# class WebNotificationsChannel < ApplicationCable::Channel
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# def subscribed
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# stream_from "web_notifications_#{current_user.id}"
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# end
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# end
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#
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# # Somewhere in your app this is called, perhaps from a NewCommentJob
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# ActionCable.server.broadcast \
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# "web_notifications_1", { title: 'New things!', body: 'All shit fit for print' }
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#
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# # Client-side coffescript, which assumes you've already requested the right to send web notifications
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# App.cable.subscriptions.create "WebNotificationsChannel",
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# received: (data) ->
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# new Notification data['title'], body: data['body']
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module Broadcasting
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# Broadcast a hash directly to a named <tt>broadcasting</tt>. It'll automatically be JSON encoded.
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def broadcast(broadcasting, message)
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broadcaster_for(broadcasting).broadcast(message)
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end
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# Returns a broadcaster for a named <tt>broadcasting</tt> that can be reused. Useful when you have a object that
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# may need multiple spots to transmit to a specific broadcasting over and over.
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def broadcaster_for(broadcasting)
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Broadcaster.new(self, broadcasting)
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end
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private
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class Broadcaster
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attr_reader :server, :broadcasting
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def initialize(server, broadcasting)
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@server, @broadcasting = server, broadcasting
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end
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def broadcast(message)
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server.logger.info "[ActionCable] Broadcasting to #{broadcasting}: #{message}"
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server.adapter.broadcast broadcasting, ActiveSupport::JSON.encode(message)
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end
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end
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end
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end
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end
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