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219 lines
5.3 KiB
Ruby
219 lines
5.3 KiB
Ruby
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class Matrix
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# Adapted from JAMA: http://math.nist.gov/javanumerics/jama/
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#
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# For an m-by-n matrix A with m >= n, the LU decomposition is an m-by-n
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# unit lower triangular matrix L, an n-by-n upper triangular matrix U,
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# and a m-by-m permutation matrix P so that L*U = P*A.
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# If m < n, then L is m-by-m and U is m-by-n.
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#
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# The LUP decomposition with pivoting always exists, even if the matrix is
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# singular, so the constructor will never fail. The primary use of the
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# LU decomposition is in the solution of square systems of simultaneous
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# linear equations. This will fail if singular? returns true.
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#
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class LUPDecomposition
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# Returns the lower triangular factor +L+
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include Matrix::ConversionHelper
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def l
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Matrix.build(@row_size, @col_size) do |i, j|
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if (i > j)
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@lu[i][j]
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elsif (i == j)
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1
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else
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0
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end
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end
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end
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# Returns the upper triangular factor +U+
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def u
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Matrix.build(@col_size, @col_size) do |i, j|
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if (i <= j)
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@lu[i][j]
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else
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0
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end
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end
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end
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# Returns the permutation matrix +P+
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def p
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rows = Array.new(@row_size){Array.new(@col_size, 0)}
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@pivots.each_with_index{|p, i| rows[i][p] = 1}
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Matrix.send :new, rows, @col_size
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end
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# Returns +L+, +U+, +P+ in an array
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def to_ary
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[l, u, p]
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end
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alias_method :to_a, :to_ary
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# Returns the pivoting indices
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attr_reader :pivots
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# Returns +true+ if +U+, and hence +A+, is singular.
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def singular? ()
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@col_size.times do |j|
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if (@lu[j][j] == 0)
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return true
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end
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end
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false
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end
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# Returns the determinant of +A+, calculated efficiently
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# from the factorization.
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def det
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if (@row_size != @col_size)
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Matrix.Raise Matrix::ErrDimensionMismatch unless square?
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end
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d = @pivot_sign
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@col_size.times do |j|
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d *= @lu[j][j]
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end
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d
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end
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alias_method :determinant, :det
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# Returns +m+ so that <tt>A*m = b</tt>,
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# or equivalently so that <tt>L*U*m = P*b</tt>
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# +b+ can be a Matrix or a Vector
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def solve b
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if (singular?)
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Matrix.Raise Matrix::ErrNotRegular, "Matrix is singular."
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end
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if b.is_a? Matrix
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if (b.row_size != @row_size)
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Matrix.Raise Matrix::ErrDimensionMismatch
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end
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# Copy right hand side with pivoting
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nx = b.column_size
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m = @pivots.map{|row| b.row(row).to_a}
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# Solve L*Y = P*b
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@col_size.times do |k|
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(k+1).upto(@col_size-1) do |i|
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nx.times do |j|
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m[i][j] -= m[k][j]*@lu[i][k]
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end
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end
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end
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# Solve U*m = Y
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(@col_size-1).downto(0) do |k|
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nx.times do |j|
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m[k][j] = m[k][j].quo(@lu[k][k])
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end
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k.times do |i|
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nx.times do |j|
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m[i][j] -= m[k][j]*@lu[i][k]
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end
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end
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end
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Matrix.send :new, m, nx
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else # same algorithm, specialized for simpler case of a vector
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b = convert_to_array(b)
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if (b.size != @row_size)
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Matrix.Raise Matrix::ErrDimensionMismatch
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end
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# Copy right hand side with pivoting
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m = b.values_at(*@pivots)
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# Solve L*Y = P*b
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@col_size.times do |k|
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(k+1).upto(@col_size-1) do |i|
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m[i] -= m[k]*@lu[i][k]
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end
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end
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# Solve U*m = Y
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(@col_size-1).downto(0) do |k|
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m[k] = m[k].quo(@lu[k][k])
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k.times do |i|
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m[i] -= m[k]*@lu[i][k]
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end
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end
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Vector.elements(m, false)
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end
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end
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def initialize a
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raise TypeError, "Expected Matrix but got #{a.class}" unless a.is_a?(Matrix)
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# Use a "left-looking", dot-product, Crout/Doolittle algorithm.
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@lu = a.to_a
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@row_size = a.row_size
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@col_size = a.column_size
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@pivots = Array.new(@row_size)
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@row_size.times do |i|
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@pivots[i] = i
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end
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@pivot_sign = 1
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lu_col_j = Array.new(@row_size)
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# Outer loop.
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@col_size.times do |j|
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# Make a copy of the j-th column to localize references.
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@row_size.times do |i|
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lu_col_j[i] = @lu[i][j]
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end
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# Apply previous transformations.
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@row_size.times do |i|
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lu_row_i = @lu[i]
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# Most of the time is spent in the following dot product.
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kmax = [i, j].min
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s = 0
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kmax.times do |k|
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s += lu_row_i[k]*lu_col_j[k]
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end
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lu_row_i[j] = lu_col_j[i] -= s
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end
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# Find pivot and exchange if necessary.
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p = j
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(j+1).upto(@row_size-1) do |i|
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if (lu_col_j[i].abs > lu_col_j[p].abs)
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p = i
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end
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end
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if (p != j)
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@col_size.times do |k|
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t = @lu[p][k]; @lu[p][k] = @lu[j][k]; @lu[j][k] = t
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end
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k = @pivots[p]; @pivots[p] = @pivots[j]; @pivots[j] = k
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@pivot_sign = -@pivot_sign
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end
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# Compute multipliers.
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if (j < @row_size && @lu[j][j] != 0)
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(j+1).upto(@row_size-1) do |i|
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@lu[i][j] = @lu[i][j].quo(@lu[j][j])
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end
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end
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end
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end
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end
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end
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