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* string.c (hash): use Bob Jenkins' hash algorithm.

git-svn-id: svn+ssh://ci.ruby-lang.org/ruby/trunk@11255 b2dd03c8-39d4-4d8f-98ff-823fe69b080e
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matz 2006-11-01 14:23:42 +00:00
parent dd937ba9dc
commit 11e562f34a
2 changed files with 118 additions and 88 deletions

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@ -1,3 +1,7 @@
Wed Nov 1 23:01:55 2006 Yukihiro Matsumoto <matz@ruby-lang.org>
* string.c (hash): use Bob Jenkins' hash algorithm.
Wed Nov 1 02:22:31 2006 Akinori MUSHA <knu@iDaemons.org>
* ext/digest/lib/digest/hmac.rb (Digest::HMAC::update): Minor

202
string.c
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@ -879,102 +879,128 @@ rb_str_concat(VALUE str1, VALUE str2)
return rb_str_append(str1, str2);
}
/*
* hash_32 - 32 bit Fowler/Noll/Vo FNV-1a hash code
*
* @(#) $hash_32.Revision: 1.1 $
* @(#) $hash_32.Id: hash_32a.c,v 1.1 2003/10/03 20:38:53 chongo Exp $
* @(#) $hash_32.Source: /usr/local/src/cmd/fnv/RCS/hash_32a.c,v $
*
***
*
* Fowler/Noll/Vo hash
*
* The basis of this hash algorithm was taken from an idea sent
* as reviewer comments to the IEEE POSIX P1003.2 committee by:
*
* Phong Vo (http://www.research.att.com/info/kpv/)
* Glenn Fowler (http://www.research.att.com/~gsf/)
*
* In a subsequent ballot round:
*
* Landon Curt Noll (http://www.isthe.com/chongo/)
*
* improved on their algorithm. Some people tried this hash
* and found that it worked rather well. In an EMail message
* to Landon, they named it the ``Fowler/Noll/Vo'' or FNV hash.
*
* FNV hashes are designed to be fast while maintaining a low
* collision rate. The FNV speed allows one to quickly hash lots
* of data while maintaining a reasonable collision rate. See:
*
* http://www.isthe.com/chongo/tech/comp/fnv/index.html
*
* for more details as well as other forms of the FNV hash.
***
*
* To use the recommended 32 bit FNV-1a hash, pass FNV1_32A_INIT as the
* Fnv32_t hashval argument to fnv_32a_buf() or fnv_32a_str().
*
***
*
* Please do not copyright this code. This code is in the public domain.
*
* LANDON CURT NOLL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO
* EVENT SHALL LANDON CURT NOLL BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*
* By:
* chongo <Landon Curt Noll> /\oo/\
* http://www.isthe.com/chongo/
*
* Share and Enjoy! :-)
*/
typedef unsigned int ub4; /* unsigned 4-byte quantities */
typedef unsigned char ub1; /* unsigned 1-byte quantities */
#define hashsize(n) ((ub4)1<<(n))
#define hashmask(n) (hashsize(n)-1)
/*
* 32 bit FNV-1 and FNV-1a non-zero initial basis
*
* The FNV-1 initial basis is the FNV-0 hash of the following 32 octets:
*
* chongo <Landon Curt Noll> /\../\
*
* NOTE: The \'s above are not back-slashing escape characters.
* They are literal ASCII backslash 0x5c characters.
*
* NOTE: The FNV-1a initial basis is the same value as FNV-1 by definition.
*/
#define FNV1_32A_INIT 0x811c9dc5
--------------------------------------------------------------------
mix -- mix 3 32-bit values reversibly.
For every delta with one or two bits set, and the deltas of all three
high bits or all three low bits, whether the original value of a,b,c
is almost all zero or is uniformly distributed,
* If mix() is run forward or backward, at least 32 bits in a,b,c
have at least 1/4 probability of changing.
* If mix() is run forward, every bit of c will change between 1/3 and
2/3 of the time. (Well, 22/100 and 78/100 for some 2-bit deltas.)
mix() was built out of 36 single-cycle latency instructions in a
structure that could supported 2x parallelism, like so:
a -= b;
a -= c; x = (c>>13);
b -= c; a ^= x;
b -= a; x = (a<<8);
c -= a; b ^= x;
c -= b; x = (b>>13);
...
Unfortunately, superscalar Pentiums and Sparcs can't take advantage
of that parallelism. They've also turned some of those single-cycle
latency instructions into multi-cycle latency instructions. Still,
this is the fastest good hash I could find. There were about 2^^68
to choose from. I only looked at a billion or so.
--------------------------------------------------------------------
*/
#define mix(a,b,c) \
{ \
a -= b; a -= c; a ^= (c>>13); \
b -= c; b -= a; b ^= (a<<8); \
c -= a; c -= b; c ^= (b>>13); \
a -= b; a -= c; a ^= (c>>12); \
b -= c; b -= a; b ^= (a<<16); \
c -= a; c -= b; c ^= (b>>5); \
a -= b; a -= c; a ^= (c>>3); \
b -= c; b -= a; b ^= (a<<10); \
c -= a; c -= b; c ^= (b>>15); \
}
/*
* 32 bit magic FNV-1a prime
*/
#define FNV_32_PRIME 0x01000193
--------------------------------------------------------------------
hash() -- hash a variable-length key into a 32-bit value
k : the key (the unaligned variable-length array of bytes)
len : the length of the key, counting by bytes
initval : can be any 4-byte value
Returns a 32-bit value. Every bit of the key affects every bit of
the return value. Every 1-bit and 2-bit delta achieves avalanche.
About 6*len+35 instructions.
The best hash table sizes are powers of 2. There is no need to do
mod a prime (mod is sooo slow!). If you need less than 32 bits,
use a bitmask. For example, if you need only 10 bits, do
h = (h & hashmask(10));
In which case, the hash table should have hashsize(10) elements.
If you are hashing n strings (ub1 **)k, do it like this:
for (i=0, h=0; i<n; ++i) h = hash( k[i], len[i], h);
By Bob Jenkins, 1996. bob_jenkins@burtleburtle.net. You may use this
code any way you wish, private, educational, or commercial. It's free.
See http://burtleburtle.net/bob/hash/evahash.html
Use for hash table lookup, or anything where one collision in 2^^32 is
acceptable. Do NOT use for cryptographic purposes.
--------------------------------------------------------------------
*/
static ub4
hash(const ub1 *k, ub4 length, ub4 initval)
/* k: the key */
/* length: the length of the key */
/* initval: the previous hash, or an arbitrary value */
{
register ub4 a,b,c,len;
/* Set up the internal state */
len = length;
a = b = 0x9e3779b9; /* the golden ratio; an arbitrary value */
c = initval; /* the previous hash value */
/*---------------------------------------- handle most of the key */
while (len >= 12) {
a += (k[0] +((ub4)k[1]<<8) +((ub4)k[2]<<16) +((ub4)k[3]<<24));
b += (k[4] +((ub4)k[5]<<8) +((ub4)k[6]<<16) +((ub4)k[7]<<24));
c += (k[8] +((ub4)k[9]<<8) +((ub4)k[10]<<16)+((ub4)k[11]<<24));
mix(a,b,c);
k += 12; len -= 12;
}
/*------------------------------------- handle the last 11 bytes */
c += length;
switch(len) /* all the case statements fall through */
{
case 11: c+=((ub4)k[10]<<24);
case 10: c+=((ub4)k[9]<<16);
case 9 : c+=((ub4)k[8]<<8);
/* the first byte of c is reserved for the length */
case 8 : b+=((ub4)k[7]<<24);
case 7 : b+=((ub4)k[6]<<16);
case 6 : b+=((ub4)k[5]<<8);
case 5 : b+=k[4];
case 4 : a+=((ub4)k[3]<<24);
case 3 : a+=((ub4)k[2]<<16);
case 2 : a+=((ub4)k[1]<<8);
case 1 : a+=k[0];
/* case 0: nothing left to add */
}
mix(a,b,c);
/*-------------------------------------------- report the result */
return c;
}
int
rb_memhash(const void *ptr, long len)
{
register const unsigned char *p = ptr;
register unsigned int hval = FNV1_32A_INIT;
/*
* FNV-1a hash each octet in the buffer
*/
while (len--) {
/* xor the bottom with the current octet */
hval ^= (unsigned int)*p++;
/* multiply by the 32 bit FNV magic prime mod 2^32 */
#if defined(FNV_GCC_OPTIMIZATION)
hval += (hval<<1) + (hval<<4) + (hval<<7) + (hval<<8) + (hval<<24);
#else
hval *= FNV_32_PRIME;
#endif
}
return hval;
return hash(ptr, len, 0);
}
int