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* marshal.c (w_float): must distinguish -0.0 from 0.0.
* gc.c (gc_mark_all): tweak mark order for little bit better scan. * gc.c (rb_gc_mark): ditto. * gc.c (rb_gc): ditto. * enum.c (sort_by_i): slight performance boost. * gc.c (gc_mark_rest): should call gc_mark_children(), not gc_mark(). * gc.c (rb_gc_mark): may cause infinite looop. git-svn-id: svn+ssh://ci.ruby-lang.org/ruby/trunk@1861 b2dd03c8-39d4-4d8f-98ff-823fe69b080e
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9 changed files with 301 additions and 83 deletions
230
lib/singleton.rb
230
lib/singleton.rb
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@ -1,49 +1,195 @@
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# Singleton module that ensures only one object to be allocated.
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# The Singleton module implements the Singleton pattern - i.e.
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#
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# class Klass
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# include Singleton
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# # ...
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# end
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#
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# * ensures that only one instance of Klass called ``the instance''
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# can be created.
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#
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# a,b = Klass.instance, Klass.instance
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# a == b # => true
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# a.new # NoMethodError - new is private ...
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#
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# * ``The instance'' is created at instanciation time - i.e. the first call
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# of Klass.instance().
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#
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# class OtherKlass
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# include Singleton
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# # ...
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# end
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# p "#{ObjectSpace.each_object(OtherKlass) {}}" # => 0
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#
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# * This behavior is preserved under inheritance.
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#
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#
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# This achieved by marking
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# * Klass.new and Klass.allocate - as private and
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# * Klass.inherited(sub_klass) - modifying to ensure
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# that the Singleton pattern is properly inherited.
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#
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# In addition Klass is provided with the class methods
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# * Klass.instance() - returning ``the instance''
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# * Klass._load(str) - returning ``the instance''
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# * Klass._wait() - a hook method putting a second (or n-th)
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# thread calling Klass.instance on a waiting loop if the first call
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# to Klass.instance is still in progress.
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#
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# The sole instance method of Singleton is
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# * _dump(depth) - returning the empty string
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# The default Marshalling strategy is to strip all state information - i.e.
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# instance variables from ``the instance''. Providing costume
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# _dump(depth) and _load(str) method allows the (partial) resurrection
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# of a previous state of ``the instance'' - see third example.
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#
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# Usage:
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# class SomeSingletonClass
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# include Singleton
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# #....
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# end
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# a = SomeSingletonClass.instance
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# b = SomeSingletonClass.instance # a and b are same object
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# p [a,b]
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# a = SomeSingletonClass.new # error (`new' is private)
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module Singleton
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def Singleton.included(klass)
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klass.private_class_method(:new)
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klass.instance_eval %{
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@__instance__ = nil
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def instance
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if defined? @__allocating__
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until @__instance__
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sleep 0.5
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end
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elsif ! @__instance__
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Thread.critical = true
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@__allocating__ = true
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Thread.critical = false
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begin
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@__instance__ = new
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ensure
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remove_instance_variable(:@__allocating__)
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end
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end
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return @__instance__
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end
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}
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end
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def Singleton.included (klass)
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# should this be checked?
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# raise TypeError.new "..." if klass.type == Module
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class << klass
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def inherited(sub_klass)
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# @__instance__ takes on one of the following values
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# * nil - before (and after a failed) creation
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# * false - during creation
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# * sub_class instance - after a successful creation
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@__instance__ = nil
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def sub_klass.instance
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unless @__instance__.nil?
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# is the extra flexiblity having the hook method
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# _wait() around ever useful?
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_wait() while false.equal?(@__instance__)
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# check for instance creation
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return @__instance__ if @__instance__
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end
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Thread.critical = true
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unless @__instance__
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@__instance__ = false
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Thread.critical = false
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begin
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@__instance__ = new
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ensure
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if @__instance__
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define_method(:instance) {@__instance__ }
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else
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# failed instance creation
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@__instance__ = nil
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end
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end
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else
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Thread.critical = false
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end
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return @__instance__
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end
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end
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def _load(str)
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instance
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end
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def _wait
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sleep(0.05)
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end
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private :new, :allocate
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# hook methods are also marked private
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private :_load,:_wait
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end
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klass.inherited klass
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end
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private
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def _dump(depth)
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return ""
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end
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end
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if __FILE__ == $0
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class SomeSingletonClass
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include Singleton
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#....
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end
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a = SomeSingletonClass.instance
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b = SomeSingletonClass.instance # a and b are same object
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p [a,b]
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a = SomeSingletonClass.new # error (`new' is private)
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#basic example
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class SomeSingletonClass
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include Singleton
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end
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a = SomeSingletonClass.instance
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b = SomeSingletonClass.instance # a and b are same object
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p a == b # => true
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begin
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SomeSingletonClass.new
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rescue NoMethodError => mes
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puts mes
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end
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# threaded example with exception
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Thread.abort_on_exception = true
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class Ups < SomeSingletonClass
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@__threads__= []
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@__flip__ = nil
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@@__index__ = nil
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def initialize
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sleep(rand(0.1)/10.0)
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Thread.current[:index] = @@__index__
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end
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class << self
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def allocate
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unless @__flip__
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@__flip__ = true
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raise "boom - allocation in thread ##{@@__index__} aborted"
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end
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super()
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end
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def instanciate_all
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1.upto(5) do |@@__index__|
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sleep(rand(0.1)/10.0)
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@__threads__.push Thread.new {
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begin
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instance
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rescue RuntimeError => mes
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puts mes
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end
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}
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end
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end
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def join
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@__threads__.each do |t|
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t.join
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puts "initialize called by thread ##{t[:index]}" if
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t[:index]
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end
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end
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end
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end
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puts "There is(are) #{ObjectSpace.each_object(Ups) {}} Ups instance(s)"
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# => The is(are) 0 Ups instance(s)
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Ups.instanciate_all
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Ups.join # => initialize called by thread # i - where i = 2 ... 5
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p Marshal.load(Marshal.dump(Ups.instance)) == Ups.instance # => true
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puts "There is(are) #{ObjectSpace.each_object(Ups) {}} Ups instance(s)"
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# => The is(are) 1 Ups instance(s)
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# Customized marshalling
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class A
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include Singleton
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attr_accessor :persist, :die
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def _dump(depth)
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# this strips the @die information from the instance
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Marshal.dump(@persist,depth)
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end
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end
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def A._load(str)
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instance.persist = Marshal.load(str)
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instance
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end
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a = A.instance
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a.persist = ["persist"]
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a.die = "die"
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stored_state = Marshal.dump(a)
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# change state
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a.persist = nil
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a.die = nil
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b = Marshal.load(stored_state)
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p a == b # => true
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p a.persist # => ["persist"]
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p a.die # => nil
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end
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