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* encoding.c (rb_locale_charmap): fallback to codepage if no
locale is found. [ruby-core:21110] * missing/langinfo.c (nl_langinfo_codeset): returns NULL if no locale is found. git-svn-id: svn+ssh://ci.ruby-lang.org/ruby/trunk@21511 b2dd03c8-39d4-4d8f-98ff-823fe69b080e
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3d829c8697
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3 changed files with 58 additions and 28 deletions
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@ -1,3 +1,11 @@
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Wed Jan 14 23:57:28 2009 Nobuyoshi Nakada <nobu@ruby-lang.org>
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* encoding.c (rb_locale_charmap): fallback to codepage if no
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locale is found. [ruby-core:21110]
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* missing/langinfo.c (nl_langinfo_codeset): returns NULL if no
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locale is found.
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Wed Jan 14 22:38:30 2009 Tanaka Akira <akr@fsij.org>
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* gc.c (negative_size_allocation_error_with_gvl): abolish a warning.
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@ -1218,6 +1218,15 @@ rb_locale_charmap(VALUE klass)
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{
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#if defined NO_LOCALE_CHARMAP
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return rb_usascii_str_new2("ASCII-8BIT");
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#elif defined __CYGWIN__
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const char *nl_langinfo_codeset(void);
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const char *codeset = nl_langinfo_codeset();
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char cp[sizeof(int) * 3 + 4];
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if (codeset) {
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snprintf(cp, sizeof(cp), "CP%d", GetConsoleCP());
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codeset = cp;
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}
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return rb_usascii_str_new2(codeset);
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#elif defined HAVE_LANGINFO_H
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char *codeset;
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codeset = nl_langinfo(CODESET);
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@ -1,3 +1,4 @@
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/* -*- c-file-style: "gnu" -*- */
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/*
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* This is a quick-and-dirty emulator of the nl_langinfo(CODESET)
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* function defined in the Single Unix Specification for those systems
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@ -33,7 +34,16 @@
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#include <stdlib.h>
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#include <string.h>
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#if defined _WIN32 || defined __CYGWIN__
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#include <windows.h>
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int snprintf(char *, size_t, const char *, ...);
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#if defined _WIN32
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#define strncasecmp strnicmp
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#endif
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#endif
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#ifdef HAVE_LANGINFO_H
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#include "langinfo.h"
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#endif
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#define C_CODESET "US-ASCII" /* Return this as the encoding of the
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* C/POSIX locale. Could as well one day
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@ -44,12 +54,10 @@
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static char buf[16];
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static const char *nl_langinfo_0(nl_item item)
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const char *
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nl_langinfo_codeset(void)
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{
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char *l, *p;
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if (item != CODESET)
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return NULL;
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const char *l, *p;
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if (((l = getenv("LC_ALL")) && *l) ||
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((l = getenv("LC_CTYPE")) && *l) ||
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@ -59,30 +67,29 @@ static const char *nl_langinfo_0(nl_item item)
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return C_CODESET;
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/* check for encoding name fragment */
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p = strchr(l, '.');
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if (p++) {
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if (strstart(p, "UTF"))
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if (!p++) p = l;
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if (strstart(p, "UTF"))
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return "UTF-8";
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if (strstart(p, "8859-")) {
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if (strstart(p, "8859-")) {
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if (digit(p[5])) {
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p += 5;
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memcpy(buf, "ISO-8859-\0\0", 12);
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if (digit(p[5])) {
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p += 5;
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buf[9] = *p++;
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if (digit(*p)) buf[10] = *p++;
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return buf;
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}
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buf[9] = *p++;
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if (digit(*p)) buf[10] = *p++;
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return buf;
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}
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if (strstart(p, "KOI8-R")) return "KOI8-R";
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if (strstart(p, "KOI8-U")) return "KOI8-U";
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if (strstart(p, "620")) return "TIS-620";
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if (strstart(p, "2312")) return "GB2312";
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if (strstart(p, "HKSCS")) return "Big5HKSCS"; /* no MIME charset */
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if (strstart(p, "BIG5")) return "Big5";
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if (strstart(p, "GBK")) return "GBK"; /* no MIME charset */
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if (strstart(p, "18030")) return "GB18030"; /* no MIME charset */
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if (strstart(p, "Shift_JIS") || strstart(p, "SJIS")) return "Shift_JIS";
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/* check for conclusive modifier */
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if (strstart(p, "euro")) return "ISO-8859-15";
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}
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if (strstart(p, "KOI8-R")) return "KOI8-R";
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if (strstart(p, "KOI8-U")) return "KOI8-U";
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if (strstart(p, "620")) return "TIS-620";
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if (strstart(p, "2312")) return "GB2312";
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if (strstart(p, "HKSCS")) return "Big5HKSCS"; /* no MIME charset */
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if (strstart(p, "BIG5")) return "Big5";
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if (strstart(p, "GBK")) return "GBK"; /* no MIME charset */
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if (strstart(p, "18030")) return "GB18030"; /* no MIME charset */
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if (strstart(p, "Shift_JIS") || strstart(p, "SJIS")) return "Windows-31J";
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/* check for conclusive modifier */
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if (strstart(p, "euro")) return "ISO-8859-15";
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/* check for language (and perhaps country) codes */
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if (strstart(l, "zh_TW")) return "Big5";
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if (strstart(l, "zh_HK")) return "Big5HKSCS"; /* no MIME charset */
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@ -106,15 +113,21 @@ static const char *nl_langinfo_0(nl_item item)
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/* Send me further rules if you like, but don't forget that we are
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* *only* interested in locale naming conventions on platforms
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* that do not already provide an nl_langinfo(CODESET) implementation. */
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return "ISO-8859-1"; /* should perhaps be "UTF-8" instead */
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}
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return C_CODESET;
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return NULL;
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}
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#ifdef HAVE_LANGINFO_H
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char *nl_langinfo(nl_item item)
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{
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return (char *)nl_langinfo_0(item);
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const char *codeset;
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if (item != CODESET)
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return NULL;
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codeset = nl_langinfo_codeset();
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if (!codeset) codeset = C_CODESET;
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return (char *)codeset;
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}
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#endif
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/* For a demo, compile with "gcc -W -Wall -o langinfo -D TEST langinfo.c" */
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