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[ruby/io-console] Made cursor position consistent with winsize

To be consistent with `winsize`, changed the cursor position
format from `[x, y]` to `[row, column]`.

https://github.com/ruby/io-console/commit/d1f5ae9286
This commit is contained in:
Nobuyoshi Nakada 2019-09-24 15:48:58 +09:00
parent 2366c68116
commit 244f7ec204

View file

@ -831,7 +831,7 @@ mode_in_range(VALUE val, int high, const char *modename)
#if defined _WIN32
static VALUE
console_goto(VALUE io, VALUE x, VALUE y)
console_goto(VALUE io, VALUE y, VALUE x)
{
rb_io_t *fptr;
int fd;
@ -859,11 +859,11 @@ console_cursor_pos(VALUE io)
if (!GetConsoleScreenBufferInfo((HANDLE)rb_w32_get_osfhandle(fd), &ws)) {
rb_syserr_fail(LAST_ERROR, 0);
}
return rb_assoc_new(UINT2NUM(ws.dwCursorPosition.X), UINT2NUM(ws.dwCursorPosition.Y));
return rb_assoc_new(UINT2NUM(ws.dwCursorPosition.Y), UINT2NUM(ws.dwCursorPosition.X));
}
static VALUE
console_move(VALUE io, int x, int y)
console_move(VALUE io, int y, int x)
{
rb_io_t *fptr;
HANDLE h;
@ -1116,20 +1116,18 @@ console_cursor_pos(VALUE io)
row = RARRAY_AREF(resp, 0);
column = RARRAY_AREF(resp, 1);
rb_ary_resize(resp, 2);
RARRAY_ASET(resp, 0, column);
RARRAY_ASET(resp, 1, row);
return resp;
}
static VALUE
console_goto(VALUE io, VALUE x, VALUE y)
console_goto(VALUE io, VALUE y, VALUE x)
{
rb_io_write(io, rb_sprintf("\x1b[%d;%dH", NUM2UINT(y), NUM2UINT(x)));
return io;
}
static VALUE
console_move(VALUE io, int x, int y)
console_move(VALUE io, int y, int x)
{
if (x || y) {
VALUE s = rb_str_new_cstr("");
@ -1188,25 +1186,25 @@ console_cursor_set(VALUE io, VALUE cpos)
static VALUE
console_cursor_up(VALUE io, VALUE val)
{
return console_move(io, 0, -NUM2INT(val));
return console_move(io, -NUM2INT(val), 0);
}
static VALUE
console_cursor_down(VALUE io, VALUE val)
{
return console_move(io, 0, +NUM2INT(val));
return console_move(io, +NUM2INT(val), 0);
}
static VALUE
console_cursor_left(VALUE io, VALUE val)
{
return console_move(io, -NUM2INT(val), 0);
return console_move(io, 0, -NUM2INT(val));
}
static VALUE
console_cursor_right(VALUE io, VALUE val)
{
return console_move(io, +NUM2INT(val), 0);
return console_move(io, 0, +NUM2INT(val));
}
static VALUE