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ttate 2002-04-11 06:55:12 +00:00
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Ruby/DL
an interface to dynamic linking loader
-------------------------------------------------------------------------------
Ruby/DL
`Ruby/DL' provides an interface to the dynamic linking loader.
-------------------------------------------------------------------------------
Installing
$ ruby extconf.rb # to create the Makefile
$ make # to build the library 'dl.so'
$ make libtest.so # to build the C library 'libtest.so' for the test script
$ make test # to run the test script
$ make install # to install the library
$ make clean # to remove the created files without Makefile
$ make distclean # to remove the all created files
-------------------------------------------------------------------------------
Functions and Classes
after loading the `dl' library, we get access to the module called `DL'. the DL
module has the following constants, functions and classes.
Constants
VERSION
MAJOR_VERSION
MINOR_VERSION
PATCH_VERSION
RTLD_GLOBAL
RTLD_LAZY
RTLD_NOW
MAX_ARG
MAX_CBARG
MAX_CBENT
Functions
handle = dlopen(lib){|handle| ... }
is quite equal to `Handle.new(lib)'
sym = set_callback(cbtype, entry){|args| ... }
sym = set_callback(cbtype, entry, proc)
makes entry-th pre-defined function to call the proc or given block. the
entry-th pre-defined function is specified by cbtype and entry. cbtype is a
prototype of the callback. see also the section `Type specifiers' about
cbtype.
sym = get_callback(cbtype, entry)
returns the Proc object which is given by the above function
`set_callback'.
ptr = malloc(size, [free = nil])
allocates the size bytes, and returns the pointer as a PtrData object ptr.
ptr = strdup(str)
returns a PtrData object ptr which represents the pointer to a new string
which is a duplicate of the string str.
size = sizeof(type)
returns the size of type. `sizeof("C") + sizeof("L")' is not equal to
`sizeof("CL")'. the latter is assumed to returns the enough size of the
structure `struct foo { char c; long l; }', but the size may not equal to
`sizeof(foo)' of C.
class Handle
handle = Handle.new(lib){|handle| ... }
opens a library lib and returns a Handle object handle. if a block is
given, the handle is automatically closed as the block ends.
Handle#close
closes the handle opened by the above Handle.new(lib).
sym = Handle#sym(func, prototype = "0")
sym = Handle#[func, prototype = nil]
obtains the pointer to a function called func and returns a Symbol object
or a DataPtr object. prototype is a string which consists of type
specifiers, it indicates the function's prototype. see also the section
`Type specifiers'.
class Symbol
sym = Symbol.new(addr, type = nil, name = nil)
creates the Symbol object sym with the type type if type is not nil. addr
is the address where the function is allocated. If type is nil, it returns
a DataPtr object.
Symbol::char2type(char)
takes a character char that represents a type and returns the type
specifier of the C language.
str = Symbol#proto()
returns the function prototype.
str = Symbol#name()
Returns the function name.
str = Symbol#cproto()
str = Symbol#to_s()
returns the prototype of the C language.
str = Symbol#inspect()
returns the inspectable string.
r,rs = Symbol#call(arg1,arg2,...,argN)
r,rs = Symbol#[](arg1,arg2,...,argN)
calls the function with parameters arg1, arg2, ..., argN. and the result
consists of the return value r and parameters rs. rs is an array.
ptr = Symbol#to_ptr
returns the corresponding PtrData object ptr.
class PtrData
ptr = PtrData.new(addr, [free = nil])
returns the PtrData object representing the pointer which indicates the
address addr. GC frees the memory using the free function.
PtrData#free=(sym)
if you specify a symbol object sym, GC frees the memory using the function
represented by sym.
sym = PtrData#free
returns a symbol object sym which is used when GC frees the memory. it
usually configured by `PtrData#free=' or `PtrData.new'.
size = PtrData#size, PtrData#size=(size)
gets and sets allocated size of the memory.
ary = PtrData#to_a(type, [size])
returns an array of the type which specified with type. type must be one of
'S','P','I','L','D' and 'F'.
str = PtrData#to_s([len])
returns a string which length is len. if len is omitted, the end of the
string is '\0'.
ptr = PtrData#ptr,+@
returns the pointed value as a PtrData object ptr.
ptr = PtrData#ref,-@
returns the reference as a PtrData object ptr.
ptr = PtrData#+
returns the PtrData object
ptr = PtrData#-
returns the PtrData object
PtrData#struct!(type, *members)
defines the data type to get access to a structure member with a symbol.
(see also PtrData#[])
PtrData#union!(type, *members)
defines the data type to get access to a union member with a symbol. (see
also PtrData#[])
val = PtrData#[key], PtrData#[key, num = 0]
if the key is a string or symbol, this method returns the value of the
structure/union member which has the type defined by PtrData#
{struct!,union!}. if the key is a integer value and this object represents
the pointer ptr, it returns the value of `(ptr + key).to_s(num)'
PtrData#[key,num]=val, PtrData#[key]=val
if the key is a string or symbol, this method substitute the value of the
structure/union member with val. if the key is a integer value and val is a
string, this method copies num bytes of val to the memory area ptr using
memcpy(3).
-------------------------------------------------------------------------------
Type specifiers
the prototype consists of the following type specifiers, first element of
prototype represents the type of return value, and remaining elements represent
the type of each argument.
C : a character (char)
c : a pointer to a character (char *)
H : a short integer (short)
h : a pointer to a short integer (short *)
I : an integer (char, short, int)
i : a pointer to an integer (char *, short *, int *)
L : a long integer (long)
l : a pointer to a long integer (long *)
F : a real (float)
f : a pointer to a real (float *)
D : a real (double)
d : a pointer to a real (double *)
S : an immutable string (const char *)
s : a mutable string (char *)
A : an array (const type[])
a : a mutable array (type[])
P : a pointer (void *)
p : a mutable object (void *)
0 : void function (this must be a first character of the prototype)
the cbtype consists of type specifiers 0, I, L, D and P.
for example:
DL.set_callback('IPP',0){|ptr1,ptr2|
str1 = ptr1.ptr.to_s
str2 = ptr2.ptr.to_s
return str1 <=> str2
}
-------------------------------------------------------------------------------
ttate@kt.jaist.ac.jp

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@ -1,247 +0,0 @@
<html>
<head><title>Ruby/DL</title></head>
<body>
<center>
<h2>Ruby/DL</h2>
an interface to dynamic linking loader
</center>
<hr>
<h2>Ruby/DL</h2>
`Ruby/DL' provides an interface to the dynamic linking loader.
<hr>
<h2>Installing</h2>
<blockquote>
<pre>
$ ruby extconf.rb # to create the Makefile
$ make # to build the library 'dl.so'
$ make libtest.so # to build the C library 'libtest.so' for the test script
$ make test # to run the test script
$ make install # to install the library
$ make clean # to remove the created files without Makefile
$ make distclean # to remove the all created files
</pre>
</blockquote>
<hr>
<h2>Functions and Classes</h2>
after loading the `dl' library, we get access to the module called `DL'.
the DL module has the following constants, functions and classes.
<h2>Constants</h2>
VERSION<br>
MAJOR_VERSION<br>
MINOR_VERSION<br>
PATCH_VERSION<br>
RTLD_GLOBAL<br>
RTLD_LAZY<br>
RTLD_NOW<br>
MAX_ARG<br>
MAX_CBARG<br>
MAX_CBENT<br>
<h2>Functions</h2>
<dl>
<dt>handle = dlopen(lib){|handle| ... }</dt>
<dd>is quite equal to `Handle.new(lib)'
<dt>sym = set_callback(cbtype, entry){|args| ... }
<dt>sym = set_callback(cbtype, entry, proc)
<dd>makes <u>entry</u>-th pre-defined function to call the <u>proc</u>
or given block.
the <u>entry</u>-th pre-defined function is specified by
<u>cbtype</u> and <u>entry</u>.
<u>cbtype</u> is a prototype of the callback.
see also the section `Type specifiers' about <u>cbtype</u>.
<dt>sym = get_callback(cbtype, entry)
<dd>returns the Proc object which is given by the above function `set_callback'.
<dt>ptr = malloc(size, [free = nil])
<dd>allocates the <u>size</u> bytes, and returns the pointer as a
PtrData object <u>ptr</u>.
<dt>ptr = strdup(str)
<dd>returns a PtrData object <u>ptr</u> which represents the pointer to
a new string which is a duplicate of the string <u>str</u>.
<dt>size = sizeof(type)
<dd>returns the size of <u>type</u>. `sizeof("C") + sizeof("L")' is not
equal to `sizeof("CL")'. the latter is assumed to returns the
enough size of the structure `struct foo { char c; long l; }',
but the size may not equal to `sizeof(foo)' of C.
</dl>
<h2>class Handle</h2>
<dl>
<dt>handle = Handle.new(lib){|handle| ... }</dt>
<dd>opens a library <u>lib</u> and returns a Handle object
<u>handle</u>. if a block is given, the handle is
automatically closed as the block ends.
<dt>Handle#close
<dd>closes the handle opened by the above Handle.new(lib).
<dt>sym = Handle#sym(func, prototype = "0")
<dt>sym = Handle#[func, prototype = nil]
<dd>obtains the pointer to a function called <u>func</u> and returns
a Symbol object or a DataPtr object.
<u>prototype</u> is a string which consists of type specifiers,
it indicates the function's prototype.
see also the section `Type specifiers'.
</dl>
<h2>class Symbol</h2>
<dl>
<dt>sym = Symbol.new(addr, type = nil, name = nil)
<dd>creates the Symbol object <u>sym</u> with the type <u>type</u>
if <u>type</u> is not nil. <u>addr</u> is the address where the
function is allocated. If <u>type</u> is nil, it returns a DataPtr
object.
<dt>Symbol::char2type(char)
<dd>takes a character <u>char</u> that represents a type and returns
the type specifier of the C language.
<dt>str = Symbol#proto()
<dd>returns the function prototype.
<dt>str = Symbol#name()
<dd>Returns the function name.
<dt>str = Symbol#cproto()
<dt>str = Symbol#to_s()
<dd>returns the prototype of the C language.
<dt>str = Symbol#inspect()
<dd>returns the inspectable string.
<dt>r,rs = Symbol#call(arg1,arg2,...,argN)
<dt>r,rs = Symbol#[](arg1,arg2,...,argN)
<dd>calls the function with parameters arg1, arg2, ..., argN.
and the result consists of the return value <u>r</u> and
parameters <u>rs</u>. <u>rs</u> is an array.
<dt>ptr = Symbol#to_ptr
<dd>returns the corresponding PtrData object <u>ptr</u>.
</dl>
<h2>class PtrData</h2>
<dl>
<dt>ptr = PtrData.new(addr, [free = nil])
<dd>returns the PtrData object representing the pointer which
indicates the address <u>addr</u>.
GC frees the memory using the <u>free</u> function.
<dt>PtrData#free=(sym)
<dd>if you specify a symbol object <u>sym</u>, GC frees the memory
using the function represented by <u>sym</u>.
<dt>sym = PtrData#free
<dd>returns a symbol object <u>sym</u> which is used when GC frees
the memory. it usually configured by `PtrData#free=' or `PtrData.new'.
<dt>size = PtrData#size, PtrData#size=(size)
<dd>gets and sets allocated size of the memory.
<dt>ary = PtrData#to_a(type, [size])
<dd>returns an array of the type which specified with <u>type</u>.
<u>type</u> must be one of 'S','P','I','L','D' and 'F'.
<dt>str = PtrData#to_s([len])
<dd>returns a string which length is <u>len</u>. if <u>len</u>
is omitted, the end of the string is '\0'.
<dt>ptr = PtrData#ptr,+@
<dd>returns the pointed value as a PtrData object <u>ptr</u>.
<dt>ptr = PtrData#ref,-@
<dd>returns the reference as a PtrData object <u>ptr</u>.
<dt>ptr = PtrData#+
<dd>returns the PtrData object
<dt>ptr = PtrData#-
<dd>returns the PtrData object
<dt>PtrData#struct!(type, *members)
<dd>defines the data type to get access to a structure member with a symbol.
(see also PtrData#[])
<dt>PtrData#union!(type, *members)
<dd>defines the data type to get access to a union member with a symbol.
(see also PtrData#[])
<dt>val = PtrData#[key], PtrData#[key, num = 0]
<dd>if the <u>key</u> is a string or symbol, this method returns the
value of the structure/union member which has the type defined by
PtrData#{struct!,union!}.
if the <u>key</u> is a integer value and this object represents
the pointer <u>ptr</u>, it returns the value of
`(<u>ptr</u> + <u>key</u>).to_s(num)'
<dt>PtrData#[key,num]=val, PtrData#[key]=val
<dd>if the <u>key</u> is a string or symbol, this method substitute
the value of the structure/union member with <u>val</u>.
if the <u>key</u> is a integer value and <u>val</u> is a string,
this method copies <u>num</u> bytes of <u>val</u> to the memory
area <u>ptr</u> using memcpy(3).
</dl>
<hr>
<h2>Type specifiers</h2>
the <u>prototype</u> consists of the following type specifiers,
first element of <u>prototype</u> represents the type of return value,
and remaining elements represent the type of each argument.
<blockquote>
C : a character (char)<br>
c : a pointer to a character (char *)<br>
H : a short integer (short)<br>
h : a pointer to a short integer (short *)<br>
I : an integer (char, short, int)<br>
i : a pointer to an integer (char *, short *, int *)<br>
L : a long integer (long)<br>
l : a pointer to a long integer (long *)<br>
F : a real (float)<br>
f : a pointer to a real (float *)<br>
D : a real (double)<br>
d : a pointer to a real (double *)<br>
S : an immutable string (const char *)<br>
s : a mutable string (char *)<br>
A : an array (const type[])<br>
a : a mutable array (type[])<br>
P : a pointer (void *)<br>
p : a mutable object (void *)<br>
0 : void function
(this must be a first character of the <u>prototype</u>)<br>
</blockquote>
the <u>cbtype</u> consists of type specifiers 0, I, L, D and P.
<br>
for example:
<blockquote>
<pre>
DL.set_callback('IPP',0){|ptr1,ptr2|
str1 = ptr1.ptr.to_s
str2 = ptr2.ptr.to_s
return str1 <=> str2
}
</pre>
</blockquote>
<hr>
<i>ttate@kt.jaist.ac.jp</i>
</body>
</html>

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@ -47,6 +47,10 @@ module DL
def to_ptr
return @ptr
end
def size
return @ptr.size
end
end
class Struct
@ -62,6 +66,14 @@ module DL
parse(contents)
end
def size
return @size
end
def members
return @names
end
def new(size = nil)
if( !size )
size = @size