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Adding links to literals and Kernel (#5192)

* Adding links to literals and Kernel
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Burdette Lamar 2021-12-03 07:12:28 -06:00 committed by GitHub
parent 324d57df0b
commit 28fb6d6b9e
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Notes: git 2021-12-03 22:13:00 +09:00
Merged-By: BurdetteLamar <BurdetteLamar@Yahoo.com>
10 changed files with 101 additions and 57 deletions

13
array.c
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@ -7843,13 +7843,20 @@ rb_ary_deconstruct(VALUE ary)
*
* == Creating Arrays
*
* A new array can be created by using the literal constructor
* <code>[]</code>. Arrays can contain different types of objects. For
* You can create an \Array object explicitly with:
*
* - An {array literal}[doc/syntax/literals_rdoc.html#label-Array+Literals].
*
* You can convert certain objects to Arrays with:
*
* - \Method {Array}[Kernel.html#method-i-Array].
*
* An \Array can contain different types of objects. For
* example, the array below contains an Integer, a String and a Float:
*
* ary = [1, "two", 3.0] #=> [1, "two", 3.0]
*
* An array can also be created by explicitly calling Array.new with zero, one
* An array can also be created by calling Array.new with zero, one
* (the initial size of the Array) or two arguments (the initial size and a
* default object).
*

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@ -2267,6 +2267,14 @@ float_arg(VALUE self)
* and i is imaginary unit. Real a equals complex a+0i
* mathematically.
*
* You can create a \Complex object explicitly with:
*
* - A {complex literal}[doc/syntax/literals_rdoc.html#label-Complex+Literals].
*
* You can convert certain objects to \Complex objects with:
*
* - \Method {Complex}[Kernel.html#method-i-Complex].
*
* Complex object can be created as literal, and also by using
* Kernel#Complex, Complex::rect, Complex::polar or to_c method.
*

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@ -9,10 +9,10 @@ Literals create objects you can use in your program. Literals include:
* Arrays
* Hashes
* Ranges
* Regular Expressions
* Procs
* Regexps
* Lambda Procs
== Booleans and nil
== Boolean and Nil Literals
+nil+ and +false+ are both false values. +nil+ is sometimes used to indicate
"no value" or "unknown" but evaluates to +false+ in conditional expressions.
@ -61,7 +61,7 @@ Examples:
All these numbers have the same decimal value, 170. Like integers and floats
you may use an underscore for readability.
=== Floating-Point Literals
=== \Float Literals
Floating-point numbers may be written as follows:
@ -72,35 +72,37 @@ Floating-point numbers may be written as follows:
These numbers have the same value, 12.34. You may use underscores in floating
point numbers as well.
=== Rational Numbers
=== \Rational Literals
Numbers suffixed by +r+ are Rational numbers.
You can write a Rational number as follows (suffixed +r+):
12r #=> (12/1)
12.3r #=> (123/10)
Rational numbers are exact, whereas Float numbers are inexact.
A \Rational number is exact, whereas a \Float number may be inexact.
0.1r + 0.2r #=> (3/10)
0.1 + 0.2 #=> 0.30000000000000004
=== Complex numbers
=== \Complex Literals
Numbers suffixed by +i+ are Complex (or imaginary) numbers.
You can write a Complex number as follows (suffixed +i+):
1i #=> (0+1i)
1i * 1i #=> (-1+0i)
Also Rational numbers may be imaginary numbers.
Also \Rational numbers may be imaginary numbers.
12.3ri #=> (0+(123/10)*i)
+i+ must be placed after +r+, the opposite is not allowed.
+i+ must be placed after +r+; the opposite is not allowed.
12.3ir #=> syntax error
12.3ir #=> Syntax error
== Strings
=== \String Literals
The most common way of writing strings is using <tt>"</tt>:
"This is a string."
@ -198,7 +200,7 @@ a single codepoint in the script encoding:
?\C-\M-a #=> "\x81", same as above
?あ #=> "あ"
=== Here Documents (heredocs)
=== Here Document Literals
If you are writing a large block of text you may use a "here document" or
"heredoc":
@ -278,7 +280,7 @@ read:
content for heredoc two
TWO
== Symbols
== \Symbol Literals
A Symbol represents a name inside the ruby interpreter. See Symbol for more
details on what symbols are and when ruby creates them internally.
@ -297,7 +299,7 @@ Like strings, a single-quote may be used to disable interpolation:
When creating a Hash, there is a special syntax for referencing a Symbol as
well.
== Arrays
== \Array Literals
An array is created using the objects between <tt>[</tt> and <tt>]</tt>:
@ -310,7 +312,7 @@ You may place expressions inside the array:
See Array for the methods you may use with an array.
== Hashes
== \Hash Literals
A hash is created using key-value pairs between <tt>{</tt> and <tt>}</tt>:
@ -334,7 +336,7 @@ is equal to
See Hash for the methods you may use with a hash.
== Ranges
== \Range Literals
A range represents an interval of values. The range may include or exclude
its ending value.
@ -347,7 +349,7 @@ its ending value.
You may create a range of any object. See the Range documentation for details
on the methods you need to implement.
== Regular Expressions
== \Regexp Literals
A regular expression is created using "/":
@ -365,7 +367,7 @@ characters than a string.
See Regexp for a description of the syntax of regular expressions.
== Procs
== Lambda Proc Literals
A lambda proc can be created with <tt>-></tt>:
@ -379,13 +381,13 @@ You can require arguments for the proc as follows:
This proc will add one to its argument.
== Percent Strings
== Percent Literals
Besides <tt>%(...)</tt> which creates a String, the <tt>%</tt> may create
other types of object. As with strings, an uppercase letter allows
interpolation and escaped characters while a lowercase letter disables them.
These are the types of percent strings in ruby:
These are the types of percent literals:
<tt>%i</tt> :: Array of Symbols
<tt>%q</tt> :: String

14
hash.c
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@ -6598,13 +6598,13 @@ env_dup(VALUE obj)
*
* === Creating a \Hash
*
* Here are three ways to create a \Hash:
* You can create a \Hash object explicitly with:
*
* - \Method <tt>Hash.new</tt>
* - \Method <tt>Hash[]</tt>
* - Literal form: <tt>{}</tt>.
* - A {hash literal}[doc/syntax/literals_rdoc.html#label-Hash+Literals].
*
* ---
* You can convert certain objects to Hashes with:
*
* - \Method {Hash}[Kernel.html#method-i-Hash].
*
* You can create a \Hash by calling method Hash.new.
*
@ -6614,8 +6614,6 @@ env_dup(VALUE obj)
* h # => {}
* h.class # => Hash
*
* ---
*
* You can create a \Hash by calling method Hash.[].
*
* Create an empty Hash:
@ -6628,8 +6626,6 @@ env_dup(VALUE obj)
* h = Hash[foo: 0, bar: 1, baz: 2]
* h # => {:foo=>0, :bar=>1, :baz=>2}
*
* ---
*
* You can create a \Hash by using its literal form (curly braces).
*
* Create an empty \Hash:

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@ -948,8 +948,11 @@ num_negative_p(VALUE num)
*
* You can create a \Float object explicitly with:
*
* - Global method {Float}[Kernel.html#method-i-Float].
* - A {floating-point literal}[doc/syntax/literals_rdoc.html#label-Floating-Point+Literals].
* - A {floating-point literal}[doc/syntax/literals_rdoc.html#label-Float+Literals].
*
* You can convert certain objects to Floats with:
*
* - \Method {Float}[Kernel.html#method-i-Float].
*
* == What's Here
*
@ -3479,9 +3482,12 @@ rb_num2ull(VALUE val)
*
* You can create an \Integer object explicitly with:
*
* - Global method {Integer}[Kernel.html#method-i-Integer].
* - An {integer literal}[doc/syntax/literals_rdoc.html#label-Integer+Literals].
*
* You can convert certain objects to Integers with:
*
* - \Method {Integer}[Kernel.html#method-i-Integer].
*
* An attempt to add a singleton method to an instance of this class
* causes an exception to be raised.
*

3
proc.c
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@ -3845,7 +3845,8 @@ proc_ruby2_keywords(VALUE procval)
*
* lambda1 = lambda {|x| x**2 }
*
* * Use the Lambda literal syntax (also constructs a proc with lambda semantics):
* * Use the {Lambda proc literal}[doc/syntax/literals_rdoc.html#label-Lambda+Proc+Literals] syntax
* (also constructs a proc with lambda semantics):
*
* lambda2 = ->(x) { x**2 }
*

16
range.c
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@ -2050,14 +2050,16 @@ range_count(int argc, VALUE *argv, VALUE range)
/* A \Range object represents a collection of values
* that are between given begin and end values.
*
* A range may be created using a literal:
* You can create an \Range object explicitly with:
*
* # Ranges that use '..' to include the given end value.
* (1..4).to_a # => [1, 2, 3, 4]
* ('a'..'d').to_a # => ["a", "b", "c", "d"]
* # Ranges that use '...' to exclude the given end value.
* (1...4).to_a # => [1, 2, 3]
* ('a'...'d').to_a # => ["a", "b", "c"]
* - A {range literal}[doc/syntax/literals_rdoc.html#label-Range+Literals]:
*
* # Ranges that use '..' to include the given end value.
* (1..4).to_a # => [1, 2, 3, 4]
* ('a'..'d').to_a # => ["a", "b", "c", "d"]
* # Ranges that use '...' to exclude the given end value.
* (1...4).to_a # => [1, 2, 3]
* ('a'...'d').to_a # => ["a", "b", "c"]
*
* A range may be created using method Range.new:
*

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@ -2715,13 +2715,19 @@ nurat_s_convert(int argc, VALUE *argv, VALUE klass)
* a/b (b>0), where a is the numerator and b is the denominator.
* Integer a equals rational a/1 mathematically.
*
* In Ruby, you can create rational objects with the Kernel#Rational,
* to_r, or rationalize methods or by suffixing +r+ to a literal.
* The return values will be irreducible fractions.
* You can create a \Rational object explicitly with:
*
* - A {rational literal}[doc/syntax/literals_rdoc.html#label-Rational+Literals].
*
* You can convert certain objects to Rationals with:
*
* - \Method {Rational}[Kernel.html#method-i-Rational].
*
* Examples
*
* Rational(1) #=> (1/1)
* Rational(2, 3) #=> (2/3)
* Rational(4, -6) #=> (-2/3)
* Rational(4, -6) #=> (-2/3) # Reduced.
* 3.to_r #=> (3/1)
* 2/3r #=> (2/3)
*

4
re.c
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@ -4082,6 +4082,10 @@ re_warn(const char *s)
* and <code>%r{...}</code> literals, and by the Regexp::new
* constructor.
*
* You can create a \Regexp object explicitly with:
*
* - A {regexp literal}[doc/syntax/literals_rdoc.html#label-Regexp+Literals].
*
* :include: doc/regexp.rdoc
*/

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@ -11152,15 +11152,18 @@ rb_str_unicode_normalized_p(int argc, VALUE *argv, VALUE str)
/**********************************************************************
* Document-class: Symbol
*
* Symbol objects represent named identifiers inside the Ruby interpreter. They
* are generated using the <code>:name</code> and
* <code>:"string"</code> literals syntax, and by the various
* <code>to_sym</code> methods. The same Symbol object will be
* created for a given name or string for the duration of a program's
* execution, regardless of the context or meaning of that name. Thus
* if <code>Fred</code> is a constant in one context, a method in
* another, and a class in a third, the Symbol <code>:Fred</code>
* will be the same object in all three contexts.
* Symbol objects represent named identifiers inside the Ruby interpreter.
*
* You can create a \Symbol object explicitly with:
*
* - A {symbol literal}[doc/syntax/literals_rdoc.html#label-Symbol+Literals].
*
* The same Symbol object will be
* created for a given name or string for the duration of a program's
* execution, regardless of the context or meaning of that name. Thus
* if <code>Fred</code> is a constant in one context, a method in
* another, and a class in a third, the Symbol <code>:Fred</code>
* will be the same object in all three contexts.
*
* module One
* class Fred
@ -11795,6 +11798,15 @@ rb_enc_interned_str_cstr(const char *ptr, rb_encoding *enc)
* String objects differ from Symbol objects in that Symbol objects are
* designed to be used as identifiers, instead of text or data.
*
* You can create a \String object explicitly with:
*
* - A {string literal}[doc/syntax/literals_rdoc.html#label-String+Literals].
* - A {heredoc literal}[doc/syntax/literals_rdoc.html#label-Here+Document+Literals].
*
* You can convert certain objects to Strings with:
*
* - \Method {String}[Kernel.html#method-i-String].
*
* Some \String methods modify +self+.
* Typically, a method whose name ends with <tt>!</tt> modifies +self+
* and returns +self+;