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	[Feature #16254] Allow Primitive.func style
				
					
				
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				2020-06-19 18:47:19 +09:00 
				
			
			
			
		
		
					 2 changed files with 17 additions and 3 deletions
				
			
		
							
								
								
									
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								compile.c
									
										
									
									
									
								
							
							
						
						
									
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								compile.c
									
										
									
									
									
								
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			@ -7045,7 +7045,8 @@ iseq_builtin_function_name(const enum node_type type, const NODE *recv, ID mid)
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    static const char prefix[] = "__builtin_";
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    const size_t prefix_len = sizeof(prefix) - 1;
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    if (type == NODE_CALL) {
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    switch (type) {
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      case NODE_CALL:
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        if (recv) {
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            switch (nd_type(recv)) {
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              case NODE_VCALL:
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			@ -7053,14 +7054,22 @@ iseq_builtin_function_name(const enum node_type type, const NODE *recv, ID mid)
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                    return name;
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                }
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                break;
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              case NODE_CONST:
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                if (recv->nd_vid == rb_intern("Primitive")) {
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                    return name;
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                }
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                break;
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              default: break;
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            }
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        }
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    }
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    else if (type == NODE_VCALL || type == NODE_FCALL) {
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        break;
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      case NODE_VCALL:
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      case NODE_FCALL:
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        if (UNLIKELY(strncmp(prefix, name, prefix_len) == 0)) {
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            return &name[prefix_len];
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        }
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        break;
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      default: break;
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    }
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    return NULL;
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}
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			@ -113,6 +113,11 @@ def collect_builtin base, tree, name, bs, inlines, params = nil
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      if recv
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        func_name = nil
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        case recv.first
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        when :var_ref
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          _, recv = recv
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          if recv.first == :@const and recv[1] == "Primitive"
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            func_name = mid.to_s
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          end
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        when :vcall
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          _, recv = recv
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          if recv.first == :@ident and recv[1] == "__builtin"
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