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delete duplicated function overload
The `using engine<...snip...>::define;` line already defines this function. We don't have to repeat.
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1 changed files with 0 additions and 2 deletions
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@ -512,7 +512,6 @@ struct driver {
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template<bool b> struct specific< 0, b> : public engine< 0, VALUE(*)(VALUE)> {};
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template<bool b> struct specific<-1, b> : public engine<-1, VALUE(*)(int argc, VALUE *argv, VALUE self)> {
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using engine<-1, VALUE(*)(int argc, VALUE *argv, VALUE self)>::define;
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static inline void define(VALUE c, T m, VALUE(*f)(int argc, VALUE *argv, VALUE self)) { F(c, m, reinterpret_cast<type *>(f), -1); }
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static inline void define(VALUE c, T m, VALUE(*f)(int argc, const VALUE *argv, VALUE self)) { F(c, m, reinterpret_cast<type *>(f), -1); }
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static inline void define(VALUE c, T m, VALUE(*f)(int argc, const VALUE *argv, VALUE self, VALUE)) { F(c, m, reinterpret_cast<type *>(f), -1); }
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};
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@ -558,7 +557,6 @@ struct driver0 {
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template<bool b> struct specific< 0, b> : public engine< 0, VALUE(*)(VALUE)> {};
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template<bool b> struct specific<-1, b> : public engine<-1, VALUE(*)(int argc, VALUE *argv, VALUE self)> {
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using engine<-1, VALUE(*)(int argc, VALUE *argv, VALUE self)>::define;
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static inline void define(T m, VALUE(*f)(int argc, VALUE *argv, VALUE self)) { F(m, reinterpret_cast<type *>(f), -1); }
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static inline void define(T m, VALUE(*f)(int argc, const VALUE *argv, VALUE self)) { F(m, reinterpret_cast<type *>(f), -1); }
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static inline void define(T m, VALUE(*f)(int argc, const VALUE *argv, VALUE self, VALUE)) { F(m, reinterpret_cast<type *>(f), -1); }
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};
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