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79 changed files with 8922 additions and 8253 deletions
52
math.c
52
math.c
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@ -14,16 +14,8 @@
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#include <math.h>
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VALUE mMath;
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VALUE float_new();
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VALUE f_float();
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#define Need_Float(x) \
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if (FIXNUM_P(x)) {\
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(x) = (struct RFloat*)float_new((double)FIX2INT(x));\
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} else {\
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(x) = (struct RFloat*)f_float(x, x);\
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}
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#define Need_Float(x) (x) = rb_Float(x)
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#define Need_Float2(x,y) {\
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Need_Float(x);\
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Need_Float(y);\
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@ -31,79 +23,71 @@ if (FIXNUM_P(x)) {\
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static VALUE
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math_atan2(obj, x, y)
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VALUE obj;
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struct RFloat *x, *y;
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VALUE obj, x, y;
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{
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Need_Float2(x, y);
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return float_new(atan2(x->value, y->value));
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return float_new(atan2(RFLOAT(x)->value, RFLOAT(y)->value));
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}
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static VALUE
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math_cos(obj, x)
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VALUE obj;
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struct RFloat *x;
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VALUE obj, x;
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{
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Need_Float(x);
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return float_new(cos(x->value));
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return float_new(cos(RFLOAT(x)->value));
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}
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static VALUE
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math_sin(obj, x)
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VALUE obj;
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struct RFloat *x;
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VALUE obj, x;
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{
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Need_Float(x);
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return float_new(sin(x->value));
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return float_new(sin(RFLOAT(x)->value));
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}
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static VALUE
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math_tan(obj, x)
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VALUE obj;
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struct RFloat *x;
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VALUE obj, x;
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{
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Need_Float(x);
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return float_new(tan(x->value));
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return float_new(tan(RFLOAT(x)->value));
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}
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static VALUE
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math_exp(obj, x)
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VALUE obj;
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struct RFloat *x;
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VALUE obj, x;
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{
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Need_Float(x);
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return float_new(exp(x->value));
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return float_new(exp(RFLOAT(x)->value));
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}
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static VALUE
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math_log(obj, x)
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VALUE obj;
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struct RFloat *x;
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VALUE obj, x;
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{
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Need_Float(x);
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return float_new(log(x->value));
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return float_new(log(RFLOAT(x)->value));
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}
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static VALUE
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math_log10(obj, x)
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VALUE obj;
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struct RFloat *x;
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VALUE obj, x;
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{
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Need_Float(x);
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return float_new(log10(x->value));
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return float_new(log10(RFLOAT(x)->value));
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}
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static VALUE
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math_sqrt(obj, x)
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VALUE obj;
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struct RFloat *x;
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VALUE obj, x;
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{
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Need_Float(x);
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if (x->value < 0.0) ArgError("square root for negative number");
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return float_new(sqrt(x->value));
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if (RFLOAT(x)->value < 0.0) ArgError("square root for negative number");
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return float_new(sqrt(RFLOAT(x)->value));
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}
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void
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