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Update to ruby/spec@9be7c7e
git-svn-id: svn+ssh://ci.ruby-lang.org/ruby/trunk@64180 b2dd03c8-39d4-4d8f-98ff-823fe69b080e
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104
spec/ruby/library/socket/basicsocket/sendmsg_nonblock_spec.rb
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104
spec/ruby/library/socket/basicsocket/sendmsg_nonblock_spec.rb
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require_relative '../spec_helper'
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require_relative '../fixtures/classes'
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describe 'BasicSocket#sendmsg_nonblock' do
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SocketSpecs.each_ip_protocol do |family, ip_address|
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describe 'using a disconnected socket' do
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before do
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@client = Socket.new(family, :DGRAM)
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@server = Socket.new(family, :DGRAM)
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@server.bind(Socket.sockaddr_in(0, ip_address))
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end
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after do
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@client.close
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@server.close
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end
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describe 'without a destination address' do
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it "raises #{SocketSpecs.dest_addr_req_error}" do
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lambda { @client.sendmsg_nonblock('hello') }.should raise_error(SocketSpecs.dest_addr_req_error)
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end
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end
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describe 'with a destination address as a String' do
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it 'returns the amount of sent bytes' do
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@client.sendmsg_nonblock('hello', 0, @server.getsockname).should == 5
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end
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end
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describe 'with a destination address as an Addrinfo' do
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it 'returns the amount of sent bytes' do
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@client.sendmsg_nonblock('hello', 0, @server.connect_address).should == 5
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end
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end
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end
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describe 'using a connected UDP socket' do
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before do
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@client = Socket.new(family, :DGRAM)
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@server = Socket.new(family, :DGRAM)
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@server.bind(Socket.sockaddr_in(0, ip_address))
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end
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after do
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@client.close
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@server.close
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end
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describe 'without a destination address argument' do
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before do
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@client.connect(@server.getsockname)
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end
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it 'returns the amount of bytes written' do
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@client.sendmsg_nonblock('hello').should == 5
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end
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end
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describe 'with a destination address argument' do
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before do
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@alt_server = Socket.new(family, :DGRAM)
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@alt_server.bind(Socket.sockaddr_in(0, ip_address))
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end
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after do
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@alt_server.close
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end
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it 'sends the message to the given address instead' do
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@client.sendmsg_nonblock('hello', 0, @alt_server.getsockname).should == 5
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lambda { @server.recv(5) }.should block_caller
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@alt_server.recv(5).should == 'hello'
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end
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end
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end
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platform_is_not :windows do
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describe 'using a connected TCP socket' do
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before do
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@client = Socket.new(family, :STREAM)
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@server = Socket.new(family, :STREAM)
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@server.bind(Socket.sockaddr_in(0, ip_address))
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@server.listen(1)
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@client.connect(@server.getsockname)
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end
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after do
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@client.close
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@server.close
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end
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it 'raises IO::WaitWritable when the underlying buffer is full' do
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lambda {
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10.times { @client.sendmsg_nonblock('hello' * 1_000_000) }
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}.should raise_error(IO::WaitWritable)
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end
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end
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end
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end
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end
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