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use a bool instead of int

This commit is contained in:
Aaron Patterson 2021-06-02 13:29:03 -07:00
parent ad734a8cc3
commit bc65cf1a92
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6
gc.c
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@ -5191,13 +5191,13 @@ gc_compact_finish(rb_objspace_t *objspace, rb_heap_t *heap)
objspace->flags.during_compacting = FALSE;
}
static int
static bool
gc_fill_swept_page(rb_objspace_t *objspace, rb_heap_t *heap, struct heap_page *sweep_page, int *freed_slots, int *empty_slots)
{
/* Find any pinned but not marked objects and try to fill those slots */
int i;
int moved_slots = 0;
int finished_compacting = 0;
bool finished_compacting = false;
bits_t *mark_bits, *pin_bits;
bits_t bitset;
RVALUE *p, *offset;
@ -5242,7 +5242,7 @@ gc_fill_swept_page(rb_objspace_t *objspace, rb_heap_t *heap, struct heap_page *s
* their memory until they have their finalizers run.*/
if (BUILTIN_TYPE(dest) != T_ZOMBIE) {
if(!try_move(objspace, heap, sweep_page, dest)) {
finished_compacting = 1;
finished_compacting = true;
(void)VALGRIND_MAKE_MEM_UNDEFINED((void*)p, sizeof(RVALUE));
gc_report(5, objspace, "Quit compacting, couldn't find an object to move\n");
if (BUILTIN_TYPE(dest) == T_NONE) {