diff --git a/numeric.c b/numeric.c index cf7905a77b..c7c39737d0 100644 --- a/numeric.c +++ b/numeric.c @@ -2215,47 +2215,54 @@ rb_int_truncate(VALUE num, int ndigits) /* * call-seq: - * float.round([ndigits] [, half: symbol]) -> integer or float + * float.round([ndigits] [, half: mode]) -> integer or float * - * Rounds +float+ to a given precision in decimal digits (default 0 digits). + * Returns +float+ rounded to the nearest value with + * a precision of +ndigits+ decimal digits (default: 0). * - * Precision may be negative. Returns a floating point number when +ndigits+ - * is more than zero. + * When the precision is negative, the returned value is an integer + * with at least ndigits.abs trailing zeros. + * + * Returns a floating point number when +ndigits+ is positive, + * otherwise returns an integer. * * 1.4.round #=> 1 * 1.5.round #=> 2 * 1.6.round #=> 2 * (-1.5).round #=> -2 * - * 1.234567.round(2) #=> 1.23 - * 1.234567.round(3) #=> 1.235 - * 1.234567.round(4) #=> 1.2346 - * 1.234567.round(5) #=> 1.23457 + * 1.234567.round(2) #=> 1.23 + * 1.234567.round(3) #=> 1.235 + * 1.234567.round(4) #=> 1.2346 + * 1.234567.round(5) #=> 1.23457 * - * 34567.89.round(-5) #=> 0 - * 34567.89.round(-4) #=> 30000 - * 34567.89.round(-3) #=> 35000 - * 34567.89.round(-2) #=> 34600 - * 34567.89.round(-1) #=> 34570 - * 34567.89.round(0) #=> 34568 - * 34567.89.round(1) #=> 34567.9 - * 34567.89.round(2) #=> 34567.89 - * 34567.89.round(3) #=> 34567.89 + * 34567.89.round(-5) #=> 0 + * 34567.89.round(-4) #=> 30000 + * 34567.89.round(-3) #=> 35000 + * 34567.89.round(-2) #=> 34600 + * 34567.89.round(-1) #=> 34570 + * 34567.89.round(0) #=> 34568 + * 34567.89.round(1) #=> 34567.9 + * 34567.89.round(2) #=> 34567.89 + * 34567.89.round(3) #=> 34567.89 * - * If the half: optional keyword is given, just-half number - * will be rounded according to that value. - * Supported values for this keyword are follows. + * If the optional +half+ keyword argument is given, + * numbers that are half-way between two possible rounded values + * will be rounded according to the specified tie-breaking +mode+: * - * * :up or +nil+: the result will be rounded away from zero - * * :even: the result will be rounded to nearest even number - * * :down: the result will be rounded close to zero + * * :up or +nil+: round half away from zero (default) + * * :down: round half toward zero + * * :even: round half toward the nearest even number * - * 2.5.round(half: :up) #=> 3 - * 2.5.round(half: :even) #=> 2 - * 2.5.round(half: :down) #=> 2 - * 3.5.round(half: :up) #=> 4 - * 3.5.round(half: :even) #=> 4 - * 3.5.round(half: :down) #=> 3 + * 2.5.round(half: :up) #=> 3 + * 2.5.round(half: :down) #=> 2 + * 2.5.round(half: :even) #=> 2 + * 3.5.round(half: :up) #=> 4 + * 3.5.round(half: :down) #=> 3 + * 3.5.round(half: :even) #=> 4 + * (-2.5).round(half: :up) #=> -3 + * (-2.5).round(half: :down) #=> -2 + * (-2.5).round(half: :even) #=> -2 */ static VALUE @@ -2438,13 +2445,11 @@ num_ceil(int argc, VALUE *argv, VALUE num) * call-seq: * num.round([ndigits]) -> integer or float * - * Rounds +num+ to a given precision in decimal digits (default 0 digits). + * Returns +num+ rounded to the nearest value with + * a precision of +ndigits+ decimal digits (default: 0). * - * Precision may be negative. Returns a floating point number when +ndigits+ - * is more than zero. - * - * Numeric implements this by converting itself to a Float and invoking - * Float#round. + * Numeric implements this by converting its value to a Float and + * invoking Float#round. */ static VALUE @@ -5010,25 +5015,34 @@ int_dotimes(VALUE num) /* * Document-method: Integer#round * call-seq: - * int.round([ndigits] [, half: symbol]) -> integer or float + * int.round([ndigits] [, half: mode]) -> integer or float * - * Rounds +int+ to a given precision in decimal digits (default 0 digits). + * Returns +int+ rounded to the nearest value with + * a precision of +ndigits+ decimal digits (default: 0). * - * Precision may be negative. Returns a floating point number when +ndigits+ - * is positive, +self+ for zero, and round down for negative. + * When the precision is negative, the returned value is an integer + * with at least ndigits.abs trailing zeros. * - * 1.round #=> 1 - * 1.round(2) #=> 1.0 - * 15.round(-1) #=> 20 + * Returns a floating point number when +ndigits+ is positive, + * +self+ for zero, and an integer for negative. * - * The half: optional keyword same as Float#round is available. + * 1.round #=> 1 + * 1.round(2) #=> 1.0 + * 15.round(-1) #=> 20 + * (-15).round(-1) #=> -20 * - * 25.round(-1, half: :up) #=> 30 - * 25.round(-1, half: :even) #=> 20 - * 25.round(-1, half: :down) #=> 20 - * 35.round(-1, half: :up) #=> 40 - * 35.round(-1, half: :even) #=> 40 - * 35.round(-1, half: :down) #=> 30 + * The optional +half+ keyword argument is available + * similar to Float#round. + * + * 25.round(-1, half: :up) #=> 30 + * 25.round(-1, half: :down) #=> 20 + * 25.round(-1, half: :even) #=> 20 + * 35.round(-1, half: :up) #=> 40 + * 35.round(-1, half: :down) #=> 30 + * 35.round(-1, half: :even) #=> 40 + * (-25).round(-1, half: :up) #=> -30 + * (-25).round(-1, half: :down) #=> -20 + * (-25).round(-1, half: :even) #=> -20 */ static VALUE diff --git a/rational.c b/rational.c index 9601ee76df..d65dd74810 100644 --- a/rational.c +++ b/rational.c @@ -1510,12 +1510,16 @@ nurat_truncate_n(int argc, VALUE *argv, VALUE self) /* * call-seq: - * rat.round([ndigits] [, half: symbol]) -> integer or rational + * rat.round([ndigits] [, half: mode]) -> integer or rational * - * Rounds +rat+ to a given precision in decimal digits (default 0 digits). + * Returns +rat+ rounded to the nearest value with + * a precision of +ndigits+ decimal digits (default: 0). * - * Precision may be negative. Returns a rational when +ndigits+ - * is more than zero. + * When the precision is negative, the returned value is an integer + * with at least ndigits.abs trailing zeros. + * + * Returns a rational when +ndigits+ is positive, + * otherwise returns an integer. * * Rational(3).round #=> 3 * Rational(2, 3).round #=> 1 @@ -1528,14 +1532,18 @@ nurat_truncate_n(int argc, VALUE *argv, VALUE self) * Rational('-123.456').round(+1).to_f #=> -123.5 * Rational('-123.456').round(-1) #=> -120 * - * The half: optional keyword same as Float#round is available. + * The optional +half+ keyword argument is available + * similar to Float#round. * - * Rational(25, 100).round(1, half: :up) #=> (3/10) - * Rational(25, 100).round(1, half: :even) #=> (1/5) - * Rational(25, 100).round(1, half: :down) #=> (1/5) - * Rational(35, 100).round(1, half: :up) #=> (2/5) - * Rational(35, 100).round(1, half: :even) #=> (2/5) - * Rational(35, 100).round(1, half: :down) #=> (3/10) + * Rational(25, 100).round(1, half: :up) #=> (3/10) + * Rational(25, 100).round(1, half: :down) #=> (1/5) + * Rational(25, 100).round(1, half: :even) #=> (1/5) + * Rational(35, 100).round(1, half: :up) #=> (2/5) + * Rational(35, 100).round(1, half: :down) #=> (3/10) + * Rational(35, 100).round(1, half: :even) #=> (2/5) + * Rational(-25, 100).round(1, half: :up) #=> (-3/10) + * Rational(-25, 100).round(1, half: :down) #=> (-1/5) + * Rational(-25, 100).round(1, half: :even) #=> (-1/5) */ static VALUE nurat_round_n(int argc, VALUE *argv, VALUE self)