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* win32/win32.c (overlapped_socket_io): avoid warnings.
* thread_win32.c (ubf_handle): refactoring. git-svn-id: svn+ssh://ci.ruby-lang.org/ruby/trunk@18195 b2dd03c8-39d4-4d8f-98ff-823fe69b080e
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3 changed files with 26 additions and 15 deletions
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@ -519,17 +519,17 @@ native_thread_apply_priority(rb_thread_t *th)
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static void
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ubf_handle(void *ptr)
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{
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static int checked = 0;
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typedef BOOL (WINAPI *cancel_io_func_t)(HANDLE);
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static cancel_io_func_t cancel_func = NULL;
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rb_thread_t *th = (rb_thread_t *)ptr;
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thread_debug("ubf_handle: %p\n", th);
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if (!checked) {
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if (!cancel_func) {
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cancel_func = (cancel_io_func_t)GetProcAddress(GetModuleHandle("kernel32"), "CancelSynchronousIo");
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checked = 1;
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if (!cancel_func)
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cancel_func = (cancel_io_func_t)-1;
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}
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if (cancel_func)
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if (cancel_func != (cancel_io_func_t)-1)
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cancel_func((HANDLE)th->thread_id);
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w32_set_event(th->native_thread_data.interrupt_event);
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