Now object allocation requires VM global lock to synchronize objspace.
However, of course, it introduces huge overhead.
This patch caches some slots (in a page) by each ractor and use cached
slots for object allocation. If there is no cached slots, acquire the global lock
and get new cached slots, or start GC (marking or lazy sweeping).
ruby_multi_ractor was a flag that indicates the interpreter doesn't
make any additional ractors (single ractor mode).
Instead of boolean flag, ruby_single_main_ractor pointer is introduced
which keeps main ractor's pointer if single ractor mode. If additional
ractors are created, ruby_single_main_ractor becomes NULL.
To manage ractor-local data for C extension, the following APIs
are defined.
* rb_ractor_local_storage_value_newkey
* rb_ractor_local_storage_value
* rb_ractor_local_storage_value_set
* rb_ractor_local_storage_ptr_newkey
* rb_ractor_local_storage_ptr
* rb_ractor_local_storage_ptr_set
At first, you need to create a key of storage by
rb_ractor_local_(value|ptr)_newkey().
For ptr storage, it accepts the type of storage,
how to mark and how to free with ractor's lifetime.
rb_ractor_local_storage_value/set are used to access a VALUE
and rb_ractor_local_storage_ptr/set are used to access a pointer.
random.c uses this API.
Random generators are not Ractor-safe, so we need to prepare
per-ractor default random genearators. This patch set
`Random::DEFAULT = Randm` (not a Random instance, but the Random
class) and singleton methods like `Random.rand()` use a per-ractor
random generator.
[Feature #17322]
To make some kind of Ractor related extensions, some functions
should be exposed.
* include/ruby/thread_native.h
* rb_native_mutex_*
* rb_native_cond_*
* include/ruby/ractor.h
* RB_OBJ_SHAREABLE_P(obj)
* rb_ractor_shareable_p(obj)
* rb_ractor_std*()
* rb_cRactor
and rm ractor_pub.h
and rename srcdir/ractor.h to srcdir/ractor_core.h
(to avoid conflict with include/ruby/ractor.h)