require_relative '../../spec_helper' require_relative '../../core/random/shared/rand' require 'securerandom' describe "SecureRandom.random_number" do it_behaves_like :random_number, :rand, SecureRandom it_behaves_like :random_number, :random_number, SecureRandom it "generates a random positive number smaller then the positive integer argument" do (1..64).each do |idx| num = SecureRandom.random_number(idx) num.should be_kind_of(Fixnum) (0 <= num).should == true (num < idx).should == true end end it "generates a random (potentially bignum) integer value for bignum argument" do max = 12345678901234567890 11.times do num = SecureRandom.random_number max num.should be_kind_of(Integer) (0 <= num).should == true (num < max).should == true end end it "generates a random float number between 0.0 and 1.0 if no argument provided" do 64.times do num = SecureRandom.random_number num.should be_kind_of(Float) (0.0 <= num).should == true (num < 1.0).should == true end end it "generates a random value in given (integer) range limits" do 64.times do num = SecureRandom.random_number 11...13 num.should be_kind_of(Integer) (11 <= num).should == true (num < 13).should == true end end it "generates a random value in given big (integer) range limits" do lower = 12345678901234567890 upper = 12345678901234567890 + 5 32.times do num = SecureRandom.random_number lower..upper num.should be_kind_of(Integer) (lower <= num).should == true (num <= upper).should == true end end it "generates a random value in given (float) range limits" do 64.times do num = SecureRandom.random_number 0.6..0.9 num.should be_kind_of(Float) (0.6 <= num).should == true (num <= 0.9).should == true end end it "generates a random float number between 0.0 and 1.0 if argument is negative" do num = SecureRandom.random_number(-10) num.should be_kind_of(Float) (0.0 <= num).should == true (num < 1.0).should == true end it "generates a random float number between 0.0 and 1.0 if argument is negative float" do num = SecureRandom.random_number(-11.1) num.should be_kind_of(Float) (0.0 <= num).should == true (num < 1.0).should == true end it "generates different float numbers with subsequent invocations" do # quick and dirty check, but good enough values = [] 256.times do val = SecureRandom.random_number # make sure the random values are not repeating values.include?(val).should == false values << val end end it "raises ArgumentError if the argument is non-numeric" do -> { SecureRandom.random_number(Object.new) }.should raise_error(ArgumentError) end end