require 'socket.so' class Addrinfo # creates an Addrinfo object from the arguments. # # The arguments are interpreted as similar to self. # # Addrinfo.tcp("0.0.0.0", 4649).family_addrinfo("www.ruby-lang.org", 80) # #=> # # # Addrinfo.unix("/tmp/sock").family_addrinfo("/tmp/sock2") # #=> # # def family_addrinfo(*args) if args.empty? raise ArgumentError, "no address specified" elsif Addrinfo === args.first raise ArgumentError, "too many arguments" if args.length != 1 elsif self.ip? raise ArgumentError, "IP address needs host and port but #{args.length} arguments given" if args.length != 2 host, port = args Addrinfo.getaddrinfo(host, port, self.pfamily, self.socktype, self.protocol)[0] elsif self.unix? raise ArgumentError, "UNIX socket needs single path argument but #{args.length} arguments given" if args.length != 1 path, = args Addrinfo.unix(path) else raise ArgumentError, "unexpected family" end end def connect_internal(local_addrinfo) sock = Socket.new(self.pfamily, self.socktype, self.protocol) begin sock.ipv6only! if self.ipv6? sock.bind local_addrinfo if local_addrinfo sock.connect(self) if block_given? yield sock else sock end ensure sock.close if !sock.closed? && (block_given? || $!) end end private :connect_internal # creates a socket connected to the address of self. # # If one or more arguments given as _local_addr_args_, # it is used as the local address of the socket. # _local_addr_args_ is given for family_addrinfo to obtain actual address. # # If no arguments given, the local address of the socket is not bound. # # If a block is given, it is called with the socket and the value of the block is returned. # The socket is returned otherwise. # # Addrinfo.tcp("www.ruby-lang.org", 80).connect_from("0.0.0.0", 4649) {|s| # s.print "GET / HTTP/1.0\r\n\r\n" # p s.read # } # # # Addrinfo object can be taken for the argument. # Addrinfo.tcp("www.ruby-lang.org", 80).connect_from(Addrinfo.tcp("0.0.0.0", 4649)) {|s| # s.print "GET / HTTP/1.0\r\n\r\n" # p s.read # } # def connect_from(*local_addr_args, &block) connect_internal(family_addrinfo(*local_addr_args), &block) end # creates a socket connected to the address of self. # # If a block is given, it is called with the socket and the value of the block is returned. # The socket is returned otherwise. # # Addrinfo.tcp("www.ruby-lang.org", 80).connect {|s| # s.print "GET / HTTP/1.0\r\n\r\n" # p s.read # } # def connect(&block) connect_internal(nil, &block) end # creates a socket connected to _remote_addr_args_ and bound to self. # # If a block is given, it is called with the socket and the value of the block is returned. # The socket is returned otherwise. # # Addrinfo.tcp("0.0.0.0", 4649).connect_to("www.ruby-lang.org", 80) {|s| # s.print "GET / HTTP/1.0\r\n\r\n" # p s.read # } # def connect_to(*remote_addr_args, &block) remote_addrinfo = family_addrinfo(*remote_addr_args) remote_addrinfo.send(:connect_internal, self, &block) end # creates a socket bound to self. # # If a block is given, it is called with the socket and the value of the block is returned. # The socket is returned otherwise. # # Addrinfo.udp("0.0.0.0", 9981).bind {|s| # s.local_address.connect {|s| s.send "hello", 0 } # p s.recv(10) #=> "hello" # } # def bind sock = Socket.new(self.pfamily, self.socktype, self.protocol) begin sock.ipv6only! if self.ipv6? sock.setsockopt(:SOCKET, :REUSEADDR, 1) sock.bind(self) if block_given? yield sock else sock end ensure sock.close if !sock.closed? && (block_given? || $!) end end # creates a listening socket bound to self. def listen(backlog=5) sock = Socket.new(self.pfamily, self.socktype, self.protocol) begin sock.ipv6only! if self.ipv6? sock.setsockopt(:SOCKET, :REUSEADDR, 1) sock.bind(self) sock.listen(backlog) if block_given? yield sock else sock end ensure sock.close if !sock.closed? && (block_given? || $!) end end # iterates over the list of Addrinfo objects obtained by Addrinfo.getaddrinfo. # # Addrinfo.foreach(nil, 80) {|x| p x } # #=> # # # # # # # # # # # def self.foreach(nodename, service, family=nil, socktype=nil, protocol=nil, flags=nil, &block) Addrinfo.getaddrinfo(nodename, service, family, socktype, protocol, flags).each(&block) end end class BasicSocket # Returns an address of the socket suitable for connect in the local machine. # # This method returns _self_.local_address, except following condition. # # - IPv4 unspecified address (0.0.0.0) is replaced by IPv4 loopback address (127.0.0.1). # - IPv6 unspecified address (::) is replaced by IPv6 loopback address (::1). # # If the local address is not suitable for connect, SocketError is raised. # IPv4 and IPv6 address which port is 0 is not suitable for connect. # Unix domain socket which has no path is not suitable for connect. # # Addrinfo.tcp("0.0.0.0", 0).listen {|serv| # p serv.connect_address #=> # # serv.connect_address.connect {|c| # s, _ = serv.accept # p [c, s] #=> [#, #] # } # } # def connect_address addr = local_address afamily = addr.afamily if afamily == Socket::AF_INET raise SocketError, "unbound IPv4 socket" if addr.ip_port == 0 if addr.ip_address == "0.0.0.0" addr = Addrinfo.new(["AF_INET", addr.ip_port, nil, "127.0.0.1"], addr.pfamily, addr.socktype, addr.protocol) end elsif defined?(Socket::AF_INET6) && afamily == Socket::AF_INET6 raise SocketError, "unbound IPv6 socket" if addr.ip_port == 0 if addr.ip_address == "::" addr = Addrinfo.new(["AF_INET6", addr.ip_port, nil, "::1"], addr.pfamily, addr.socktype, addr.protocol) elsif addr.ip_address == "0.0.0.0" # MacOS X 10.4 returns "a.b.c.d" for IPv4-mapped IPv6 address. addr = Addrinfo.new(["AF_INET6", addr.ip_port, nil, "::1"], addr.pfamily, addr.socktype, addr.protocol) end elsif defined?(Socket::AF_UNIX) && afamily == Socket::AF_UNIX raise SocketError, "unbound Unix socket" if addr.unix_path == "" end addr end end class Socket # enable the socket option IPV6_V6ONLY if IPV6_V6ONLY is available. def ipv6only! if defined? Socket::IPV6_V6ONLY self.setsockopt(:IPV6, :V6ONLY, 1) end end # creates a new socket object connected to host:port using TCP/IP. # # If local_host:local_port is given, # the socket is bound to it. # # If a block is given, the block is called with the socket. # The value of the block is returned. # The socket is closed when this method returns. # # If no block is given, the socket is returned. # # Socket.tcp("www.ruby-lang.org", 80) {|sock| # sock.print "GET / HTTP/1.0\r\n\r\n" # sock.close_write # print sock.read # } # def self.tcp(host, port, local_host=nil, local_port=nil) # :yield: socket last_error = nil ret = nil local_addr_list = nil if local_host != nil || local_port != nil local_addr_list = Addrinfo.getaddrinfo(local_host, local_port, nil, :STREAM, nil) end Addrinfo.foreach(host, port, nil, :STREAM) {|ai| if local_addr_list local_addr = local_addr_list.find {|local_ai| local_ai.afamily == ai.afamily } next if !local_addr else local_addr = nil end begin sock = local_addr ? ai.connect_from(local_addr) : ai.connect rescue SystemCallError last_error = $! next end ret = sock break } if !ret if last_error raise last_error else raise SocketError, "no appropriate local address" end end if block_given? begin yield ret ensure ret.close if !ret.closed? end else ret end end def self.ip_sockets_port0(ai_list, reuseaddr) begin sockets = [] port = nil ai_list.each {|ai| begin s = Socket.new(ai.pfamily, ai.socktype, ai.protocol) rescue SystemCallError next end sockets << s s.ipv6only! if ai.ipv6? if reuseaddr s.setsockopt(:SOCKET, :REUSEADDR, 1) end if !port s.bind(ai) port = s.local_address.ip_port else s.bind(ai.family_addrinfo(ai.ip_address, port)) end } rescue Errno::EADDRINUSE sockets.each {|s| s.close } retry end sockets ensure sockets.each {|s| s.close if !s.closed? } if $! end class << self private :ip_sockets_port0 end def self.tcp_server_sockets_port0(host) ai_list = Addrinfo.getaddrinfo(host, 0, nil, :STREAM, nil, Socket::AI_PASSIVE) sockets = ip_sockets_port0(ai_list, true) sockets.each {|s| s.listen(5) } sockets ensure sockets.each {|s| s.close if !s.closed? } if $! && sockets end class << self private :tcp_server_sockets_port0 end # creates TCP/IP server sockets for _host_ and _port_. # _host_ is optional. # # If no block given, # it returns an array of listening sockets. # # If a block is given, the block is called with the sockets. # The value of the block is returned. # The socket is closed when this method returns. # # If _port_ is 0, actual port number is choosen dynamically. # However all sockets in the result has same port number. # # # tcp_server_sockets returns two sockets. # sockets = Socket.tcp_server_sockets(1296) # p sockets #=> [#, #] # # # The sockets contains IPv6 and IPv4 sockets. # sockets.each {|s| p s.local_address } # #=> # # # # # # # IPv6 and IPv4 socket has same port number, 53114, even if it is choosen dynamically. # sockets = Socket.tcp_server_sockets(0) # sockets.each {|s| p s.local_address } # #=> # # # # # # # The block is called with the sockets. # Socket.tcp_server_sockets(0) {|sockets| # p sockets #=> [#, #] # } # def self.tcp_server_sockets(host=nil, port) if port == 0 sockets = tcp_server_sockets_port0(host) else begin last_error = nil sockets = [] Addrinfo.foreach(host, port, nil, :STREAM, nil, Socket::AI_PASSIVE) {|ai| begin s = ai.listen rescue SystemCallError last_error = $! next end sockets << s } if sockets.empty? raise last_error end ensure sockets.each {|s| s.close if !s.closed? } if $! end end if block_given? begin yield sockets ensure sockets.each {|s| s.close if !s.closed? } end else sockets end end # yield socket and client address for each a connection accepted via given sockets. # # The arguments are a list of sockets. # The individual argument should be a socket or an array of sockets. # # This method yields the block sequentially. # It means that the next connection is not accepted until the block returns. # So concurrent mechanism, thread for example, should be used to service multiple clients at a time. # def self.accept_loop(*sockets) # :yield: socket, client_addrinfo sockets.flatten!(1) if sockets.empty? raise ArgumentError, "no sockets" end loop { readable, _, _ = IO.select(sockets) readable.each {|r| begin sock, addr = r.accept_nonblock rescue IO::WaitReadable next end yield sock, addr } } end # creates a TCP/IP server on _port_ and calls the block for each connection accepted. # The block is called with a socket and a client_address as an Addrinfo object. # # If _host_ is specified, it is used with _port_ to determine the server addresses. # # The socket is *not* closed when the block returns. # So application should close it explicitly. # # This method calls the block sequentially. # It means that the next connection is not accepted until the block returns. # So concurrent mechanism, thread for example, should be used to service multiple clients at a time. # # Note that Addrinfo.getaddrinfo is used to determine the server socket addresses. # When Addrinfo.getaddrinfo returns two or more addresses, # IPv4 and IPv6 address for example, # all of them are used. # Socket.tcp_server_loop succeeds if one socket can be used at least. # # # Sequential echo server. # # It services only one client at a time. # Socket.tcp_server_loop(16807) {|sock, client_addrinfo| # begin # IO.copy_stream(sock, sock) # ensure # sock.close # end # } # # # Threaded echo server # # It services multiple clients at a time. # # Note that it may accept connections too much. # Socket.tcp_server_loop(16807) {|sock, client_addrinfo| # Thread.new { # begin # IO.copy_stream(sock, sock) # ensure # sock.close # end # } # } # def self.tcp_server_loop(host=nil, port, &b) # :yield: socket, client_addrinfo tcp_server_sockets(host, port) {|sockets| accept_loop(sockets, &b) } end # :call-seq: # Socket.udp_server_sockets([host, ] port) # # Creates UDP/IP sockets for a UDP server. # # If no block given, it returns an array of sockets. # # If a block is given, the block is called with the sockets. # The value of the block is returned. # The sockets are closed when this method returns. # # If _port_ is zero, some port is choosen. # But the choosen port is used for the all sockets. # # # UDP/IP echo server # Socket.udp_server_sockets(0) {|sockets| # p sockets.first.local_address.ip_port #=> 32963 # Socket.udp_server_loop_on(sockets) {|msg, msg_src| # msg_src.reply msg # } # } # def self.udp_server_sockets(host=nil, port) last_error = nil sockets = [] addr_hash = {} ipv6_recvpktinfo = nil if defined? Socket::AncillaryData if defined? Socket::IPV6_RECVPKTINFO # RFC 3542 ipv6_recvpktinfo = Socket::IPV6_RECVPKTINFO elsif defined? Socket::IPV6_PKTINFO # RFC 2292 ipv6_recvpktinfo = Socket::IPV6_PKTINFO end end local_addrs = Socket.ip_address_list ip_list = [] Addrinfo.foreach(host, port, nil, :DGRAM, nil, Socket::AI_PASSIVE) {|ai| if ai.ipv4? && ai.ip_address == "0.0.0.0" local_addrs.each {|a| next if !a.ipv4? ip_list << Addrinfo.new(a.to_sockaddr, :INET, :DGRAM, 0); } elsif ai.ipv6? && ai.ip_address == "::" && !ipv6_recvpktinfo local_addrs.each {|a| next if !a.ipv6? ip_list << Addrinfo.new(a.to_sockaddr, :INET6, :DGRAM, 0); } else ip_list << ai end } if port == 0 sockets = ip_sockets_port0(ip_list, false) else ip_list.each {|ip| ai = Addrinfo.udp(ip.ip_address, port) begin s = ai.bind rescue SystemCallError last_error = $! next end sockets << s } if sockets.empty? raise last_error end end pktinfo_sockets = {} sockets.each {|s| ai = s.local_address if ipv6_recvpktinfo && ai.ipv6? && ai.ip_address == "::" s.setsockopt(:IPV6, ipv6_recvpktinfo, 1) pktinfo_sockets[s] = true end } if block_given? begin yield sockets ensure sockets.each {|s| s.close if !s.closed? } if sockets end else sockets end end # :call-seq: # Socket.udp_server_recv(sockets) {|msg, msg_src| ... } # # Receive UDP/IP packets from the given _sockets_. # For each packet received, the block is called. # # The block receives _msg_ and _msg_src_. # _msg_ is a string which is the payload of the received packet. # _msg_src_ is a Socket::UDPSource object which is used for reply. # # Socket.udp_server_loop can be implemented using this method as follows. # # udp_server_sockets(host, port) {|sockets| # loop { # readable, _, _ = IO.select(sockets) # udp_server_recv(readable) {|msg, msg_src| ... } # } # } # def self.udp_server_recv(sockets) sockets.each {|r| begin msg, sender_addrinfo, rflags, *controls = r.recvmsg_nonblock rescue IO::WaitReadable next end ai = r.local_address if ai.ipv6? and pktinfo = controls.find {|c| c.cmsg_is?(:IPV6, :PKTINFO) } ai = Addrinfo.udp(pktinfo.ipv6_pktinfo_addr.ip_address, ai.ip_port) yield msg, UDPSource.new(sender_addrinfo, ai) {|reply_msg| r.sendmsg reply_msg, 0, sender_addrinfo, pktinfo } else yield msg, UDPSource.new(sender_addrinfo, ai) {|reply_msg| r.send reply_msg, 0, sender_addrinfo } end } end # :call-seq: # Socket.udp_server_loop_on(sockets) {|msg, msg_src| ... } # # Run UDP/IP server loop on the given sockets. # # The return value of Socket.udp_server_sockets is appropriate for the argument. # # It calls the block for each message received. # def self.udp_server_loop_on(sockets, &b) # :yield: msg, msg_src loop { readable, _, _ = IO.select(sockets) udp_server_recv(sockets, &b) } end # :call-seq: # Socket.udp_server_loop(port) {|msg, msg_src| ... } # Socket.udp_server_loop(host, port) {|msg, msg_src| ... } # # creates a UDP/IP server on _port_ and calls the block for each message arrived. # The block is called with the message and its source information. # # This method allocates sockets internally using _port_. # If _host_ is specified, it is used conjunction with _port_ to determine the server addresses. # # The _msg_ is a string. # # The _msg_src_ is a Socket::UDPSource object. # It is used for reply. # # # UDP/IP echo server. # Socket.udp_server_loop(9261) {|msg, msg_src| # msg_src.reply msg # } # def self.udp_server_loop(host=nil, port, &b) # :yield: message, message_source udp_server_sockets(host, port) {|sockets| udp_server_loop_on(sockets, &b) } end # UDP/IP address information used by Socket.udp_server_loop. class UDPSource def initialize(remote_address, local_address, &reply_proc) @remote_address = remote_address @local_address = local_address @reply_proc = reply_proc end attr_reader :remote_address, :local_address def inspect "\#<#{self.class}: #{@remote_address.inspect_sockaddr} to #{@local_address.inspect_sockaddr}>" end def reply(msg) @reply_proc.call msg end end # creates a new socket connected to path using UNIX socket socket. # # If a block is given, the block is called with the socket. # The value of the block is returned. # The socket is closed when this method returns. # # If no block is given, the socket is returned. # # # talk to /tmp/sock socket. # Socket.unix("/tmp/sock") {|sock| # t = Thread.new { IO.copy_stream(sock, STDOUT) } # IO.copy_stream(STDIN, sock) # t.join # } # def self.unix(path) # :yield: socket addr = Addrinfo.unix(path) sock = addr.connect if block_given? begin yield sock ensure sock.close if !sock.closed? end else sock end end # creates UNIX server sockets on _path_ # # If no block given, it returns a listening socket. # # If a block is given, it is called with the socket and the block value is returned. # When the block exits, the socket is closed and the socket file is removed. # # socket = Socket.unix_server_socket("/tmp/s") # p socket #=> # # p socket.local_address #=> # # # Socket.unix_server_socket("/tmp/sock") {|s| # p s #=> # # p s.local_address #=> # # # } # def self.unix_server_socket(path) begin st = File.lstat(path) rescue Errno::ENOENT end if st && st.socket? && st.owned? File.unlink path end s = Addrinfo.unix(path).listen if block_given? begin yield s ensure s.close if !s.closed? File.unlink path end else s end end # creates a UNIX socket server on _path_. # It calls the block for each socket accepted. # # If _host_ is specified, it is used with _port_ to determine the server ports. # # The socket is *not* closed when the block returns. # So application should close it. # # This method deletes the socket file pointed by _path_ at first if # the file is a socket file and it is owned by the user of the application. # This is safe only if the directory of _path_ is not changed by a malicious user. # So don't use /tmp/malicious-users-directory/socket. # Note that /tmp/socket and /tmp/your-private-directory/socket is safe assuming that /tmp has sticky bit. # # # Sequential echo server. # # It services only one client at a time. # Socket.unix_server_loop("/tmp/sock") {|sock, client_addrinfo| # begin # IO.copy_stream(sock, sock) # ensure # sock.close # end # } # def self.unix_server_loop(path, &b) # :yield: socket, client_addrinfo unix_server_socket(path) {|serv| accept_loop(serv, &b) } end end