#ifndef UJIT_CORE_H #define UJIT_CORE_H 1 #include "stddef.h" #include "ujit_asm.h" // Register uJIT receives the CFP and EC into #define REG_CFP RDI #define REG_EC RSI // Register uJIT loads the SP into #define REG_SP RDX // Scratch registers used by uJIT #define REG0 RAX #define REG1 RCX #define REG0_32 EAX #define REG1_32 ECX // Maximum number of versions per block #define MAX_VERSIONS 5 // Tuple of (iseq, idx) used to idenfity basic blocks typedef struct BlockId { // Instruction sequence const rb_iseq_t *iseq; // Instruction index const unsigned int idx; } blockid_t; // Code generation context typedef struct ctx_struct { // TODO: we may want to remove information that is not // strictly necessary for versioning from this struct // Some of the information here is only needed during // code generation, eg: current pc // Instruction sequence this is associated with const rb_iseq_t *iseq; // Index in the iseq of the opcode we are replacing size_t start_idx; // The start of the generated code uint8_t *code_ptr; // Current PC VALUE *pc; // Number of values pushed on the temporary stack int32_t stack_size; // Whether we know self is a heap object bool self_is_object; } ctx_t; // Context object methods int ctx_get_opcode(ctx_t *ctx); VALUE ctx_get_arg(ctx_t* ctx, size_t arg_idx); x86opnd_t ctx_sp_opnd(ctx_t* ctx, int32_t offset_bytes); x86opnd_t ctx_stack_push(ctx_t* ctx, size_t n); x86opnd_t ctx_stack_pop(ctx_t* ctx, size_t n); x86opnd_t ctx_stack_opnd(ctx_t* ctx, int32_t idx); void ujit_init_core(void); #endif // #ifndef UJIT_CORE_H