mirror of
https://github.com/ruby/ruby.git
synced 2022-11-09 12:17:21 -05:00
f2d6338574
git-svn-id: svn+ssh://ci.ruby-lang.org/ruby/trunk@66900 b2dd03c8-39d4-4d8f-98ff-823fe69b080e
297 lines
6.1 KiB
Ruby
297 lines
6.1 KiB
Ruby
# coding: US-ASCII
|
|
|
|
# AO render benchmark
|
|
# Original program (C) Syoyo Fujita in Javascript (and other languages)
|
|
# https://code.google.com/p/aobench/
|
|
# Ruby(yarv2llvm) version by Hideki Miura
|
|
#
|
|
|
|
IMAGE_WIDTH = 256
|
|
IMAGE_HEIGHT = 256
|
|
NSUBSAMPLES = 2
|
|
NAO_SAMPLES = 8
|
|
|
|
srand(0)
|
|
|
|
class Vec
|
|
def initialize(x, y, z)
|
|
@x = x
|
|
@y = y
|
|
@z = z
|
|
end
|
|
|
|
attr_accessor :x, :y, :z
|
|
|
|
def vadd(b)
|
|
Vec.new(@x + b.x, @y + b.y, @z + b.z)
|
|
end
|
|
|
|
def vsub(b)
|
|
Vec.new(@x - b.x, @y - b.y, @z - b.z)
|
|
end
|
|
|
|
def vcross(b)
|
|
Vec.new(@y * b.z - @z * b.y,
|
|
@z * b.x - @x * b.z,
|
|
@x * b.y - @y * b.x)
|
|
end
|
|
|
|
def vdot(b)
|
|
@x * b.x + @y * b.y + @z * b.z
|
|
end
|
|
|
|
def vlength
|
|
Math.sqrt(@x * @x + @y * @y + @z * @z)
|
|
end
|
|
|
|
def vnormalize
|
|
len = vlength
|
|
v = Vec.new(@x, @y, @z)
|
|
if len > 1.0e-17 then
|
|
v.x = v.x / len
|
|
v.y = v.y / len
|
|
v.z = v.z / len
|
|
end
|
|
v
|
|
end
|
|
end
|
|
|
|
|
|
class Sphere
|
|
def initialize(center, radius)
|
|
@center = center
|
|
@radius = radius
|
|
end
|
|
|
|
attr_reader :center, :radius
|
|
|
|
def intersect(ray, isect)
|
|
rs = ray.org.vsub(@center)
|
|
b = rs.vdot(ray.dir)
|
|
c = rs.vdot(rs) - (@radius * @radius)
|
|
d = b * b - c
|
|
if d > 0.0 then
|
|
t = - b - Math.sqrt(d)
|
|
|
|
if t > 0.0 and t < isect.t then
|
|
isect.t = t
|
|
isect.hit = true
|
|
isect.pl = Vec.new(ray.org.x + ray.dir.x * t,
|
|
ray.org.y + ray.dir.y * t,
|
|
ray.org.z + ray.dir.z * t)
|
|
n = isect.pl.vsub(@center)
|
|
isect.n = n.vnormalize
|
|
else
|
|
0.0
|
|
end
|
|
end
|
|
nil
|
|
end
|
|
end
|
|
|
|
class Plane
|
|
def initialize(p, n)
|
|
@p = p
|
|
@n = n
|
|
end
|
|
|
|
def intersect(ray, isect)
|
|
d = -@p.vdot(@n)
|
|
v = ray.dir.vdot(@n)
|
|
v0 = v
|
|
if v < 0.0 then
|
|
v0 = -v
|
|
end
|
|
if v0 < 1.0e-17 then
|
|
return
|
|
end
|
|
|
|
t = -(ray.org.vdot(@n) + d) / v
|
|
|
|
if t > 0.0 and t < isect.t then
|
|
isect.hit = true
|
|
isect.t = t
|
|
isect.n = @n
|
|
isect.pl = Vec.new(ray.org.x + t * ray.dir.x,
|
|
ray.org.y + t * ray.dir.y,
|
|
ray.org.z + t * ray.dir.z)
|
|
end
|
|
nil
|
|
end
|
|
end
|
|
|
|
class Ray
|
|
def initialize(org, dir)
|
|
@org = org
|
|
@dir = dir
|
|
end
|
|
|
|
attr_accessor :org, :dir
|
|
end
|
|
|
|
class Isect
|
|
def initialize
|
|
@t = 10000000.0
|
|
@hit = false
|
|
@pl = Vec.new(0.0, 0.0, 0.0)
|
|
@n = Vec.new(0.0, 0.0, 0.0)
|
|
end
|
|
|
|
attr_accessor :t, :hit, :pl, :n
|
|
end
|
|
|
|
def clamp(f)
|
|
i = f * 255.5
|
|
if i > 255.0 then
|
|
i = 255.0
|
|
end
|
|
if i < 0.0 then
|
|
i = 0.0
|
|
end
|
|
i.to_i
|
|
end
|
|
|
|
def otherBasis(basis, n)
|
|
basis[2] = Vec.new(n.x, n.y, n.z)
|
|
basis[1] = Vec.new(0.0, 0.0, 0.0)
|
|
|
|
if n.x < 0.6 and n.x > -0.6 then
|
|
basis[1].x = 1.0
|
|
elsif n.y < 0.6 and n.y > -0.6 then
|
|
basis[1].y = 1.0
|
|
elsif n.z < 0.6 and n.z > -0.6 then
|
|
basis[1].z = 1.0
|
|
else
|
|
basis[1].x = 1.0
|
|
end
|
|
|
|
basis[0] = basis[1].vcross(basis[2])
|
|
basis[0] = basis[0].vnormalize
|
|
|
|
basis[1] = basis[2].vcross(basis[0])
|
|
basis[1] = basis[1].vnormalize
|
|
end
|
|
|
|
class Scene
|
|
def initialize
|
|
@spheres = Array.new
|
|
@spheres[0] = Sphere.new(Vec.new(-2.0, 0.0, -3.5), 0.5)
|
|
@spheres[1] = Sphere.new(Vec.new(-0.5, 0.0, -3.0), 0.5)
|
|
@spheres[2] = Sphere.new(Vec.new(1.0, 0.0, -2.2), 0.5)
|
|
@plane = Plane.new(Vec.new(0.0, -0.5, 0.0), Vec.new(0.0, 1.0, 0.0))
|
|
end
|
|
|
|
def ambient_occlusion(isect)
|
|
basis = Array.new
|
|
otherBasis(basis, isect.n)
|
|
|
|
ntheta = NAO_SAMPLES
|
|
nphi = NAO_SAMPLES
|
|
eps = 0.0001
|
|
occlusion = 0.0
|
|
|
|
p0 = Vec.new(isect.pl.x + eps * isect.n.x,
|
|
isect.pl.y + eps * isect.n.y,
|
|
isect.pl.z + eps * isect.n.z)
|
|
nphi.times do |j|
|
|
ntheta.times do |i|
|
|
r = rand
|
|
phi = 2.0 * 3.14159265 * rand
|
|
x = Math.cos(phi) * Math.sqrt(1.0 - r)
|
|
y = Math.sin(phi) * Math.sqrt(1.0 - r)
|
|
z = Math.sqrt(r)
|
|
|
|
rx = x * basis[0].x + y * basis[1].x + z * basis[2].x
|
|
ry = x * basis[0].y + y * basis[1].y + z * basis[2].y
|
|
rz = x * basis[0].z + y * basis[1].z + z * basis[2].z
|
|
|
|
raydir = Vec.new(rx, ry, rz)
|
|
ray = Ray.new(p0, raydir)
|
|
|
|
occisect = Isect.new
|
|
@spheres[0].intersect(ray, occisect)
|
|
@spheres[1].intersect(ray, occisect)
|
|
@spheres[2].intersect(ray, occisect)
|
|
@plane.intersect(ray, occisect)
|
|
if occisect.hit then
|
|
occlusion = occlusion + 1.0
|
|
else
|
|
0.0
|
|
end
|
|
end
|
|
end
|
|
|
|
occlusion = (ntheta.to_f * nphi.to_f - occlusion) / (ntheta.to_f * nphi.to_f)
|
|
|
|
Vec.new(occlusion, occlusion, occlusion)
|
|
end
|
|
|
|
def render(w, h, nsubsamples)
|
|
cnt = 0
|
|
nsf = nsubsamples.to_f
|
|
h.times do |y|
|
|
w.times do |x|
|
|
rad = Vec.new(0.0, 0.0, 0.0)
|
|
|
|
# Subsampling
|
|
nsubsamples.times do |v|
|
|
nsubsamples.times do |u|
|
|
|
|
cnt = cnt + 1
|
|
wf = w.to_f
|
|
hf = h.to_f
|
|
xf = x.to_f
|
|
yf = y.to_f
|
|
uf = u.to_f
|
|
vf = v.to_f
|
|
|
|
px = (xf + (uf / nsf) - (wf / 2.0)) / (wf / 2.0)
|
|
py = -(yf + (vf / nsf) - (hf / 2.0)) / (hf / 2.0)
|
|
|
|
eye = Vec.new(px, py, -1.0).vnormalize
|
|
|
|
ray = Ray.new(Vec.new(0.0, 0.0, 0.0), eye)
|
|
|
|
isect = Isect.new
|
|
@spheres[0].intersect(ray, isect)
|
|
@spheres[1].intersect(ray, isect)
|
|
@spheres[2].intersect(ray, isect)
|
|
@plane.intersect(ray, isect)
|
|
if isect.hit then
|
|
col = ambient_occlusion(isect)
|
|
rad.x = rad.x + col.x
|
|
rad.y = rad.y + col.y
|
|
rad.z = rad.z + col.z
|
|
end
|
|
end
|
|
end
|
|
|
|
r = rad.x / (nsf * nsf)
|
|
g = rad.y / (nsf * nsf)
|
|
b = rad.z / (nsf * nsf)
|
|
printf("%c", clamp(r))
|
|
printf("%c", clamp(g))
|
|
printf("%c", clamp(b))
|
|
end
|
|
nil
|
|
end
|
|
|
|
nil
|
|
end
|
|
end
|
|
|
|
alias printf_orig printf
|
|
def printf *args
|
|
# $fp.printf(*args)
|
|
end
|
|
|
|
# File.open("ao.ppm", "w") do |fp|
|
|
# $fp = fp
|
|
printf("P6\n")
|
|
printf("%d %d\n", IMAGE_WIDTH, IMAGE_HEIGHT)
|
|
printf("255\n")
|
|
Scene.new.render(IMAGE_WIDTH, IMAGE_HEIGHT, NSUBSAMPLES)
|
|
# end
|
|
|
|
undef printf
|
|
alias printf printf_orig
|