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159 lines
3.8 KiB
Ruby
159 lines
3.8 KiB
Ruby
# -*- encoding: binary -*-
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require_relative '../spec_helper'
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require_relative '../fixtures/classes'
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describe "BasicSocket#recv" do
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before :each do
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@server = TCPServer.new('127.0.0.1', 0)
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@port = @server.addr[1]
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end
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after :each do
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@server.close unless @server.closed?
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ScratchPad.clear
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end
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it "receives a specified number of bytes of a message from another socket" do
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t = Thread.new do
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client = @server.accept
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ScratchPad.record client.recv(10)
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client.recv(1) # this recv is important
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client.close
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end
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Thread.pass while t.status and t.status != "sleep"
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t.status.should_not be_nil
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socket = TCPSocket.new('127.0.0.1', @port)
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socket.send('hello', 0)
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socket.close
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t.join
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ScratchPad.recorded.should == 'hello'
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end
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platform_is_not :solaris do
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it "accepts flags to specify unusual receiving behaviour" do
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t = Thread.new do
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client = @server.accept
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# in-band data (TCP), doesn't receive the flag.
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ScratchPad.record client.recv(10)
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# this recv is important (TODO: explain)
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client.recv(10)
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client.close
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end
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Thread.pass while t.status and t.status != "sleep"
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t.status.should_not be_nil
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socket = TCPSocket.new('127.0.0.1', @port)
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socket.send('helloU', Socket::MSG_OOB)
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socket.shutdown(1)
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t.join
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socket.close
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ScratchPad.recorded.should == 'hello'
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end
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end
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it "gets lines delimited with a custom separator" do
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t = Thread.new do
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client = @server.accept
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ScratchPad.record client.gets("\377")
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# this call is important (TODO: explain)
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client.gets(nil)
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client.close
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end
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Thread.pass while t.status and t.status != "sleep"
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t.status.should_not be_nil
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socket = TCPSocket.new('127.0.0.1', @port)
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socket.write("firstline\377secondline\377")
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socket.close
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t.join
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ScratchPad.recorded.should == "firstline\377"
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end
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it "allows an output buffer as third argument" do
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socket = TCPSocket.new('127.0.0.1', @port)
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socket.write("data")
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client = @server.accept
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buf = "foo"
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begin
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client.recv(4, 0, buf)
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ensure
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client.close
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end
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buf.should == "data"
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socket.close
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end
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end
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describe 'BasicSocket#recv' do
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SocketSpecs.each_ip_protocol do |family, ip_address|
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before do
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@server = Socket.new(family, :DGRAM)
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@client = Socket.new(family, :DGRAM)
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end
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after do
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@client.close
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@server.close
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end
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describe 'using an unbound socket' do
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it 'blocks the caller' do
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-> { @server.recv(4) }.should block_caller
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end
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end
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describe 'using a bound socket' do
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before do
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@server.bind(Socket.sockaddr_in(0, ip_address))
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end
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describe 'without any data available' do
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it 'blocks the caller' do
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-> { @server.recv(4) }.should block_caller
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end
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end
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describe 'with data available' do
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before do
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@client.connect(@server.getsockname)
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end
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it 'reads the given amount of bytes' do
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@client.write('hello')
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@server.recv(2).should == 'he'
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end
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it 'reads the given amount of bytes when it exceeds the data size' do
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@client.write('he')
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@server.recv(6).should == 'he'
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end
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it 'blocks the caller when called twice without new data being available' do
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@client.write('hello')
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@server.recv(2).should == 'he'
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-> { @server.recv(4) }.should block_caller
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end
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it 'takes a peek at the data when using the MSG_PEEK flag' do
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@client.write('hello')
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@server.recv(2, Socket::MSG_PEEK).should == 'he'
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@server.recv(2).should == 'he'
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end
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end
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end
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end
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end
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