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				synced 2022-11-09 12:17:21 -05:00 
			
		
		
		
	 5f0df51865
			
		
	
	
		5f0df51865
		
	
	
	
	
		
			
			(config, dll.mak, exe.mak, mswince-ruby17.def,
            io.c, process.c, signal.c, string.c, time.c)
* wince/ : files added.
         (assert.c, Makefile.sub, mkexports.rb, io_wce.c,
            process_wce.c, signal_wce.c, string_wce.c,
            time_wce.c)
* wince/configure.bat : like mswin32 style.
* wince/direct.c : remove "static" at _currentdir.
* wince/io.h : change definition.
* wince/stdio.c : _fdopen -> fdopen.
* wince/process.h : add_P_OVERLAY.
* wince/time.h : change definition.
* wince/wincemain.c : add wce_SetCurrentDir.
* wince/wince.c : add wce_SetCurrentDir and wce_fopen.
	                  fix GetModuleFileNameA to return correct "lpFileName".
* wince/wince.h : remove #ifdef.
* wince/sys/utime.h, utime.c : rename _utime to utime.
* wince/sys/stat.c : expand relative directory in stat.
git-svn-id: svn+ssh://ci.ruby-lang.org/ruby/trunk@3734 b2dd03c8-39d4-4d8f-98ff-823fe69b080e
		
	
			
		
			
				
	
	
		
			47 lines
		
	
	
	
		
			786 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
	
		
			786 B
		
	
	
	
		
			C
		
	
	
	
	
	
| /***************************************************************
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|   process.c
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| ***************************************************************/
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| 
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| #include <windows.h>
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| #include "process.h"
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| 
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| int _getpid(void)
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| {
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| 	return (int)GetCurrentProcessId();
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| }
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| 
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| /* I wonder _exec and _swawn should be replaced with CreateProcess... */
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| int _execl(const char *cmdname, const char *arg0, 
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| 		   va_list va_args)
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| {
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| 	return 0;
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| }
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| 
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| int execv(const char *path, char *const argv[])
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| {
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| 	return 0;
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| }
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| 
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| void abort(void)
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| {
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| }
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| 
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| int _cwait( int *termstat, int procHandle, int action )
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| {
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| 	return 0;
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| }
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| 
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| intptr_t _spawnle(int mode, 
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| 	const char *cmdname, const char *arg0,
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| 	va_list va_argn)
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| {
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| 	return 0;
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| }
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| 
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| intptr_t _spawnvpe(int mode,
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| 	const char *cmdname, const char *const *argv,
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| 	const char *const *envp)
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| {
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| 	return 0;
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| }
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| 
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