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ancestors unless the recursive flag is set. [ruby-list:38007] * hash.c (env_each_key): use env_keys to avoid environment modify on the fly. * hash.c (env_each_value): use env_values for safety. * hash.c (env_each): allocate environment array first. git-svn-id: svn+ssh://ci.ruby-lang.org/ruby/trunk@4277 b2dd03c8-39d4-4d8f-98ff-823fe69b080e
215 lines
7.9 KiB
Ruby
215 lines
7.9 KiB
Ruby
# :include: ../../../../README
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#
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# ----
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#
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# = Usage
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#
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# The general idea behind unit testing is that you write a _test_
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# _method_ that makes certain _assertions_ about your code, working
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# against a _test_ _fixture_. A bunch of these _test_ _methods_ are
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# bundled up into a _test_ _suite_ and can be run any time the
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# developer wants. The results of a run are gathered in a _test_
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# _result_ and displayed to the user through some UI. So, lets break
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# this down and see how Test::Unit provides each of these necessary
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# pieces.
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#
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#
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# == Assertions
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#
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# These are the heart of the framework. Think of an assertion as a
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# statement of expected outcome, i.e. "I assert that x should be equal
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# to y". If, when the assertion is executed, it turns out to be
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# correct, nothing happens, and life is good. If, on the other hand,
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# your assertion turns out to be false, an error is propagated with
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# pertinent information so that you can go back and make your
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# assertion succeed, and, once again, life is good. For an explanation
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# of the current assertions, see Test::Unit::Assertions.
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#
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#
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# == Test Method & Test Fixture
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#
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# Obviously, these assertions have to be called within a context that
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# knows about them and can do something meaningful with their
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# pass/fail value. Also, it's handy to collect a bunch of related
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# tests, each test represented by a method, into a common test class
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# that knows how to run them. The tests will be in a separate class
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# from the code they're testing for a couple of reasons. First of all,
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# it allows your code to stay uncluttered with test code, making it
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# easier to maintain. Second, it allows the tests to be stripped out
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# for deployment, since they're really there for you, the developer,
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# and your users don't need them. Third, and most importantly, it
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# allows you to set up a common test fixture for your tests to run
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# against.
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#
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# What's a test fixture? Well, tests do not live in a vacuum; rather,
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# they're run against the code they are testing. Often, a collection
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# of tests will run against a common set of data, also called a
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# fixture. If they're all bundled into the same test class, they can
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# all share the setting up and tearing down of that data, eliminating
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# unnecessary duplication and making it much easier to add related
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# tests.
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#
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# Test::Unit::TestCase wraps up a collection of test methods together
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# and allows you to easily set up and tear down the same test fixture
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# for each test. This is done by overriding #setup and/or #teardown,
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# which will be called before and after each test method that is
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# run. The TestCase also knows how to collect the results of your
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# assertions into a Test::Unit::TestResult, which can then be reported
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# back to you... but I'm getting ahead of myself. To write a test,
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# follow these steps:
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#
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# * Make sure Test::Unit is in your library path.
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# * require 'test/unit' in your test script.
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# * Create a class that subclasses Test::Unit::TestCase.
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# * Add a method that begins with "test" to your class.
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# * Make assertions in your test method.
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# * Optionally define #setup and/or #teardown to set up and/or tear
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# down your common test fixture.
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# * You can now run your test as you would any other Ruby
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# script... try it and see!
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#
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# A really simple test might look like this (#setup and #teardown are
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# commented out to indicate that they are completely optional):
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#
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# require 'test/unit'
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#
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# class TC_MyTest < Test::Unit::TestCase
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# # def setup
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# # end
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#
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# # def teardown
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# # end
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#
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# def test_fail
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# assert(false, 'Assertion was false.')
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# end
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# end
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#
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#
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# == Test Runners
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#
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# So, now you have this great test class, but you still need a way to
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# run it and view any failures that occur during the run. This is
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# where Test::Unit::UI::Console::TestRunner (and others, such as
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# Test::Unit::UI::GTK::TestRunner) comes into play. The console test
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# runner is automatically invoked for you if you require 'test/unit'
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# and simply run the file. To use another runner, or to manually
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# invoke a runner, simply call its run class method and pass in an
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# object that responds to the suite message with a
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# Test::Unit::TestSuite. This can be as simple as passing in your
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# TestCase class (which has a class suite method). It might look
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# something like this:
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#
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# require 'test/unit/ui/console/testrunner'
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# Test::Unit::UI::Console::TestRunner.run(TC_MyTest)
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#
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#
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# == Test Suite
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#
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# As more and more unit tests accumulate for a given project, it
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# becomes a real drag running them one at a time, and it also
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# introduces the potential to overlook a failing test because you
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# forget to run it. Suddenly it becomes very handy that the
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# TestRunners can take any object that returns a Test::Unit::TestSuite
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# in response to a suite method. The TestSuite can, in turn, contain
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# other TestSuites or individual tests (typically created by a
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# TestCase). In other words, you can easily wrap up a group of
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# TestCases and TestSuites like this:
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#
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# require 'test/unit/testsuite'
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# require 'tc_myfirsttests'
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# require 'tc_moretestsbyme'
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# require 'ts_anothersetoftests'
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#
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# class TS_MyTests
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# def self.suite
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# suite = Test::Unit::TestSuite.new
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# suite << TC_MyFirstTests.suite
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# suite << TC_MoreTestsByMe.suite
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# suite << TS_AnotherSetOfTests.suite
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# return suite
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# end
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# end
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# Test::Unit::UI::Console::TestRunner.run(TS_MyTests)
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#
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# Now, this is a bit cumbersome, so Test::Unit does a little bit more
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# for you, by wrapping these up automatically when you require
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# 'test/unit'. What does this mean? It means you could write the above
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# test case like this instead:
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#
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# require 'test/unit'
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# require 'tc_myfirsttests'
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# require 'tc_moretestsbyme'
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# require 'ts_anothersetoftests'
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#
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# Test::Unit is smart enough to find all the test cases existing in
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# the ObjectSpace and wrap them up into a suite for you. It then runs
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# the dynamic suite using the console TestRunner.
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#
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#
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# == Questions?
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#
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# I'd really like to get feedback from all levels of Ruby
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# practitioners about typos, grammatical errors, unclear statements,
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# missing points, etc., in this document (or any other).
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require 'test/unit/testcase'
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require 'test/unit/ui/testrunnermediator'
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at_exit {
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# We can't debug tests run with at_exit unless we add the following:
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set_trace_func DEBUGGER__.context.method(:trace_func).to_proc if (defined? DEBUGGER__)
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if (!Test::Unit::UI::TestRunnerMediator.run?)
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suite_name = $0.sub(/\.rb$/, '')
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suite = Test::Unit::TestSuite.new(suite_name)
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test_classes = []
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ObjectSpace.each_object(Class) {
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| klass |
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test_classes << klass if (Test::Unit::TestCase > klass)
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}
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runners = {
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'--console' => proc do |suite|
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require 'test/unit/ui/console/testrunner'
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passed = Test::Unit::UI::Console::TestRunner.run(suite).passed?
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exit(passed ? 0 : 1)
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end,
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'--gtk' => proc do |suite|
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require 'test/unit/ui/gtk/testrunner'
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Test::Unit::UI::GTK::TestRunner.run(suite)
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end,
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'--fox' => proc do |suite|
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require 'test/unit/ui/fox/testrunner'
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Test::Unit::UI::Fox::TestRunner.run(suite)
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end,
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}
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unless (ARGV.empty?)
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runner = runners[ARGV[0]]
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ARGV.shift unless (runner.nil?)
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end
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runner = runners['--console'] if (runner.nil?)
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if ARGV.empty?
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test_classes.each { |klass| suite << klass.suite }
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else
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tests = test_classes.map { |klass| klass.suite.tests }.flatten
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criteria = ARGV.map { |arg| (arg =~ %r{^/(.*)/$}) ? Regexp.new($1) : arg }
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criteria.each {
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| criterion |
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if (criterion.instance_of?(Regexp))
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tests.each { |test| suite << test if (criterion =~ test.name) }
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elsif (/^A-Z/ =~ criterion)
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tests.each { |test| suite << test if (criterion == test.class.name) }
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else
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tests.each { |test| suite << test if (criterion == test.method_name) }
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end
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}
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end
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runner.call(suite)
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end
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}
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