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212 lines
5.5 KiB
Ruby
212 lines
5.5 KiB
Ruby
require_relative '../spec_helper'
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require_relative '../fixtures/classes'
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describe "BasicSocket#send" do
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before :each do
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@server = TCPServer.new('127.0.0.1', 0)
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@port = @server.addr[1]
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@socket = TCPSocket.new('127.0.0.1', @port)
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end
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after :each do
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@server.closed?.should be_false
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@socket.closed?.should be_false
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@server.close
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@socket.close
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end
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it "sends a message to another socket and returns the number of bytes sent" do
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data = ""
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t = Thread.new do
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client = @server.accept
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loop do
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got = client.recv(5)
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break if got.empty?
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data << got
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end
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client.close
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end
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Thread.pass while t.status and t.status != "sleep"
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t.status.should_not be_nil
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@socket.send('hello', 0).should == 5
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@socket.shutdown(1) # indicate, that we are done sending
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@socket.recv(10)
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t.join
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data.should == 'hello'
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end
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platform_is_not :solaris, :windows do
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it "accepts flags to specify unusual sending behaviour" do
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data = nil
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peek_data = nil
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t = Thread.new do
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client = @server.accept
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peek_data = client.recv(6, Socket::MSG_PEEK)
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data = client.recv(6)
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client.recv(10) # this recv is important
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client.close
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end
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Thread.pass while t.status and t.status != "sleep"
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t.status.should_not be_nil
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@socket.send('helloU', Socket::MSG_PEEK | Socket::MSG_OOB).should == 6
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@socket.shutdown # indicate, that we are done sending
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t.join
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peek_data.should == "hello"
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data.should == 'hello'
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end
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end
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it "accepts a sockaddr as recipient address" do
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data = ""
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t = Thread.new do
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client = @server.accept
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loop do
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got = client.recv(5)
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break if got.empty?
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data << got
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end
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client.close
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end
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Thread.pass while t.status and t.status != "sleep"
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t.status.should_not be_nil
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sockaddr = Socket.pack_sockaddr_in(@port, "127.0.0.1")
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@socket.send('hello', 0, sockaddr).should == 5
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@socket.shutdown # indicate, that we are done sending
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t.join
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data.should == 'hello'
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end
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end
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describe 'BasicSocket#send' do
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SocketSpecs.each_ip_protocol do |family, ip_address|
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describe 'using a disconnected socket' do
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before do
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@client = Socket.new(family, :DGRAM)
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@server = Socket.new(family, :DGRAM)
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@server.bind(Socket.sockaddr_in(0, ip_address))
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end
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after do
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@client.close
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@server.close
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end
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describe 'without a destination address' do
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it "raises #{SocketSpecs.dest_addr_req_error}" do
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-> { @client.send('hello', 0) }.should raise_error(SocketSpecs.dest_addr_req_error)
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end
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end
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describe 'with a destination address as a String' do
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it 'returns the amount of sent bytes' do
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@client.send('hello', 0, @server.getsockname).should == 5
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end
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it 'does not persist the connection after writing to the socket' do
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@client.send('hello', 0, @server.getsockname)
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-> { @client.send('hello', 0) }.should raise_error(SocketSpecs.dest_addr_req_error)
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end
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end
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describe 'with a destination address as an Addrinfo' do
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it 'returns the amount of sent bytes' do
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@client.send('hello', 0, @server.connect_address).should == 5
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end
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end
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end
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describe 'using a connected UDP socket' do
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before do
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@client = Socket.new(family, :DGRAM)
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@server = Socket.new(family, :DGRAM)
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@server.bind(Socket.sockaddr_in(0, ip_address))
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end
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after do
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@client.close
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@server.close
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end
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describe 'without a destination address argument' do
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before do
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@client.connect(@server.getsockname)
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end
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it 'returns the amount of bytes written' do
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@client.send('hello', 0).should == 5
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end
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end
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describe 'with a destination address argument' do
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before do
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@alt_server = Socket.new(family, :DGRAM)
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@alt_server.bind(Socket.sockaddr_in(0, ip_address))
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end
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after do
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@alt_server.close
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end
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it 'sends the message to the given address instead' do
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@client.send('hello', 0, @alt_server.getsockname).should == 5
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-> { @server.recv(5) }.should block_caller
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@alt_server.recv(5).should == 'hello'
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end
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it 'does not persist the alternative connection after writing to the socket' do
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@client.send('hello', 0, @alt_server.getsockname)
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@client.connect(@server.getsockname)
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@client.send('world', 0)
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@server.recv(5).should == 'world'
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end
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end
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end
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platform_is_not :darwin, :windows do
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describe 'using a connected TCP socket' do
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before do
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@client = Socket.new(family, :STREAM)
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@server = Socket.new(family, :STREAM)
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@server.bind(Socket.sockaddr_in(0, ip_address))
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@server.listen(1)
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@client.connect(@server.getsockname)
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end
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after do
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@client.close
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@server.close
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end
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describe 'using the MSG_OOB flag' do
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it 'sends an out-of-band message' do
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socket, _ = @server.accept
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socket.setsockopt(:SOCKET, :OOBINLINE, true)
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@client.send('a', Socket::MSG_OOB).should == 1
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begin
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socket.recv(10).should == 'a'
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ensure
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socket.close
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end
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end
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end
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end
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end
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end
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end
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