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a25fbe3b3e
* parse.y: encoding aware parsing. * parse.y (pragma_encoding): encoding specification pragma. * parse.y (rb_intern3): encoding specified symbols. * string.c (rb_str_length): length based on characters. for older behavior, bytesize method added. * string.c (rb_str_index_m): index based on characters. rindex as well. * string.c (succ_char): encoding aware succeeding string. * string.c (rb_str_reverse): reverse based on characters. * string.c (rb_str_inspect): encoding aware string description. * string.c (rb_str_upcase_bang): encoding aware case conversion. downcase, capitalize, swapcase as well. * string.c (rb_str_tr_bang): tr based on characters. delete, squeeze, tr_s, count as well. * string.c (rb_str_split_m): split based on characters. * string.c (rb_str_each_line): encoding aware each_line. * string.c (rb_str_each_char): added. iteration based on characters. * string.c (rb_str_strip_bang): encoding aware whitespace stripping. lstrip, rstrip as well. * string.c (rb_str_justify): encoding aware justifying (ljust, rjust, center). * string.c (str_encoding): get encoding attribute from a string. * re.c (rb_reg_initialize): encoding aware regular expression * sprintf.c (rb_str_format): formatting (i.e. length count) based on characters. * io.c (rb_io_getc): getc to return one-character string. for older behavior, getbyte method added. * ext/stringio/stringio.c (strio_getc): ditto. * io.c (rb_io_ungetc): allow pushing arbitrary string at the current reading point. * ext/stringio/stringio.c (strio_ungetc): ditto. * ext/strscan/strscan.c: encoding support. git-svn-id: svn+ssh://ci.ruby-lang.org/ruby/trunk@13261 b2dd03c8-39d4-4d8f-98ff-823fe69b080e
201 lines
6.4 KiB
Ruby
201 lines
6.4 KiB
Ruby
# -*- coding: euc-jp -*-
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#
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# ruler widget demo (called by 'widget')
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#
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# rulerMkTab --
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# This method creates a new triangular polygon in a canvas to
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# represent a tab stop.
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#
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# Arguments:
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# c - The canvas window.
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# x, y - Coordinates at which to create the tab stop.
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def rulerMkTab(c,x,y)
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v = $demo_rulerInfo
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TkcPolygon.new(c, x, y, x+v.size, y+v.size, x-v.size, y+v.size)
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end
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# toplevel widget が存在すれば削除する
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if defined?($ruler_demo) && $ruler_demo
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$ruler_demo.destroy
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$ruler_demo = nil
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end
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# demo 用の toplevel widget を生成
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$ruler_demo = TkToplevel.new {|w|
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title("Ruler Demonstration")
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iconname("ruler")
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positionWindow(w)
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}
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# label 生成
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TkLabel.new($ruler_demo, 'font'=>$font, 'wraplength'=>'5i', 'justify'=>'left',
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'text'=>"このキャンバスwidgetはルーラーの模型です。ルーラーの右にあるのはタブストップの井戸で、ここから引っ張ってくることによってタブストップを作ることができます。また、すでにあるタブストップを動かすこともできます。タブストップを上方または下方にかすれて表示されるまでドラッグすると、マウスボタンを離した時にそのタブストップは消えます。"){
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pack('side'=>'top')
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}
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# frame 生成
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$ruler_buttons = TkFrame.new($ruler_demo) {|frame|
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TkButton.new(frame) {
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#text '了解'
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text '閉じる'
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command proc{
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tmppath = $ruler_demo
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$ruler_demo = nil
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tmppath.destroy
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}
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}.pack('side'=>'left', 'expand'=>'yes')
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TkButton.new(frame) {
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text 'コード参照'
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command proc{showCode 'ruler'}
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}.pack('side'=>'left', 'expand'=>'yes')
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}
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$ruler_buttons.pack('side'=>'bottom', 'fill'=>'x', 'pady'=>'2m')
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# canvas 設定
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$ruler_canvas = TkCanvas.new($ruler_demo, 'width'=>'14.8c', 'height'=>'2.5c')
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$ruler_canvas.pack('side'=>'top', 'fill'=>'x')
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# 値設定
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unless Struct.const_defined?("RulerInfo")
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$demo_rulerInfo = Struct.new("RulerInfo", :grid, :left, :right, :x, :y,
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:top, :bottom, :size, :normalStyle,
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:activeStyle, :deleteStyle).new
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end
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$demo_rulerInfo.grid = '.25c'
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$demo_rulerInfo.left = TkWinfo.fpixels($ruler_canvas, '1c')
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$demo_rulerInfo.right = TkWinfo.fpixels($ruler_canvas, '13c')
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$demo_rulerInfo.top = TkWinfo.fpixels($ruler_canvas, '1c')
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$demo_rulerInfo.bottom = TkWinfo.fpixels($ruler_canvas, '1.5c')
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$demo_rulerInfo.size = TkWinfo.fpixels($ruler_canvas, '.2c')
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$demo_rulerInfo.normalStyle = {'fill'=>'black'}
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if TkWinfo.depth($ruler_canvas) > 1
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$demo_rulerInfo.activeStyle = {'fill'=>'red', 'stipple'=>''}
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$demo_rulerInfo.deleteStyle = {'fill'=>'red',
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'stipple'=>'@'+[$demo_dir, '..',
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'images', 'gray25.xbm'].join(File::Separator)}
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else
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$demo_rulerInfo.activeStyle = {'fill'=>'black', 'stipple'=>''}
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$demo_rulerInfo.deleteStyle = {'fill'=>'black',
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'stipple'=>'@'+[$demo_dir, '..',
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'images', 'gray25.xbm'].join(File::Separator)}
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end
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TkcLine.new($ruler_canvas,
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'1c', '0.5c', '1c', '1c', '13c', '1c', '13c', '0.5c', 'width'=>1)
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(0..11).each{|i|
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x = i+1
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TkcLine.new($ruler_canvas, "#{x}c", '1c', "#{x}c", '0.6c', 'width'=>1)
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TkcLine.new($ruler_canvas, "#{x}.25c", '1c', "#{x}.25c", '0.8c', 'width'=>1)
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TkcLine.new($ruler_canvas, "#{x}.5c", '1c', "#{x}.5c", '0.7c', 'width'=>1)
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TkcLine.new($ruler_canvas, "#{x}.75c", '1c', "#{x}.75c", '0.8c', 'width'=>1)
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TkcText.new($ruler_canvas, "#{x}.15c", '0.75c', 'text'=>i, 'anchor'=>'sw')
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}
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$rulerTag_well = TkcTag.new($ruler_canvas)
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$ruler_canvas\
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.addtag_withtag($rulerTag_well,
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TkcRectangle.new($ruler_canvas,
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'13.2c', '1c', '13.8c', '0.5c',
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'outline'=>'black',
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'fill'=>($ruler_canvas\
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.configinfo('background'))[4]) )
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$ruler_canvas\
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.addtag_withtag($rulerTag_well,
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rulerMkTab($ruler_canvas,
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TkWinfo.pixels($ruler_canvas, '13.5c'),
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TkWinfo.pixels($ruler_canvas, '.65c') ) )
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$rulerTag_well.bind('1', proc{|x,y| rulerNewTab($ruler_canvas,x,y)}, '%x %y')
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$ruler_canvas.itembind('tab', '1',
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proc{|x,y| rulerSelectTab($ruler_canvas,x,y)}, '%x %y')
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$ruler_canvas.bind('B1-Motion',
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proc{|x,y| rulerMoveTab($ruler_canvas,x,y)}, '%x %y')
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$ruler_canvas.bind('Any-ButtonRelease-1', proc{rulerReleaseTab($ruler_canvas)})
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# rulerNewTab --
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# Does all the work of creating a tab stop, including creating the
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# triangle object and adding tags to it to give it tab behavior.
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#
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# Arguments:
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# c - The canvas window.
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# x, y - The coordinates of the tab stop.
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def rulerNewTab(c,x,y)
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v = $demo_rulerInfo
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c.addtag_withtag('active', rulerMkTab(c,x,y))
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c.addtag_withtag('tab', 'active')
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v.x = x
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v.y = y
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rulerMoveTab(c,x,y)
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end
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# rulerSelectTab --
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# This method is invoked when mouse button 1 is pressed over
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# a tab. It remembers information about the tab so that it can
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# be dragged interactively.
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#
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# Arguments:
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# c - The canvas widget.
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# x, y - The coordinates of the mouse (identifies the point by
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# which the tab was picked up for dragging).
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def rulerSelectTab(c,x,y)
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v = $demo_rulerInfo
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v.x = c.canvasx(x, v.grid)
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v.y = v.top+2
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c.addtag_withtag('active', 'current')
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c.itemconfigure('active', v.activeStyle)
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c.raise('active')
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end
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# rulerMoveTab --
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# This method is invoked during mouse motion events to drag a tab.
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# It adjusts the position of the tab, and changes its appearance if
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# it is about to be dragged out of the ruler.
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#
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# Arguments:
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# c - The canvas widget.
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# x, y - The coordinates of the mouse.
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def rulerMoveTab(c,x,y)
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v = $demo_rulerInfo
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return if c.find_withtag('active') == []
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cx = c.canvasx(x,v.grid)
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cy = c.canvasy(y)
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cx = v.left if cx < v.left
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cx = v.right if cx > v.right
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if (cy >= v.top && cy <= v.bottom)
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cy = v.top+2
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c.itemconfigure('active', v.activeStyle)
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else
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cy = cy-v.size-2
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c.itemconfigure('active', v.deleteStyle)
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end
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c.move('active', cx-v.x, cy-v.y)
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v.x = cx
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v.y = cy
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end
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# rulerReleaseTab --
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# This method is invoked during button release events that end
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# a tab drag operation. It deselects the tab and deletes the tab if
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# it was dragged out of the ruler.
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#
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# Arguments:
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# c - The canvas widget.
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# x, y - The coordinates of the mouse.
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def rulerReleaseTab(c)
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v = $demo_rulerInfo
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return if c.find_withtag('active') == []
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if v.y != v.top+2
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c.delete('active')
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else
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c.itemconfigure('active', v.normalStyle)
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c.dtag('active')
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end
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end
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