mirror of
https://github.com/ruby/ruby.git
synced 2022-11-09 12:17:21 -05:00
![]() * Makefile.in (clean-platform): add new target. It cleans `win32` directory. * common.mk (clean): add a dependency for `win32` directory. * common.mk (distclean): ditto. * common.mk (distclean-platform): add new target. It cleans `win32` directory. * common.mk ($(PLATFORM_D)): add new target to make `win32` directory. * common.mk (win32/win32.$(OBJEXT)): move win32.o into `win32` directory. * common.mk (win32/file.$(OBJEXT)): add new target for win32/file.c. * configure.in: move win32.o into `win32` directory and add win32/file.o to MISSING. * file.c (file_load_ok, rb_file_load_ok): replace static file_load_ok() with public rb_file_load_ok(). It's to link Windows implementation in win32/file.c. * file.c (rb_find_file_ext_safe): ditto. * file.c (rb_find_file_safe): ditto. * win32/file.c (rb_file_load_ok): new file. Add Windows specific optimized implementation of rb_file_load_ok(). We created a separated file to avoid too many #ifdef macro which is unreadable. * win32/Makefile.sub (PLATFORM_DIR): add a variable for `win32` directory. * win32/Makefile.sub (MISSING): move win32.obj into `win32` directory and add win32/file.obj to MISSING. * win32/Makefile.sub (MAKEDIRS): replace MINIRUBY with BASERUBY. It's because miniruby doesn't exist when making `win32` directory. * win32/Makefile.sub (clean-platform): add new target to clean `win32` directory. * win32/Makefile.sub ({$(srcdir)}.c{}.obj): make it not match win32/file.c to build properly. * win32/Makefile.sub (win32/win32.$(OBJEXT)): move win32.obj into `win32` directory. Patch created with Luis Lavena. [ruby-core:42480] [Feature #5999] git-svn-id: svn+ssh://ci.ruby-lang.org/ruby/trunk@34849 b2dd03c8-39d4-4d8f-98ff-823fe69b080e |
||
---|---|---|
.. | ||
configure.bat | ||
dir.h | ||
enc-setup.mak | ||
file.c | ||
ifchange.bat | ||
Makefile.sub | ||
mkexports.rb | ||
README.win32 | ||
resource.rb | ||
rm.bat | ||
rmall.bat | ||
rmdirs.bat | ||
setup.mak | ||
stub.c | ||
win32.c | ||
winmain.c |
=begin = How to build ruby using Visual C++ == Requirement (1) Windows 2000 or later (NT based kernel). (2) Visual C++ 6.0 or later. Note: if you want to build x64 or ia64 version, use native compiler for x64/ia64. (3) Please set environment variable (({INCLUDE})), (({LIB})), (({PATH})) to run required commands properly from the command line. Note: building ruby requires following commands. * nmake * cl * lib * dumpbin (4) If you want to build from SVN source, following commands are required. * bison * sed * ruby 1.8 (5) If you want built binaries to run on Windows 95 series (including 98 and Me), you need unicows.lib at compile time, and unicows.dll at run time. == How to compile and install (1) Execute win32\configure.bat on your build directory. You can specify the target platform as an argument. For example, run `((%configure --target=i686-mswin32%))' You can also specify the install directory. For example, run `((%configure --prefix=<install_directory>%))' Default of the install directory is /usr . The default ((|<PLATFORM>|)) is `(({i386-mswin32}))'. (2) Change ((|RUBY_INSTALL_NAME|)) and ((|RUBY_SO_NAME|)) in (({Makefile})) if you want to change the name of the executable files. And add ((|RUBYW_INSTALL_NAME|)) to change the name of the executable without console window if also you want. (3) Run `((%nmake%))' (4) Run `((%nmake test%))' (5) Run `((%nmake install%))' == Icons Any icon files(*.ico) in the build directory, directories specified with ((|icondirs|)) make variable and (({win32})) directory under the ruby source directory will be included in DLL or executable files, according to their base names. $(RUBY_INSTALL_NAME).ico or ruby.ico --> $(RUBY_INSTALL_NAME).exe $(RUBYW_INSTALL_NAME).ico or rubyw.ico --> $(RUBYW_INSTALL_NAME).exe the others --> $(RUBY_SO_NAME).dll Although no icons are distributed with the ruby source or in the official site, you can use anything you like. For example, followings are written in Japanese, but you can download at least. * ((<URL:http://homepage1.nifty.com/a_nakata/ruby/>)) or ((<icon itself|URL:http://homepage1.nifty.com/a_nakata/ruby/RubyIcon.ico>)) == Build examples * Build on the ruby source directory. ex.) ruby source directory: C:\ruby build directory: C:\ruby install directory: C:\usr\local C: cd \ruby win32\configure --prefix=/usr/local nmake nmake test nmake install * Build on the relative directory from the ruby source directory. ex.) ruby source directory: C:\ruby build directory: C:\ruby\mswin32 install directory: C:\usr\local C: cd \ruby mkdir mswin32 cd mswin32 ..\win32\configure --prefix=/usr/local nmake nmake test nmake install * Build on the different drive. ex.) ruby source directory: C:\src\ruby build directory: D:\build\ruby install directory: C:\usr\local D: cd D:\build\ruby C:\src\ruby\win32\configure --prefix=/usr/local nmake nmake test nmake install DESTDIR=C: * Build x64 version (requires native x64 VC++ compiler) ex.) ruby source directory: C:\ruby build directory: C:\ruby install directory: C:\usr\local C: cd \ruby win32\configure --prefix=/usr/local --target=x64-mswin64 nmake nmake test nmake install == Bugs You can ((*NOT*)) use a path name contains any white space characters as the ruby source directory, this restriction comes from the behavior of (({!INCLUDE})) directives of (({NMAKE})). ((- you may call it a bug. -)) =end