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teamcapybara--capybara/lib/capybara/node/base.rb

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module Capybara
module Node
##
#
# A {Capybara::Node::Base} represents either an element on a page through the subclass
# {Capybara::Node::Element} or a document through {Capybara::Node::Document}.
#
# Both types of Node share the same methods, used for interacting with the
# elements on the page. These methods are divided into three categories,
# finders, actions and matchers. These are found in the modules
# {Capybara::Node::Finders}, {Capybara::Node::Actions} and {Capybara::Node::Matchers}
# respectively.
#
# A {Capybara::Session} exposes all methods from {Capybara::Node::Document} directly:
#
# session = Capybara::Session.new(:rack_test, my_app)
# session.visit('/')
# session.fill_in('Foo', :with => 'Bar') # from Capybara::Node::Actions
# bar = session.find('#bar') # from Capybara::Node::Finders
# bar.select('Baz', :from => 'Quox') # from Capybara::Node::Actions
# session.has_css?('#foobar') # from Capybara::Node::Matchers
#
class Base
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attr_reader :session, :base, :parent
include Capybara::Node::Finders
include Capybara::Node::Actions
include Capybara::Node::Matchers
def initialize(session, base)
@session = session
@base = base
end
# overridden in subclasses, e.g. Capybara::Node::Element
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def reload
self
end
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##
#
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# This method is Capybara's primary defence against asynchronicity
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# problems. It works by attempting to run a given block of code until it
# succeeds. The exact behaviour of this method depends on a number of
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# factors. Basically there are certain exceptions which, when raised
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# from the block, instead of bubbling up, are caught, and the block is
# re-run.
#
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# Certain drivers, such as RackTest, have no support for asynchronous
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# processes, these drivers run the block, and any error raised bubbles up
# immediately. This allows faster turn around in the case where an
# expectation fails.
#
# Only exceptions that are {Capybara::ElementNotFound} or any subclass
# thereof cause the block to be rerun. Drivers may specify additional
# exceptions which also cause reruns. This usually occurs when a node is
# manipulated which no longer exists on the page. For example, the
# Selenium driver specifies
# `Selenium::WebDriver::Error::ObsoleteElementError`.
#
# As long as any of these exceptions are thrown, the block is re-run,
# until a certain amount of time passes. The amount of time defaults to
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# {Capybara.default_wait_time} and can be overridden through the `seconds`
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# argument. This time is compared with the system time to see how much
# time has passed. If the return value of `Time.now` is stubbed out,
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# Capybara will raise `Capybara::FrozenInTime`.
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#
# @param [Integer] seconds Number of seconds to retry this block
# @param options [Hash]
# @option options [Array<Exception>] :errors (driver.invalid_element_errors +
# [Capybara::ElementNotFound]) exception types that cause the block to be rerun
# @return [Object] The result of the given block
# @raise [Capybara::FrozenInTime] If the return value of `Time.now` appears stuck
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#
def synchronize(seconds=Capybara.default_wait_time, options = {})
start_time = Time.now
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if session.synchronized
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yield
else
session.synchronized = true
begin
yield
rescue => e
session.raise_server_error!
raise e unless driver.wait?
raise e unless catch_error?(e, options[:errors])
raise e if (Time.now - start_time) >= seconds
sleep(0.05)
raise Capybara::FrozenInTime, "time appears to be frozen, Capybara does not work with libraries which freeze time, consider using time travelling instead" if Time.now == start_time
reload if Capybara.automatic_reload
retry
ensure
session.synchronized = false
end
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end
end
protected
def catch_error?(error, errors = nil)
errors ||= (driver.invalid_element_errors + [Capybara::ElementNotFound])
errors.any? do |type|
error.is_a?(type)
end
end
def driver
session.driver
end
end
end
end