teamcapybara--capybara/lib/capybara/node/element.rb

460 lines
13 KiB
Ruby

# frozen_string_literal: true
module Capybara
module Node
##
#
# A {Capybara::Node::Element} represents a single element on the page. It is possible
# to interact with the contents of this element the same as with a document:
#
# session = Capybara::Session.new(:rack_test, my_app)
#
# bar = session.find('#bar') # from Capybara::Node::Finders
# bar.select('Baz', from: 'Quox') # from Capybara::Node::Actions
#
# {Capybara::Node::Element} also has access to HTML attributes and other properties of the
# element:
#
# bar.value
# bar.text
# bar[:title]
#
# @see Capybara::Node
#
class Element < Base
def initialize(session, base, query_scope, query)
super(session, base)
@query_scope = query_scope
@query = query
@allow_reload = false
end
def allow_reload!
@allow_reload = true
end
##
#
# @return [Object] The native element from the driver, this allows access to driver specific methods
#
def native
synchronize { base.native }
end
##
#
# Retrieve the text of the element. If `Capybara.ignore_hidden_elements`
# is `true`, which it is by default, then this will return only text
# which is visible. The exact semantics of this may differ between
# drivers, but generally any text within elements with `display:none` is
# ignored. This behaviour can be overridden by passing `:all` to this
# method.
#
# @param type [:all, :visible] Whether to return only visible or all text
# @return [String] The text of the element
#
def text(type = nil)
type ||= :all unless session_options.ignore_hidden_elements || session_options.visible_text_only
synchronize { type == :all ? base.all_text : base.visible_text }
end
##
#
# Retrieve the given attribute
#
# element[:title] # => HTML title attribute
#
# @param [Symbol] attribute The attribute to retrieve
# @return [String] The value of the attribute
#
def [](attribute)
synchronize { base[attribute] }
end
##
#
# Retrieve the given CSS styles
#
# element.style('color', 'font-size') # => Computed values of CSS 'color' and 'font-size' styles
#
# @param [String] Names of the desired CSS properties
# @return [Hash] Hash of the CSS property names to computed values
#
def style(*styles)
styles = styles.flatten.map(&:to_s)
raise ArgumentError, "You must specify at least one CSS style" if styles.empty?
begin
synchronize { base.style(styles) }
rescue NotImplementedError => e
begin
evaluate_script(STYLE_SCRIPT, *styles)
rescue Capybara::NotSupportedByDriverError
raise e
end
end
end
##
#
# @return [String] The value of the form element
#
def value
synchronize { base.value }
end
##
#
# Set the value of the form element to the given value.
#
# @param [String] value The new value
# @param [Hash{}] options Driver specific options for how to set the value. Take default values from {Capybara#default_set_options}
#
# @return [Capybara::Node::Element] The element
def set(value, **options)
raise Capybara::ReadOnlyElementError, "Attempt to set readonly element with value: #{value}" if readonly?
options = session_options.default_set_options.to_h.merge(options)
synchronize { base.set(value, options) }
self
end
##
#
# Select this node if is an option element inside a select tag
#
# @return [Capybara::Node::Element] The element
def select_option
warn "Attempt to select disabled option: #{value || text}" if disabled?
synchronize { base.select_option }
self
end
##
#
# Unselect this node if is an option element inside a multiple select tag
#
# @return [Capybara::Node::Element] The element
def unselect_option
synchronize { base.unselect_option }
self
end
##
#
# Click the Element
#
# @!macro click_modifiers
# Both x: and y: must be specified if an offset is wanted, if not specified the click will occur at the middle of the element
# @overload $0(*modifier_keys, **offset)
# @param *modifier_keys [:alt, :control, :meta, :shift] ([]) Keys to be held down when clicking
# @option offset [Integer] x X coordinate to offset the click location from the top left corner of the element
# @option offset [Integer] y Y coordinate to offset the click location from the top left corner of the element
# @return [Capybara::Node::Element] The element
def click(*keys, **offset)
synchronize { base.click(keys, offset) }
self
end
##
#
# Right Click the Element
#
# @macro click_modifiers
# @return [Capybara::Node::Element] The element
def right_click(*keys, **offset)
synchronize { base.right_click(keys, offset) }
self
end
##
#
# Double Click the Element
#
# @macro click_modifiers
# @return [Capybara::Node::Element] The element
def double_click(*keys, **offset)
synchronize { base.double_click(keys, offset) }
self
end
##
#
# Send Keystrokes to the Element
#
# @overload send_keys(keys, ...)
# @param keys [String, Symbol, Array<String,Symbol>]
#
# Examples:
#
# element.send_keys "foo" #=> value: 'foo'
# element.send_keys "tet", :left, "s" #=> value: 'test'
# element.send_keys [:control, 'a'], :space #=> value: ' ' - assuming ctrl-a selects all contents
#
# Symbols supported for keys
# :cancel
# :help
# :backspace
# :tab
# :clear
# :return
# :enter
# :shift
# :control
# :alt
# :pause
# :escape
# :space
# :page_up
# :page_down
# :end
# :home
# :left
# :up
# :right
# :down
# :insert
# :delete
# :semicolon
# :equals
# :numpad0
# :numpad1
# :numpad2
# :numpad3
# :numpad4
# :numpad5
# :numpad6
# :numpad7
# :numpad8
# :numpad9
# :multiply - numeric keypad *
# :add - numeric keypad +
# :separator - numeric keypad 'separator' key ??
# :subtract - numeric keypad -
# :decimal - numeric keypad .
# :divide - numeric keypad /
# :f1
# :f2
# :f3
# :f4
# :f5
# :f6
# :f7
# :f8
# :f9
# :f10
# :f11
# :f12
# :meta
# :command - alias of :meta
#
# @return [Capybara::Node::Element] The element
def send_keys(*args)
synchronize { base.send_keys(*args) }
self
end
##
#
# Hover on the Element
#
# @return [Capybara::Node::Element] The element
def hover
synchronize { base.hover }
self
end
##
#
# @return [String] The tag name of the element
#
def tag_name
synchronize { base.tag_name }
end
##
#
# Whether or not the element is visible. Not all drivers support CSS, so
# the result may be inaccurate.
#
# @return [Boolean] Whether the element is visible
#
def visible?
synchronize { base.visible? }
end
##
#
# Whether or not the element is checked.
#
# @return [Boolean] Whether the element is checked
#
def checked?
synchronize { base.checked? }
end
##
#
# Whether or not the element is selected.
#
# @return [Boolean] Whether the element is selected
#
def selected?
synchronize { base.selected? }
end
##
#
# Whether or not the element is disabled.
#
# @return [Boolean] Whether the element is disabled
#
def disabled?
synchronize { base.disabled? }
end
##
#
# Whether or not the element is readonly.
#
# @return [Boolean] Whether the element is readonly
#
def readonly?
synchronize { base.readonly? }
end
##
#
# Whether or not the element supports multiple results.
#
# @return [Boolean] Whether the element supports multiple results.
#
def multiple?
synchronize { base.multiple? }
end
##
#
# An XPath expression describing where on the page the element can be found
#
# @return [String] An XPath expression
#
def path
synchronize { base.path }
end
##
#
# Trigger any event on the current element, for example mouseover or focus
# events. Does not work in Selenium.
#
# @param [String] event The name of the event to trigger
#
# @return [Capybara::Node::Element] The element
def trigger(event)
synchronize { base.trigger(event) }
self
end
##
#
# Drag the element to the given other element.
#
# source = page.find('#foo')
# target = page.find('#bar')
# source.drag_to(target)
#
# @param [Capybara::Node::Element] node The element to drag to
#
# @return [Capybara::Node::Element] The element
def drag_to(node)
synchronize { base.drag_to(node.base) }
self
end
##
#
# Execute the given JS in the context of the element not returning a result. This is useful for scripts that return
# complex objects, such as jQuery statements. +execute_script+ should be used over
# +evaluate_script+ whenever possible. `this` in the script will refer to the element this is called on.
#
# @param [String] script A string of JavaScript to execute
# @param args Optional arguments that will be passed to the script. Driver support for this is optional and types of objects supported may differ between drivers
#
def execute_script(script, *args)
session.execute_script(<<~JS, self, *args)
(function (){
#{script}
}).apply(arguments[0], Array.prototype.slice.call(arguments,1));
JS
end
##
#
# Evaluate the given JS in the context of the element and return the result. Be careful when using this with
# scripts that return complex objects, such as jQuery statements. +execute_script+ might
# be a better alternative. `this` in the script will refer to the element this is called on.
#
# @param [String] script A string of JavaScript to evaluate
# @return [Object] The result of the evaluated JavaScript (may be driver specific)
#
def evaluate_script(script, *args)
session.evaluate_script(<<~JS, self, *args)
(function(){
return #{script}
}).apply(arguments[0], Array.prototype.slice.call(arguments,1));
JS
end
##
#
# Evaluate the given JavaScript in the context of the element and obtain the result from a
# callback function which will be passed as the last argument to the script. `this` in the
# script will refer to the element this is called on
#
# @param [String] script A string of JavaScript to evaluate
# @return [Object] The result of the evaluated JavaScript (may be driver specific)
#
def evaluate_async_script(script, *args)
session.evaluate_async_script(<<~JS, self, *args)
(function (){
#{script}
}).apply(arguments[0], Array.prototype.slice.call(arguments,1));
JS
end
def reload
if @allow_reload
begin
reloaded = query_scope.reload.first(@query.name, @query.locator, @query.options)
@base = reloaded.base if reloaded
rescue StandardError => e
raise e unless catch_error?(e)
end
end
self
end
def inspect
%(#<Capybara::Node::Element tag="#{base.tag_name}" path="#{base.path}">)
rescue NotSupportedByDriverError
%(#<Capybara::Node::Element tag="#{base.tag_name}">)
rescue StandardError => e
raise unless session.driver.invalid_element_errors.any? { |et| e.is_a?(et) }
%(Obsolete #<Capybara::Node::Element>)
end
STYLE_SCRIPT = <<~JS
(function(){
var s = window.getComputedStyle(this);
var result = {};
for (var i = arguments.length; i--; ) {
var property_name = arguments[i];
result[property_name] = s.getPropertyValue(property_name);
}
return result;
}).apply(this, arguments)
JS
end
end
end