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remove C++ thunking layer. conversions happen in ruby.

This commit is contained in:
Charles Lowell 2010-06-06 14:34:10 +03:00
parent 5a89e05e38
commit f7a1e0a9f8
15 changed files with 1 additions and 437 deletions

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@ -1,8 +0,0 @@
#include "convert_ruby.h"
RubyValueDest::RubyValueDest() {
}
RubyValueDest::~RubyValueDest() {
}

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#ifndef __convert_ruby_h__
#define __convert_ruby_h__
#include <ruby.h>
#include <string>
/**
* A RubyValueSource takes a Destination class and a return
* type as a template argument, it converts a Ruby Value to
* the appropriate intermediate type and feed it to an
* instance Destination type.
*
* The destination type should have a default constructor,
* and provide the methods detailed in data_conversion.txt
* \tparam DEST destination type for the converted data
* \tparam RET is the return type of T's methods
*/
template<class DEST, class RET> class RubyValueSource {
/**
* An instance of the destination class
*/
DEST dest;
public:
RubyValueSource() {}
~RubyValueSource() {}
bool operator() (VALUE& value, RET& result) {
switch (TYPE(value)) {
case T_FIXNUM:
result = dest.pushInt(FIX2INT(value));
return true;
case T_FLOAT:
result = dest.pushDouble(NUM2DBL(value));
return true;
case T_STRING:
result = convertString(value);
return true;
case T_NIL:
result = dest.pushNull();
return true;
case T_TRUE:
result = dest.pushBool(true);
return true;
case T_FALSE:
result = dest.pushBool(false);
return true;
}
return false;
}
private:
RET convertString(VALUE& value) {
std::string stringValue(RSTRING_PTR(value));
return dest.pushString(stringValue);
}
};
/**
* A RubyValueDest class receives on of the types defined in
* data_conversion.txt, and converts it to the appropriate
* Ruby VALUE.
*/
class RubyValueDest {
public:
RubyValueDest();
~RubyValueDest();
VALUE pushString(const std::string& value) {
return rb_str_new2(value.c_str());
}
VALUE pushInt(int64_t value) {
return INT2FIX(value);
}
VALUE pushDouble(double value) {
return rb_float_new(value);
}
VALUE pushBool(bool value) {
return value ? Qtrue : Qfalse;
}
VALUE pushNull() {
return Qnil;
}
VALUE pushUndefined() {
return Qnil;
}
};
#endif

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@ -1,10 +0,0 @@
#include "convert_string.h"
StringDest::StringDest() {
}
StringDest::~StringDest(){
}
const std::string StringDest::TRUE("true");
const std::string StringDest::FALSE("false");

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@ -1,73 +0,0 @@
#ifndef __convert_string_h__
#define __convert_string_h__
#include "v8.h"
#include <string>
/**
* StringDest is a data type conversion destination that converts
* any argument into a string. It should have all methods listed
* in data_conversion.txt so it can be used as a template argument
* for a conversion source class.
*/
class StringDest {
public:
StringDest();
~StringDest();
std::string pushString(const std::string& value) {
return value;
}
#ifdef FIGURED_OUT_INT_ISSUES
const char* pushInt(int32_t value) {
char buffer[64];
sprintf(buffer, "%d", value);
convertedValue = buffer;
return convertedValue.c_str();
}
#endif
std::string pushInt(int64_t value) {
char buffer[64];
sprintf(buffer, "%lld", value);
std::string convertedValue(buffer);
return convertedValue;
}
std::string pushDouble(double value) {
char buffer[64];
sprintf(buffer, "%g", value);
std::string convertedValue(buffer);
return convertedValue;
}
std::string pushBool(bool value) {
std::string convertedValue(value ? TRUE : FALSE);
return convertedValue;
}
std::string pushNull() {
printf("I bet we aren't even getting here<br/>");
return ""; // this kind of sucks
}
std::string pushUndefined() {
return "undefined"; // this too
}
private:
/**
* constant "true" used for pushBool
*/
static const std::string TRUE;
/**
* constant "false" used for pushBool
*/
static const std::string FALSE;
};
#endif

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#include "convert_v8.h"
V8LocalDest::V8LocalDest() {
}
V8LocalDest::~V8LocalDest() {
}

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@ -1,124 +0,0 @@
#ifndef __convert_v8_h__
#define __convert_v8_h__
#include <v8.h>
#include <stdint.h>
#include <stdio.h>
#include <string>
template<class T, class R> class V8HandleSource {
T dest;
public:
V8HandleSource() {}
~V8HandleSource() {}
bool operator() (v8::Handle<v8::Value>& value, R& result) {
// a bit klunky, but alternative is to evaluate what type the
// object is twice, which is unappealing
if (value.IsEmpty()) {
result = dest.pushNull();
return true;
}
if (value->IsUndefined()) {
result = dest.pushNull();
return true;
}
if(value->IsNull()) {
result = dest.pushNull();
return true;
}
if(value->IsTrue()) {
result = dest.pushBool(true);
return true;
}
if(value->IsFalse()) {
result = dest.pushBool(false);
return true;
}
if(value->IsString()) {
v8::Local<v8::String> str = value->ToString();
result = convertString(str);
return true;
}
if(value->IsInt32()) {
result = dest.pushInt(value->Int32Value());
return true;
}
if(value->IsNumber()) {
result = dest.pushDouble(value->NumberValue());
return true;
}
result = dest.pushNull();
return false;
}
R convertString(v8::Local<v8::String>& str) {
char buffer[1024];
size_t total = 0;
size_t remaining = str->Length();
std::string output;
while (remaining > 0) {
size_t toCopy = remaining > sizeof(buffer) ? sizeof(buffer) : remaining;
str->WriteAscii(buffer, total, toCopy);
output.append(buffer, toCopy);
total += toCopy;
remaining -= toCopy;
}
return dest.pushString(output);
}
};
/**
* StringDest is a data type conversion destination that converts
* any argument into a string. It should have all methods listed
* in data_conversion.txt so it can be used as a template argument
* for a conversion source class.
*/
class V8LocalDest {
public:
V8LocalDest();
~V8LocalDest();
v8::Local<v8::Value> pushString(const std::string& value) {
return v8::Local<v8::Value>::New(v8::String::New(value.c_str()));
}
v8::Local<v8::Value> pushInt(int64_t value) {
return v8::Local<v8::Value>::New(v8::Integer::New(value));
}
v8::Local<v8::Value> pushDouble(double value) {
return v8::Local<v8::Value>::New(v8::Number::New(value));
}
v8::Local<v8::Value> pushBool(bool value) {
return v8::Local<v8::Value>::New(v8::Boolean::New(value));
}
v8::Local<v8::Value> pushNull() {
return v8::Local<v8::Value>::New(v8::Null());
}
v8::Local<v8::Value> pushUndefined() {
return v8::Local<v8::Value>::New(v8::Undefined());
}
};
#endif

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@ -1,84 +0,0 @@
#include "converters.h"
#include "v8_ref.h"
#include "v8_obj.h"
#include "v8_cxt.h"
#include "v8_func.h"
#include "v8_template.h"
#include "v8_external.h"
using namespace v8;
namespace {
std::string UNDEFINED_STR("undefined");
}
VALUE V82RB(Handle<Value>& value) {
convert_v8_to_rb_t convert;
VALUE result;
VALUE type = rr_cV8_C_Object;
if(convert(value, result)) {
return result;
}
if (value->IsArray()) {
Local<Array> array(Array::Cast(*value));
VALUE rb_array = rb_ary_new2(array->Length());
for (unsigned int i = 0; i < array->Length(); i++) {
Local<Value> value = array->Get(Integer::New(i));
rb_ary_push(rb_array, V82RB(value));
}
return rb_array;
}
if (value->IsFunction()) {
type = rr_cV8_C_Function;
}
if (value->IsObject()) {
Local<Object> object(Object::Cast(*value));
Local<Value> peer = object->GetHiddenValue(String::New("TheRubyRacer::RubyObject"));
if (peer.IsEmpty()) {
VALUE context_ref = V8_Ref_Create(V8_C_Context, Context::GetEntered());
object->SetHiddenValue(String::New("TheRubyRacer::Context"), rr_v8_external_create(context_ref));
return V8_Ref_Create(type, value, context_ref);
} else {
return (VALUE)External::Unwrap(peer);
}
}
return Qnil;
}
Local<Value> RB2V8(VALUE value) {
VALUE valueClass = rb_class_of(value);
// if(valueClass == rb_cProc || valueClass == rb_cMethod) {
// Local<FunctionTemplate> t = FunctionTemplate::New(RacerRubyInvocationCallback, rr_v8_external_create(value));
// return t->GetFunction();
// }
convert_rb_to_v8_t convert;
Local<Value> result;
if (convert(value, result)) {
return result;
}
// Local<Object> o = Racer_Create_V8_ObjectTemplate(value)->NewInstance();
// o->SetHiddenValue(String::New("TheRubyRacer::RubyObject"), rr_v8_external_create(value));
return Object::New();
}
std::string V82String(Handle<Value>& value) {
convert_v8_to_string_t convert;
std::string result;
if(convert(value, result)) {
return result;
}
if (value->IsObject()) {
Local<Object> object(Object::Cast(*value));
Local<String> str = object->ToString();
if(convert(value, result)) {
return result;
}
}
return UNDEFINED_STR;
}

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@ -1,21 +0,0 @@
#ifndef __converters_h__
#define __converters_h__
#include "convert_ruby.h"
#include "convert_string.h"
#include "convert_v8.h"
#include <cstring>
typedef RubyValueSource<V8LocalDest, v8::Local<v8::Value> > convert_rb_to_v8_t;
typedef V8HandleSource<RubyValueDest, VALUE> convert_v8_to_rb_t;
typedef RubyValueSource<StringDest, std::string> convert_rb_to_string_t;
typedef V8HandleSource<StringDest, std::string> convert_v8_to_string_t;
VALUE V82RB(v8::Handle<v8::Value>& value);
v8::Local<v8::Value> RB2V8(VALUE value);
std::string RB2String(VALUE value);
std::string V82String(v8::Handle<v8::Value>& value);
#endif

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@ -3,7 +3,6 @@
#include "v8_msg.h"
#include "v8_template.h"
#include "v8_external.h"
#include "converters.h"
using namespace v8;

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@ -1,5 +1,4 @@
#include "converters.h"
#include "v8_func.h"
#include "v8_obj.h"

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@ -1,4 +1,3 @@
#include "converters.h"
#include "v8_msg.h"
#include "v8_ref.h"

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@ -3,7 +3,6 @@
#include "v8_value.h"
#include "v8_template.h"
#include "v8_external.h"
#include "converters.h"
using namespace v8;

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@ -1,7 +1,6 @@
#include "v8.h"
#include "v8_ref.h"
#include "v8_script.h"
#include "converters.h"
using namespace v8;

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@ -1,11 +1,9 @@
#include <ruby.h>
#include <v8.h>
#include "rr.h"
#include "v8_ref.h"
#include "v8_func.h"
#include "v8_template.h"
#include "v8_external.h"
#include "v8_callbacks.h"
#include "converters.h"
using namespace v8;

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@ -1,6 +1,5 @@
#include "v8_value.h"
#include "v8_ref.h"
#include "converters.h"
using namespace v8;
namespace {