mirror of
https://github.com/rubyjs/therubyracer
synced 2023-03-27 23:21:42 -04:00
205c52c5bf
move v8 src to google dir moving v8 source into main extension move google upstream source dir into v8 ext dir include v8 library in generated bundle prep for 0.4.7 roll the upstream build into the main extension build Documentation was confusing the gem packager. simplify build instructions with bundled v8. Only install scons and build v8 if it has not been built already. Missing CVS.py from the scons library due to ignore patterns. Don't need libv8 anymore, only python 2.5 which is required to build it.
318 lines
9.7 KiB
C++
318 lines
9.7 KiB
C++
// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <stdlib.h>
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#include "v8.h"
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#include "compiler.h"
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#include "execution.h"
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#include "factory.h"
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#include "platform.h"
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#include "top.h"
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#include "cctest.h"
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using namespace v8::internal;
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static v8::Persistent<v8::Context> env;
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// --- P r i n t E x t e n s i o n ---
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class PrintExtension : public v8::Extension {
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public:
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PrintExtension() : v8::Extension("v8/print", kSource) { }
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virtual v8::Handle<v8::FunctionTemplate> GetNativeFunction(
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v8::Handle<v8::String> name);
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static v8::Handle<v8::Value> Print(const v8::Arguments& args);
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private:
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static const char* kSource;
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};
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const char* PrintExtension::kSource = "native function print();";
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v8::Handle<v8::FunctionTemplate> PrintExtension::GetNativeFunction(
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v8::Handle<v8::String> str) {
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return v8::FunctionTemplate::New(PrintExtension::Print);
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}
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v8::Handle<v8::Value> PrintExtension::Print(const v8::Arguments& args) {
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for (int i = 0; i < args.Length(); i++) {
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if (i != 0) printf(" ");
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v8::HandleScope scope;
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v8::Handle<v8::Value> arg = args[i];
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v8::Handle<v8::String> string_obj = arg->ToString();
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if (string_obj.IsEmpty()) return string_obj;
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int length = string_obj->Length();
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uint16_t* string = NewArray<uint16_t>(length + 1);
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string_obj->Write(string);
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for (int j = 0; j < length; j++)
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printf("%lc", string[j]);
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DeleteArray(string);
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}
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printf("\n");
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return v8::Undefined();
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}
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static PrintExtension kPrintExtension;
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v8::DeclareExtension kPrintExtensionDeclaration(&kPrintExtension);
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static void InitializeVM() {
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if (env.IsEmpty()) {
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v8::HandleScope scope;
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const char* extensions[] = { "v8/print", "v8/gc" };
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v8::ExtensionConfiguration config(2, extensions);
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env = v8::Context::New(&config);
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}
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v8::HandleScope scope;
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env->Enter();
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}
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static Object* GetGlobalProperty(const char* name) {
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Handle<String> symbol = Factory::LookupAsciiSymbol(name);
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return Top::context()->global()->GetProperty(*symbol);
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}
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static void SetGlobalProperty(const char* name, Object* value) {
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Handle<Object> object(value);
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Handle<String> symbol = Factory::LookupAsciiSymbol(name);
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Handle<JSObject> global(Top::context()->global());
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SetProperty(global, symbol, object, NONE);
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}
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static Handle<JSFunction> Compile(const char* source) {
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Handle<String> source_code(Factory::NewStringFromUtf8(CStrVector(source)));
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Handle<JSFunction> boilerplate =
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Compiler::Compile(source_code, Handle<String>(), 0, 0, NULL, NULL);
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return Factory::NewFunctionFromBoilerplate(boilerplate,
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Top::global_context());
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}
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static double Inc(int x) {
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const char* source = "result = %d + 1;";
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EmbeddedVector<char, 512> buffer;
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OS::SNPrintF(buffer, source, x);
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Handle<JSFunction> fun = Compile(buffer.start());
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if (fun.is_null()) return -1;
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bool has_pending_exception;
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Handle<JSObject> global(Top::context()->global());
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Execution::Call(fun, global, 0, NULL, &has_pending_exception);
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CHECK(!has_pending_exception);
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return GetGlobalProperty("result")->Number();
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}
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TEST(Inc) {
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InitializeVM();
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v8::HandleScope scope;
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CHECK_EQ(4.0, Inc(3));
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}
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static double Add(int x, int y) {
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Handle<JSFunction> fun = Compile("result = x + y;");
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if (fun.is_null()) return -1;
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SetGlobalProperty("x", Smi::FromInt(x));
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SetGlobalProperty("y", Smi::FromInt(y));
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bool has_pending_exception;
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Handle<JSObject> global(Top::context()->global());
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Execution::Call(fun, global, 0, NULL, &has_pending_exception);
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CHECK(!has_pending_exception);
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return GetGlobalProperty("result")->Number();
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}
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TEST(Add) {
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InitializeVM();
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v8::HandleScope scope;
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CHECK_EQ(5.0, Add(2, 3));
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}
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static double Abs(int x) {
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Handle<JSFunction> fun = Compile("if (x < 0) result = -x; else result = x;");
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if (fun.is_null()) return -1;
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SetGlobalProperty("x", Smi::FromInt(x));
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bool has_pending_exception;
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Handle<JSObject> global(Top::context()->global());
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Execution::Call(fun, global, 0, NULL, &has_pending_exception);
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CHECK(!has_pending_exception);
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return GetGlobalProperty("result")->Number();
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}
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TEST(Abs) {
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InitializeVM();
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v8::HandleScope scope;
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CHECK_EQ(3.0, Abs(-3));
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}
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static double Sum(int n) {
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Handle<JSFunction> fun =
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Compile("s = 0; while (n > 0) { s += n; n -= 1; }; result = s;");
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if (fun.is_null()) return -1;
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SetGlobalProperty("n", Smi::FromInt(n));
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bool has_pending_exception;
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Handle<JSObject> global(Top::context()->global());
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Execution::Call(fun, global, 0, NULL, &has_pending_exception);
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CHECK(!has_pending_exception);
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return GetGlobalProperty("result")->Number();
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}
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TEST(Sum) {
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InitializeVM();
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v8::HandleScope scope;
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CHECK_EQ(5050.0, Sum(100));
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}
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TEST(Print) {
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InitializeVM();
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v8::HandleScope scope;
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const char* source = "for (n = 0; n < 100; ++n) print(n, 1, 2);";
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Handle<JSFunction> fun = Compile(source);
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if (fun.is_null()) return;
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bool has_pending_exception;
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Handle<JSObject> global(Top::context()->global());
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Execution::Call(fun, global, 0, NULL, &has_pending_exception);
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CHECK(!has_pending_exception);
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}
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// The following test method stems from my coding efforts today. It
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// tests all the functionality I have added to the compiler today
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TEST(Stuff) {
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InitializeVM();
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v8::HandleScope scope;
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const char* source =
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"r = 0;\n"
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"a = new Object;\n"
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"if (a == a) r+=1;\n" // 1
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"if (a != new Object()) r+=2;\n" // 2
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"a.x = 42;\n"
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"if (a.x == 42) r+=4;\n" // 4
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"function foo() { var x = 87; return x; }\n"
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"if (foo() == 87) r+=8;\n" // 8
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"function bar() { var x; x = 99; return x; }\n"
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"if (bar() == 99) r+=16;\n" // 16
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"function baz() { var x = 1, y, z = 2; y = 3; return x + y + z; }\n"
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"if (baz() == 6) r+=32;\n" // 32
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"function Cons0() { this.x = 42; this.y = 87; }\n"
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"if (new Cons0().x == 42) r+=64;\n" // 64
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"if (new Cons0().y == 87) r+=128;\n" // 128
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"function Cons2(x, y) { this.sum = x + y; }\n"
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"if (new Cons2(3,4).sum == 7) r+=256;"; // 256
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Handle<JSFunction> fun = Compile(source);
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CHECK(!fun.is_null());
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bool has_pending_exception;
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Handle<JSObject> global(Top::context()->global());
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Execution::Call(fun, global, 0, NULL, &has_pending_exception);
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CHECK(!has_pending_exception);
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CHECK_EQ(511.0, GetGlobalProperty("r")->Number());
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}
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TEST(UncaughtThrow) {
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InitializeVM();
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v8::HandleScope scope;
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const char* source = "throw 42;";
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Handle<JSFunction> fun = Compile(source);
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CHECK(!fun.is_null());
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bool has_pending_exception;
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Handle<JSObject> global(Top::context()->global());
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Handle<Object> result =
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Execution::Call(fun, global, 0, NULL, &has_pending_exception);
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CHECK(has_pending_exception);
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CHECK_EQ(42.0, Top::pending_exception()->Number());
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}
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// Tests calling a builtin function from C/C++ code, and the builtin function
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// performs GC. It creates a stack frame looks like following:
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// | C (PerformGC) |
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// | JS-to-C |
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// | JS |
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// | C-to-JS |
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TEST(C2JSFrames) {
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InitializeVM();
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v8::HandleScope scope;
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const char* source = "function foo(a) { gc(), print(a); }";
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Handle<JSFunction> fun0 = Compile(source);
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CHECK(!fun0.is_null());
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// Run the generated code to populate the global object with 'foo'.
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bool has_pending_exception;
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Handle<JSObject> global(Top::context()->global());
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Execution::Call(fun0, global, 0, NULL, &has_pending_exception);
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CHECK(!has_pending_exception);
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Handle<Object> fun1 =
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Handle<Object>(
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Top::context()->global()->GetProperty(
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*Factory::LookupAsciiSymbol("foo")));
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CHECK(fun1->IsJSFunction());
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Object** argv[1] = {
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Handle<Object>::cast(Factory::LookupAsciiSymbol("hello")).location()
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};
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Execution::Call(Handle<JSFunction>::cast(fun1), global, 1, argv,
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&has_pending_exception);
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CHECK(!has_pending_exception);
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}
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// Regression 236. Calling InitLineEnds on a Script with undefined
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// source resulted in crash.
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TEST(Regression236) {
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InitializeVM();
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v8::HandleScope scope;
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Handle<Script> script = Factory::NewScript(Factory::empty_string());
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script->set_source(Heap::undefined_value());
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CHECK_EQ(-1, GetScriptLineNumber(script, 0));
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CHECK_EQ(-1, GetScriptLineNumber(script, 100));
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CHECK_EQ(-1, GetScriptLineNumber(script, -1));
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}
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