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therubyracer/ext/v8/ref.h

129 lines
3.3 KiB
C++

#ifndef RR_REF
#define RR_REF
namespace rr {
/**
* A Reference to a V8 managed object
*
* Uses type coercion to quickly convert from a v8 handle
* to a ruby object and back again. Suppose we have a v8 handle
* that we want to return to Ruby. We can put it into a Ref:
*
* v8::Handle<v8::Object> object = v8::Object::New();
* VALUE val = Ref<v8::Object>(object);
*
* this will create a `v8::Persistent` handle for the object
* so that it will not be garbage collected by v8. It then
* stuffs this new persistent handle into a Data_Wrap_Struct
* which can then be passed to Ruby code. When this struct
* is garbage collected by Ruby, it enqueues the corresponding
* v8 handle to be released during v8 gc.
*
* By the same token, you can use Refs to unwrap a Data_Wrap_Struct
* which has been generated in this fashion and call through to
* the underlying v8 methods. Suppose we are passed a VALUE `val`
* wrapping a v8::Object:
*
* Ref<v8::Object> object(val);
* object->Get(v8::String::New("foo"));
*
*/
template <class T>
class Ref {
public:
Ref(VALUE value) {
this->value = value;
}
Ref(v8::Local<T> handle) {
this->handle = handle;
}
virtual ~Ref() {}
/*
* Coerce a Ref into a Ruby VALUE
*/
virtual operator VALUE() const {
if (handle.IsEmpty()) {
return Qnil;
}
return Data_Wrap_Struct(Class, 0, &Holder::destroy, new Holder(handle));
}
/*
* Coerce a Ref into a v8::Local.
*/
virtual operator v8::Handle<T>() const {
if (RTEST(this->value)) {
Holder* holder = NULL;
Data_Get_Struct(this->value, class Holder, holder);
return v8::Local<T>::New(v8::Isolate::GetCurrent(), *holder->handle);
} else {
return v8::Local<T>();
}
}
void dispose() {
Holder* holder = NULL;
Data_Get_Struct(this->value, class Holder, holder);
holder->dispose();
}
/*
* Pointer de-reference operators, this lets you use a ref to
* call through to underlying v8 methods. e.g
*
* Ref<v8::Object>(value)->ToString();
*/
inline v8::Handle<T> operator->() const { return *this; }
inline v8::Handle<T> operator*() const { return *this; }
class Holder {
friend class Ref;
public:
Holder(v8::Handle<T> handle) {
this->disposed_p = false;
this->handle = new v8::Persistent<T>(v8::Isolate::GetCurrent(), handle);
}
virtual ~Holder() {
this->dispose();
}
void dispose() {
if (!this->disposed_p) {
handle->Reset();
delete handle;
this->disposed_p = true;
}
}
protected:
v8::Persistent<T>* handle;
bool disposed_p;
static void destroy(Holder* holder) {
holder->dispose();
// TODO: This previously enqueued the holder to be disposed of
// in `AddGCPrologueCallback`. Now that `AddGCPrologueCallback` depends
// on an active Isolate (and must be registered for each one) it
// might be better to just dispose of the object on the spot.
// GC::Finalize(holder);
}
};
VALUE value;
v8::Handle<T> handle;
static VALUE Class;
};
template <class T>
VALUE Ref<T>::Class;
}
#endif