mirror of
https://github.com/rubyjs/therubyracer
synced 2023-03-27 23:21:42 -04:00
109 lines
2.7 KiB
C++
109 lines
2.7 KiB
C++
#ifndef __v8_data_h__
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#define __v8_data_h__
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#include "v8.h"
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#include "stdint.h"
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#include <stdio.h>
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#include <string>
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template<class T, class R> class V8HandleSource {
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T dest;
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public:
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V8HandleSource() {}
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~V8HandleSource() {}
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R push(v8::Handle<v8::Value>& value, const char* name = 0) {
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if (value->IsUndefined()) {
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return dest.pushNull(name);
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}
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if(value->IsNull()) {
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return dest.pushNull(name);
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}
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if(value->IsTrue()) {
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return dest.pushBool(true, name);
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}
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if(value->IsFalse()) {
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return dest.pushBool(false, name);
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}
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if(value->IsString()) {
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v8::Local<v8::String> str = value->ToString();
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char buffer[1024];
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int strlen = str->Length();
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std::string output(strlen, 0);
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for (int total = 0; total < strlen;) {
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int written = str->WriteAscii(buffer, total, 1024);
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output.replace(total, written, buffer);
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total += written;
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}
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return dest.pushString(output, name);
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}
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if(value->IsInt32()) {
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return dest.pushInt(value->Int32Value(), name);
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}
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if(value->IsNumber()) {
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return dest.pushDouble(value->NumberValue(), name);
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}
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if (value->IsObject()) {
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v8::Local<v8::Object> object(v8::Object::Cast(*value));
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return dest.pushObject(object, name);
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}
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return dest.pushNull(name);
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}
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};
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/**
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* StringDest is a data type conversion destination that converts
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* any argument into a string. It should have all methods listed
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* in data_conversion.txt so it can be used as a template argument
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* for a conversion source class.
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*/
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class V8HandleDest {
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public:
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V8HandleDest();
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~V8HandleDest();
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v8::Local<v8::Value> pushString(const std::string& value, const char* name=0) {
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return v8::Local<v8::Value>::New(v8::String::New(value.c_str()));
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}
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v8::Local<v8::Value> pushInt(int64_t value, const char* name=0) {
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return v8::Local<v8::Value>::New(v8::Integer::New(value));
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}
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v8::Local<v8::Value> pushDouble(double value, const char* name=0) {
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return v8::Local<v8::Value>::New(v8::Number::New(value));
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}
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v8::Local<v8::Value> pushBool(bool value, const char* name=0) {
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return v8::Local<v8::Value>::New(v8::Boolean::New(value));
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}
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v8::Local<v8::Value> pushNull(const char* name=0) {
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return v8::Local<v8::Value>::New(v8::Integer::New(0)); // so WRONG!! not sure how to make a null from API
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}
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v8::Local<v8::Value> pushUndefined(const char* name=0) {
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return v8::Local<v8::Value>::New(v8::Integer::New(0)); // so WRONG!! not sure how to make a null from API
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}
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// v8:Local<v8:Value> pushFunction(Function) {
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//
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// }
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};
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#endif
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