# Configuration for Alacritty, the GPU enhanced terminal emulator. # Any items in the `env` entry below will be added as # environment variables. Some entries may override variables # set by alacritty itself. env: # TERM variable # # This value is used to set the `$TERM` environment variable for # each instance of Alacritty. If it is not present, alacritty will # check the local terminfo database and use `alacritty` if it is # available, otherwise `xterm-256color` is used. TERM: xterm-256color window: # Window dimensions (changes require restart) # # Specified in number of columns/lines, not pixels. # If both are `0`, this setting is ignored. #dimensions: # columns: 0 # lines: 0 # Window position (changes require restart) # # Specified in number of pixels. # If the position is not set, the window manager will handle the placement. #position: # x: 0 # y: 0 # Window padding (changes require restart) # # Blank space added around the window in pixels. This padding is scaled # by DPI and the specified value is always added at both opposing sides. padding: x: 6 y: 6 # Spread additional padding evenly around the terminal content. dynamic_padding: false # Window decorations # # Values for `decorations`: # - full: Borders and title bar # - none: Neither borders nor title bar # # Values for `decorations` (macOS only): # - transparent: Title bar, transparent background and title bar buttons # - buttonless: Title bar, transparent background, but no title bar buttons #decorations: full # Startup Mode (changes require restart) # # Values for `startup_mode`: # - Windowed # - Maximized # - Fullscreen # # Values for `startup_mode` (macOS only): # - SimpleFullscreen #startup_mode: Windowed # Window title title: Alacritty # Window class (Linux/BSD only): class: # Application instance name instance: Alacritty # General application class general: Alacritty # GTK theme variant (Linux/BSD only) # # Override the variant of the GTK theme. Commonly supported values are `dark` and `light`. # Set this to `None` to use the default theme variant. #gtk_theme_variant: None scrolling: # Maximum number of lines in the scrollback buffer. # Specifying '0' will disable scrolling. history: 5000 # Number of lines the viewport will move for every line scrolled when # scrollback is enabled (history > 0). #multiplier: 3 # Scroll to the bottom when new text is written to the terminal. #auto_scroll: false # Spaces per Tab (changes require restart) # # This setting defines the width of a tab in cells. # # Some applications, like Emacs, rely on knowing about the width of a tab. # To prevent unexpected behavior in these applications, it's also required to # change the `it` value in terminfo when altering this setting. #tabspaces: 8 # Font configuration font: # Normal (roman) font face normal: # Font family # # Default: # - (macOS) Menlo # - (Linux/BSD) monospace # - (Windows) Consolas family: Source Code Pro # family: CodeNewRoman Nerd Font # family: RobotoMono Nerd Font # family: Hack # family: JetBrains Mono # family: UbuntuMono Nerd Font # family: Monofur Nerd Font # family: TerminessTTF Nerd Font # family: Mononoki Nerd Font # The `style` can be specified to pick a specific face. style: Regular # Bold font face bold: # Font family # # If the bold family is not specified, it will fall back to the # value specified for the normal font. family: Source Code Pro # family: CodeNewRoman Nerd Font # family: RobotoMono Nerd Font # family: Hack # family: JetBrains Mono # family: UbuntuMono Nerd Font # family: Monofur Nerd Font # family: TerminessTTF Nerd Font # family: Mononoki Nerd Font # The `style` can be specified to pick a specific face. style: Bold # Italic font face italic: # Font family # # If the italic family is not specified, it will fall back to the # value specified for the normal font. family: Source Code Pro # family: CodeNewRoman Nerd Font # family: RobotoMono Nerd Font # family: Hack # family: JetBrains Mono # family: UbuntuMono Nerd Font # family: Monofuritalic Nerd Font Mono # family: TerminessTTF Nerd Font # family: Mononoki Nerd Font # The `style` can be specified to pick a specific face. style: Italic # Bold italic font face bold_italic: # Font family # # If the bold italic family is not specified, it will fall back to the # value specified for the normal font. family: Source Code Pro # family: CodeNewRoman Nerd Font # family: RobotoMono Nerd Font # family: Hack # family: JetBrains Mono # family: UbuntuMono Nerd Font # family: Monofuritalic Nerd Font Mono # family: TerminessTTF Nerd Font # family: Mononoki Nerd Font # The `style` can be specified to pick a specific face. style: Bold Italic # Point size size: 12.0 # Offset is the extra space around each character. `offset.y` can be thought of # as modifying the line spacing, and `offset.x` as modifying the letter spacing. offset: x: 0 y: 1 # Glyph offset determines the locations of the glyphs within their cells with # the default being at the bottom. Increasing `x` moves the glyph to the right, # increasing `y` moves the glyph upwards. #glyph_offset: # x: 0 # y: 0 # Thin stroke font rendering (macOS only) # # Thin strokes are suitable for retina displays, but for non-retina screens # it is recommended to set `use_thin_strokes` to `false` # # macOS >= 10.14.x: # # If the font quality on non-retina display looks bad then set # `use_thin_strokes` to `true` and enable font smoothing by running the # following command: # `defaults write -g CGFontRenderingFontSmoothingDisabled -bool NO` # # This is a global setting and will require a log out or restart to take # effect. #use_thin_strokes: true # If `true`, bold text is drawn using the bright color variants. draw_bold_text_with_bright_colors: true ####################################### ## START OF COLOR SCHEMES ## ####################################### schemes: ### Doom One ### doom-one: &doom-one primary: background: '#282c34' foreground: '#bbc2cf' cursor: text: CellBackground cursor: '#528bff' selection: text: CellForeground background: '#3e4451' normal: black: '#1c1f24' red: '#ff6c6b' green: '#98be65' yellow: '#da8548' blue: '#51afef' magenta: '#c678dd' cyan: '#5699af' white: '#202328' bright: black: '#5b6268' red: '#da8548' green: '#4db5bd' yellow: '#ecbe7b' blue: '#3071db' # This is 2257a0 in Doom Emacs but I lightened it. magenta: '#a9a1e1' cyan: '#46d9ff' white: '#dfdfdf' ### Dracula ### dracula: &dracula primary: background: '#282a36' foreground: '#f8f8f2' cursor: text: CellBackground cursor: CellForeground vi_mode_cursor: text: CellBackground cursor: CellForeground search: matches: foreground: '#44475a' background: '#50fa7b' focused_match: foreground: '#44475a' background: '#ffb86c' bar: background: '#282a36' foreground: '#f8f8f2' line_indicator: foreground: None background: None selection: text: CellForeground background: '#44475a' normal: black: '#000000' red: '#ff5555' green: '#50fa7b' yellow: '#f1fa8c' blue: '#bd93f9' magenta: '#ff79c6' cyan: '#8be9fd' white: '#bfbfbf' bright: black: '#4d4d4d' red: '#ff6e67' green: '#5af78e' yellow: '#f4f99d' blue: '#caa9fa' magenta: '#ff92d0' cyan: '#9aedfe' white: '#e6e6e6' dim: black: '#14151b' red: '#ff2222' green: '#1ef956' yellow: '#ebf85b' blue: '#4d5b86' magenta: '#ff46b0' cyan: '#59dffc' white: '#e6e6d1' ### Gruvbox dark ### gruvbox-dark: &gruvbox-dark # Default colors primary: # hard contrast: background = '0x1d2021' background: '#282828' # soft contrast: background = '0x32302f' foreground: '#ebdbb2' # Normal colors normal: black: '#282828' red: '#cc241d' green: '#98971a' yellow: '#d79921' blue: '#458588' magenta: '#b16286' cyan: '#689d6a' white: '#a89984' # Bright colors bright: black: '#928374' red: '#fb4934' green: '#b8bb26' yellow: '#fabd2f' blue: '#83a598' magenta: '#d3869b' cyan: '#8ec07c' white: '#ebdbb2' ### Monokai ### monokai-pro: &monokai-pro # Default colors primary: background: '#2D2A2E' foreground: '#FCFCFA' # Normal colors normal: black: '#403E41' red: '#FF6188' green: '#A9DC76' yellow: '#FFD866' blue: '#FC9867' magenta: '#AB9DF2' cyan: '#78DCE8' white: '#FCFCFA' # Bright colors bright: black: '#727072' red: '#FF6188' green: '#A9DC76' yellow: '#FFD866' blue: '#FC9867' magenta: '#AB9DF2' cyan: '#78DCE8' white: '#FCFCFA' ### Nord ### nord: &nord # Default colors primary: background: '#2E3440' foreground: '#D8DEE9' # Normal colors normal: black: '#3B4252' red: '#BF616A' green: '#A3BE8C' yellow: '#EBCB8B' blue: '#81A1C1' magenta: '#B48EAD' cyan: '#88C0D0' white: '#E5E9F0' # Bright colors bright: black: '#4C566A' red: '#BF616A' green: '#A3BE8C' yellow: '#EBCB8B' blue: '#81A1C1' magenta: '#B48EAD' cyan: '#8FBCBB' white: '#ECEFF4' ### Oceanic Next ### oceanic-next: &oceanic-next # Default colors primary: background: '#1b2b34' foreground: '#d8dee9' # Colors the cursor will use if `custom_cursor_colors` is true cursor: text: '#1b2b34' cursor: '#ffffff' # Normal colors normal: black: '#343d46' red: '#EC5f67' green: '#99C794' yellow: '#FAC863' blue: '#6699cc' magenta: '#c594c5' cyan: '#5fb3b3' white: '#d8dee9' # Bright colors bright: black: '#343d46' red: '#EC5f67' green: '#99C794' yellow: '#FAC863' blue: '#6699cc' magenta: '#c594c5' cyan: '#5fb3b3' white: '#d8dee9' ### Palenight ### palenight: &palenight # Default colors primary: background: '#292d3e' foreground: '#d0d0d0' # Normal colors normal: black: '#292d3e' red: '#f07178' green: '#c3e88d' yellow: '#ffcb6b' blue: '#82aaff' magenta: '#c792ea' cyan: '#89ddff' white: '#d0d0d0' # Bright colors bright: black: '#434758' red: '#ff8b92' green: '#ddffa7' yellow: '#ffe585' blue: '#9cc4ff' magenta: '#e1acff' cyan: '#a3f7ff' white: '#ffffff' ### Solarized Light ### solarized-light: &solarized-light # Default colors primary: background: '#fdf6e3' # base3 foreground: '#657b83' # base00 # Cursor colors cursor: text: '#fdf6e3' # base3 cursor: '#657b83' # base00 # Normal colors normal: black: '#073642' # base02 red: '#dc322f' # red green: '#859900' # green yellow: '#b58900' # yellow blue: '#268bd2' # blue magenta: '#d33682' # magenta cyan: '#2aa198' # cyan white: '#eee8d5' # base2 # Bright colors bright: black: '#002b36' # base03 red: '#cb4b16' # orange green: '#586e75' # base01 yellow: '#657b83' # base00 blue: '#839496' # base0 magenta: '#6c71c4' # violet cyan: '#93a1a1' # base1 white: '#fdf6e3' # base3 ### Solarized Dark ### solarized-dark: &solarized-dark # Default colors primary: background: '#002b36' # base03 foreground: '#839496' # base0 # Cursor colors cursor: text: '#002b36' # base03 cursor: '#839496' # base0 # Normal colors normal: black: '#073642' # base02 red: '#dc322f' # red green: '#859900' # green yellow: '#b58900' # yellow blue: '#268bd2' # blue magenta: '#d33682' # magenta cyan: '#2aa198' # cyan white: '#eee8d5' # base2 # Bright colors bright: black: '#002b36' # base03 red: '#cb4b16' # orange green: '#586e75' # base01 yellow: '#657b83' # base00 blue: '#839496' # base0 magenta: '#6c71c4' # violet cyan: '#93a1a1' # base1 white: '#fdf6e3' # base3 ### Tomorrow Night ### tomorrow-night: &tomorrow-night # Default colors primary: background: '#1d1f21' foreground: '#c5c8c6' # Colors the cursor will use if `custom_cursor_colors` is true cursor: text: '#1d1f21' cursor: '#ffffff' # Normal colors normal: black: '#1d1f21' red: '#cc6666' green: '#b5bd68' yellow: '#e6c547' blue: '#81a2be' magenta: '#b294bb' cyan: '#70c0ba' white: '#373b41' # Bright colors bright: black: '#666666' red: '#ff3334' green: '#9ec400' yellow: '#f0c674' blue: '#81a2be' magenta: '#b77ee0' cyan: '#54ced6' white: '#282a2e' ###################################################################### ## SET THEME: Choose ONE color scheme from those in the above list. ## ## ################################################################### # Available themes are: # *doom-one # *dracula # *gruvbox-dark # *monokai-pro # *nord # *oceanic-next # *palenight # *solarized-light # *solarized-dark # *tomorrow-night colors: *doom-one ####################################### ## END OF COLOR SCHEMES ## ####################################### # Visual Bell # # Any time the BEL code is received, Alacritty "rings" the visual bell. Once # rung, the terminal background will be set to white and transition back to the # default background color. You can control the rate of this transition by # setting the `duration` property (represented in milliseconds). You can also # configure the transition function by setting the `animation` property. # # Values for `animation`: # - Ease # - EaseOut # - EaseOutSine # - EaseOutQuad # - EaseOutCubic # - EaseOutQuart # - EaseOutQuint # - EaseOutExpo # - EaseOutCirc # - Linear # # Specifying a `duration` of `0` will disable the visual bell. #visual_bell: # animation: EaseOutExpo # duration: 0 # color: '#ffffff' # Background opacity # # Window opacity as a floating point number from `0.0` to `1.0`. # The value `0.0` is completely transparent and `1.0` is opaque. background_opacity: 1.0 # background_opacity: 0.80 #selection: #semantic_escape_chars: ",│`|:\"' ()[]{}<>\t" # When set to `true`, selected text will be copied to the primary clipboard. #save_to_clipboard: false # Allow terminal applications to change Alacritty's window title. #dynamic_title: true #cursor: # Cursor style # # Values for `style`: # - ▇ Block # - _ Underline # - | Beam #style: Block # If this is `true`, the cursor will be rendered as a hollow box when the # window is not focused. #unfocused_hollow: true # Live config reload (changes require restart) #live_config_reload: true # Shell # # You can set `shell.program` to the path of your favorite shell, e.g. `/bin/fish`. # Entries in `shell.args` are passed unmodified as arguments to the shell. # # Default: # - (macOS) /bin/bash --login # - (Linux/BSD) user login shell # - (Windows) powershell #shell: # program: /bin/bash # args: # - --login # Startup directory # # Directory the shell is started in. If this is unset, or `None`, the working # directory of the parent process will be used. #working_directory: None # WinPTY backend (Windows only) # # Alacritty defaults to using the newer ConPTY backend if it is available, # since it resolves a lot of bugs and is quite a bit faster. If it is not # available, the the WinPTY backend will be used instead. # # Setting this option to `true` makes Alacritty use the legacy WinPTY backend, # even if the ConPTY backend is available. #winpty_backend: false # Send ESC (\x1b) before characters when alt is pressed. #alt_send_esc: true #debug: # Display the time it takes to redraw each frame. #render_timer: false # Keep the log file after quitting Alacritty. #persistent_logging: false # Log level # # Values for `log_level`: # - None # - Error # - Warn # - Info # - Debug # - Trace #log_level: Warn # Print all received window events. #print_events: false # Record all characters and escape sequences as test data. #ref_test: false #mouse: # Click settings # # The `double_click` and `triple_click` settings control the time # alacritty should wait for accepting multiple clicks as one double # or triple click. #double_click: { threshold: 300 } #triple_click: { threshold: 300 } # If this is `true`, the cursor is temporarily hidden when typing. #hide_when_typing: false #url: # URL launcher # # This program is executed when clicking on a text which is recognized as a URL. # The URL is always added to the command as the last parameter. # # When set to `None`, URL launching will be disabled completely. # # Default: # - (macOS) open # - (Linux/BSD) xdg-open # - (Windows) explorer #launcher: # program: xdg-open # args: [] # URL modifiers # # These are the modifiers that need to be held down for opening URLs when clicking # on them. The available modifiers are documented in the key binding section. #modifiers: None # Mouse bindings # # Mouse bindings are specified as a list of objects, much like the key # bindings further below. # # Each mouse binding will specify a: # # - `mouse`: # # - Middle # - Left # - Right # - Numeric identifier such as `5` # # - `action` (see key bindings) # # And optionally: # # - `mods` (see key bindings) #mouse_bindings: # - { mouse: Middle, action: PasteSelection } # Key bindings # # Key bindings are specified as a list of objects. For example, this is the # default paste binding: # # `- { key: V, mods: Control|Shift, action: Paste }` # # Each key binding will specify a: # # - `key`: Identifier of the key pressed # # - A-Z # - F1-F24 # - Key0-Key9 # # A full list with available key codes can be found here: # https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants # # Instead of using the name of the keys, the `key` field also supports using # the scancode of the desired key. Scancodes have to be specified as a # decimal number. This command will allow you to display the hex scancodes # for certain keys: # # `showkey --scancodes`. # # Then exactly one of: # # - `chars`: Send a byte sequence to the running application # # The `chars` field writes the specified string to the terminal. This makes # it possible to pass escape sequences. To find escape codes for bindings # like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside # of tmux. Note that applications use terminfo to map escape sequences back # to keys. It is therefore required to update the terminfo when changing an # escape sequence. # # - `action`: Execute a predefined action # # - Copy # - Paste # - PasteSelection # - IncreaseFontSize # - DecreaseFontSize # - ResetFontSize # - ScrollPageUp # - ScrollPageDown # - ScrollLineUp # - ScrollLineDown # - ScrollToTop # - ScrollToBottom # - ClearHistory # - Hide # - Minimize # - Quit # - ToggleFullscreen # - SpawnNewInstance # - ClearLogNotice # - ReceiveChar # - None # # (macOS only): # - ToggleSimpleFullscreen: Enters fullscreen without occupying another space # # - `command`: Fork and execute a specified command plus arguments # # The `command` field must be a map containing a `program` string and an # `args` array of command line parameter strings. For example: # `{ program: "alacritty", args: ["-e", "vttest"] }` # # And optionally: # # - `mods`: Key modifiers to filter binding actions # # - Command # - Control # - Option # - Super # - Shift # - Alt # # Multiple `mods` can be combined using `|` like this: # `mods: Control|Shift`. # Whitespace and capitalization are relevant and must match the example. # # - `mode`: Indicate a binding for only specific terminal reported modes # # This is mainly used to send applications the correct escape sequences # when in different modes. # # - AppCursor # - AppKeypad # - Alt # # A `~` operator can be used before a mode to apply the binding whenever # the mode is *not* active, e.g. `~Alt`. # # Bindings are always filled by default, but will be replaced when a new # binding with the same triggers is defined. To unset a default binding, it can # be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for # a no-op if you do not wish to receive input characters for that binding. key_bindings: # (Windows, Linux, and BSD only) - { key: V, mods: Control|Shift, action: Paste } - { key: C, mods: Control|Shift, action: Copy } - { key: Insert, mods: Shift, action: PasteSelection } - { key: Key0, mods: Control, action: ResetFontSize } - { key: Equals, mods: Control, action: IncreaseFontSize } - { key: Plus, mods: Control, action: IncreaseFontSize } - { key: Minus, mods: Control, action: DecreaseFontSize } - { key: F11, mods: None, action: ToggleFullscreen } - { key: Paste, mods: None, action: Paste } - { key: Copy, mods: None, action: Copy } - { key: L, mods: Control, action: ClearLogNotice } - { key: L, mods: Control, chars: "\x0c" } - { key: PageUp, mods: None, action: ScrollPageUp, mode: ~Alt } - { key: PageDown, mods: None, action: ScrollPageDown, mode: ~Alt } - { key: Home, mods: Shift, action: ScrollToTop, mode: ~Alt } - { key: End, mods: Shift, action: ScrollToBottom, mode: ~Alt }